
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1524 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ИГРА КЛАСС
First red flag is Upscaling is enabled by default. It is baffling to me that developers continue to use Unreal Engine 5. I get 40fps on average. 60 if the game is feeling kind ON A OVERCLOCKED 3070. What are we doing here? Combat is also bad as many people have pointed out. Melee combat is absolutely abysmal. There's no reliable way to avoid getting hit while hitting enemies. You block 2 times and your weapon falls out of your hands. Weapon sway takes forever to go away when shooting. Which would be okay if I could get more than 40fps to aim with. So I go to block and rapier falls out of my hands. You have the same attack range as the enemies. Then I go to shoot with my musket and miss because I'm at 40fps with the enemy swaying back and forth. Then I have to slow walk away while packing a musket.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Works well Solo and in co-op. Runs fine, great setting and atmosphere. 5/5 Would buy again.
I’ve been playing and running RPGs for over 25 years, so during that time I’ve had plenty of experience with H.P. Lovecraft’s works, cosmic horror, and various attempts to bring that atmosphere into games. Here, you can definitely feel that the developers understood the source material very well, while at the same time aiming for a much more intense and dynamic experience. This isn’t about slowly wandering through dark corridors and simply conducting an investigation. The game is packed with action, hallucinations, chaos, and a constant struggle to stay alive. The protagonist repeatedly finds himself in situations where it becomes difficult to distinguish reality from delusion, while the sense of danger rarely lets up. Because of that, Lovecraft’s atmosphere is presented in a slightly different way—more aggressive and direct, but still highly effective. What I like most is the combination of cosmic horror with the fast pace of the gameplay. There are moments of unease and slowly uncovering pieces of the mystery, but a moment later everything can turn into a desperate fight for survival. The hallucinations and distorted perception also do a great job of creating that feeling of losing control and coming into contact with something the human mind was never meant to witness. As someone who has been immersed in this kind of atmosphere for more than a quarter of a century, I really appreciate that Lovecraft isn’t just a name slapped onto the product. The game genuinely captures the spirit of his work, only in a more dynamic, brutal, and spectacular way. Świetna gra, dużo akcji, mnóstwo klimatu, halucynacji, napięcia i walki o życie. Bardzo dobrze oddaje ducha Lovecrafta, a przy tym daje po prostu ogromną frajdę z grania. Zdecydowanie polecam fanom horroru kosmicznego.
I would Give it 2 month or so, cause the game is fun I enjoy playing it with my freinds but and its a big BUT, there is to many thing stoping weaker computer playing with the poor optimsation, some weird mutiplayer lag/desyncs, the fact that the bow aiming honestly need to be adjusted and the fact (at least for me) the keybind reset every launch :(. Again I enjoy the game but it need time to cook. (I got this from my freind).
Can't trust anything you see.
Its a bit rough around the edges. Still a fun game with friends and the devs are actively adding and fixing things.
very good game
Great game. Going crazy and questioning if your friends are enemies? Two thumbs up.
Worm men attacked me until I headshotted a bird
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $3.7M | 5.7K | 49% | $14.99 | |
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