
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1524 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! its fun to play with friends or people online. the graphics are amazing and the gameplay is enjoyable with a bit of complexity and get easier the more you know. i do enjoy the enemy variety and how some of the weapons and tools are more effective against certain enemies and situations, even the plants have their different uses. although the game can use more polish especially the combat and climbing. The games does need to be better optimized cuz it does lag and crash a bit at times especially at the end of games. but once they patch these thing s out itll really shine
Loads of fun especially when I get kidnapped by the mysterious tree monster and accidentally shoot my transformed friends 13 times in one run.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ИГРА КЛАСС
kul ett tag, sen tar de bara slut
First red flag is Upscaling is enabled by default. It is baffling to me that developers continue to use Unreal Engine 5. I get 40fps on average. 60 if the game is feeling kind ON A OVERCLOCKED 3070. What are we doing here? Combat is also bad as many people have pointed out. Melee combat is absolutely abysmal. There's no reliable way to avoid getting hit while hitting enemies. You block 2 times and your weapon falls out of your hands. Weapon sway takes forever to go away when shooting. Which would be okay if I could get more than 40fps to aim with. So I go to block and rapier falls out of my hands. You have the same attack range as the enemies. Then I go to shoot with my musket and miss because I'm at 40fps with the enemy swaying back and forth. Then I have to slow walk away while packing a musket.
Works well Solo and in co-op. Runs fine, great setting and atmosphere. 5/5 Would buy again.
gun=stick
Игра хороша, если закрыть глаза на некоторые шераховатости, некритичные баги, и прочие мелочи. Играл в основном один, изредка кооперируясь с другом. Однако, покупать игру пока не советую, контента за такой ценник довольно мало, впрочем, на момент написания этого текста, есть хорошая надежда что игру всё таки допилят, и выйдет настоящая конфетка.
I would Give it 2 month or so, cause the game is fun I enjoy playing it with my freinds but and its a big BUT, there is to many thing stoping weaker computer playing with the poor optimsation, some weird mutiplayer lag/desyncs, the fact that the bow aiming honestly need to be adjusted and the fact (at least for me) the keybind reset every launch :(. Again I enjoy the game but it need time to cook. (I got this from my freind).
This game is pretty awful in its current state. I like the idea of the Omens and how the enemies are real or your gun turns into a stick, but 90% of the game is just getting swamped by monsters that continue to just get back up and wandering until you maybe hopefully figure out where the log books are. Good idea I like the flint and matchlock weapons, terrible gameplay; enemies get multiple attacks and constant stop animations while you just sit and hope that one of your friends attacks, maybe, hopefully breaks the attacker off of you. Lastly having a timer in a map that is all forest and fog with a red filter constantly messing with your vision makes finding anything a nightmare, than boom you're out of time and swamped to the nines with monsters. I hope the dev take the time to fix the game and make it more enjoyable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.7K | 49% | $29.99 | |
| $3.7M | 26.2K | 94% | $7.99 | |
| $3.7M | 8K | 80% | $24.99 | |
| $3.7M | 11.7K | 85% | $8.99 | |
| $3.7M | 7K | 84% | $15.99 | |
| $3.7M | 5K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $397.3K | 1.1K | 82% | $9.99 | |
| $38.9K | 652 | 65% | $2.79 | |
| $32.1K | 172 | 61% | $9.99 | |
| $8.6K | 222 | 71% | $1.99 | |
| $8.3K | 69 | 74% | $6.99 |