
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo primero, sí, tiene problemas claros, que esperemos se arreglen con los siguientes parches. Y otros que no creo que sean arreglados porque forman parte del núcleo del juego. Y aún con eso, lo recomiendo PARA JUGAR CON AMIGOS. Si bien varias mecánicas del juego se nota que les faltan un par de vueltas, el concepto, la atmósfera, y la frescura que trae este título (para ser un extraction shooter/survival) merece la pena. Veo legítimas las reseñas negativas hablando de optimización (a mí me va bien, gracias a Dios). Veo legítimas las reseñas que hablan de bugs o crashes. Veo legítimas las reseñas de cómo hay mecánicas que no están suficientemente acabadas aún. Pero obviad las reseñas que hablan de lo siguiente: -Las armas son débiles. -Los enemigos corren más que yo. -Las armas de fuego hacen demasiado ruido. -La armadura no sirve. -Hay poca munición y demasiados enemigos. Esos son lloros de gente que no ha entendido de lo que va el juego. Es SUPERVIVENCIA. Es GESTION DE RECURSOS. Eso significa que debes usar cada arma y herramienta de forma estratégica. Señores, aquí no hay ni habrá armas automáticas. Aquí no habrá LIMIT BREAK que haga 9999 puntos de daño. No es un samurai simulator. Se espera que uses el sigilo, que gestiones tu tiempo, sabiendo qué botín merece la pena y cuál no, que gestiones tu locura, tus recursos limitados, que juegues coordinado con tu equipo. Ensayo y error, aprendizaje reforzado. Ser más inteligente que un ratón de laboratorio, ¡carajo! En resumen, mucha reseña negativa legítima por optimización o mecánicas que encajarían más en un early access que en un juego acabado, pero mucha reseña negativa por "skill issue".
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 8K | 80% | $24.99 | |
| $3.7M | 905 | 36% | $69.99 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $3.7M | 26.2K | 94% | $7.99 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 4.6K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $397.5K | 1.1K | 82% | $9.99 | |
| $34.6K | 579 | 70% | $2.79 | |
| $32.1K | 172 | 61% | $9.99 | |
| $8.6K | 222 | 71% | $1.99 | |
| $8.3K | 47 | 68% | $6.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 715ratings |
| 64% |
| — |
| not modelled |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tiktok sold me a lie
Text Formatting These markup tags allow you to add formatting to the text of your comments and posts, similar to HTML. SyntaxExample [h1] Header text [/h1] Header text [h2] Header text [/h2] Header text [h3] Header text [/h3] Header text [b] Bold text [/b]Bold text [u] Underlined text [/u]Underlined text [i] Italic text [/i]Italic text [strike] Strikethrough text [/strike]Strikethrough text [spoiler] Spoiler text [/spoiler] [noparse] Doesn't parse [b]tags[/b] [/noparse]Doesn't parse [b]tags[/b] [hr][/hr]Render a horizontal rule [url=store.steampowered.com] Website link [/url]Website link Paste a plain YouTube URL to automatically generate a widget. https://www.youtube.com/watch?v=tax4e4hBBZc Paste a Steam store page URL to automatically generate a widget. https://store.steampowered.com/app/2569760/The_Mound_Omen_of_Cthulhu/ Paste a Steam Workshop or other user-generated content URL to automatically generate a widget. https://steamcommunity.com/sharedfiles/filedetails/?id=157328145 [list] [*]Bulleted list [*]Bulleted list [*]Bulleted list [/list] Bulleted list Bulleted list Bulleted list [olist] [*]Ordered list [*]Ordered list [*]Ordered list [/olist] Ordered list Ordered list Ordered list [quote=author] Quoted text [/quote] Originally posted by author: Quoted text [code] Fixed-width font, preserves spaces [/code] Fixed-width font, preserves spaces [table] [tr] [th]Name[/th] [th]Age[/th] [/tr] [tr] [td]John[/td] [td]65[/td] [/tr] [tr] [td]Gitte[/td] [td]40[/td] [/tr] [tr] [td]Sussie[/td] [td]19[/td] [/tr] [/table] Name Age John 65 Gitte 40 Sussie 19 [table noborder=1] will hide the table borders [table equalcells=1] will force the table be full width of the page and for each column to be equal width
Its a little bare bones in the current state but the gameplay loop is fun and the challenge progression thus far is nice. Weapons all have their unique purpose. Hopping some new mission types and features get added. Maybe some longer expeditions and the ability to buy some better equipment than is provided from the same place you buy the tokens as you level up. (think for instance what if you could guarantee having a rapier in any mission at the cost of 15 coins per rapier. should not be available for flintlocks and maybe not even guns at all)
Buen juego, muy divertido en coop. Genial ambientación. Solo tiene margen de mejora
Challenging, fun and mysterious. Just how I like my women
прикольный ПВЕ экстракшен The Mound: Omen of Cthulhu!!! + 1) Графон: приятный 2) Оптимизация: тоже нормальная, в 1440 на высоких стабильные 90 фпс, не хочу в 120 играть !!! Ноющие выкиньте ведро свое.... 3)Цена: приятная для инди игры, как рассчитывал ближе к 10к тенге! А, с учетам скидки релизной, то подавно ШИКОРДОС, взял себе ДЕЛЮКС!!! 4) Хорорно, страшно моментами, враг может вселятся в твое тело после смерти или копию сделать когда живой! 5) Нравится реализация мимики розговорав у героев!!! 6) можно игрока воскресить у Отца!!! 7) халявное длси дают к игре =)
我chovy,做游戏给我做好了呀,游戏刚玩一小时就崩溃,虽说野排的队友都比较友善,但是你这搜到一半就闪退真的很让人头大
优秀的题材,勾石的内容和平衡,完全的半成品,没吃过屎的可以试一下
The game had a good concept and the mind game of a character becoming someone else was cool. The good things stop there. The game was brutally hard for the casual gamer and the game just became repeat quests and wipe. One of the worst things is that you dont get enough weapons and equip. for you party just a hodge podge of stuff that doesn't equip everyone. the fact that you can't earn items and keep them is mind boggling. Whats the point of playing if you cant keep your items or level up your character. Played out in about 4 hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.