
A 50's horror comic themed deck building card game with roguelike progression elements. Stop yourself from turning into a monster, or embrace your inner evil and use your new gifts. Choose from a roster of classic monsters and duke it out in The Monster Within!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just play TF Card Battle. This an abysmally bad game, that isn't even worth the 3$ sale price. Yeah, the art is pretty neat, but that's pretty much it.
It was a fun game, but now it won't let me select a character. Literally can not be played after first session.
Sooo... It's a fun slay-the-spyre-like game, with amazing concept of fighting monsters, while being one of them as well, all in the style of 50's comic books. I got it for a steam sale price, and I don't want to be rude, but after playing it, I wouldn't be comfortable paying it full, it's just too much... The Monster Within is looking rather goofy, while I respect developers' rights for money, it just feels like there could be more work done. You could commission artists to do actual comics before fights, as well as death effects not being so digitally smooth and out of place... I'm an artist myself, so there are just the things that outstand to me. Also I have some issues with game itself, it crashes during interludes between fights. But I enjoyed the dialogs and jokes so far! I will recommend this game for more people to see it, but personally I think it's undercooked. If you're a fan of the genre and want something fresh, there you go.
I'm a bit ashamed to say I know the original. Thanks Apollo7Games
Addictive deckbuilder gameplay. Unlock over a dozen characters with mysterious backstories that are gradually revealed as you use them. Each character has many possible strategies and playstyles. Best of all, no multiplayer! Although with that in mind if you're looking for a multiplayer deckbuilder this isn't. Only actual downside I noticed is that the controls are sometimes wonky without a mouse or touchpad. Touchscreen is *supposed* to work but it varies from device to device.
Requested refund because of multiple crashes in the first hour, and it wasn't fully what I expected. A pretty normal deckbuilder where the only stats that matter are your attack and defense. In all honesty I'll probably pick up again in the future when the crashing is fixed and they've opened the game up to mods so I can make the werewolf a woman. Giving it a thumbs up because I want this game to do well so the dev does something bigger in the future.
SOOOOOOOO IMO deckbuilding games are way better than CCGs i love my dominion , i love my ascension and now i love my the monster within the aesthetics is great , the sound is great , the game is fast and fun and the best part we all love is that button to play all cards , best button ever , even games with no cards should have that button 10/10 the blob is a big boned sexy man
As some already said, I liked the art style and concept. I also tried to love the game, but it's sooooo underbaked, sadly. And with the dynamics I see from devs, there are almost no chances the game will be done. The idea, visuals and writing are great: I can really see the effort behind it. But here's the list of lacking things: [list] [*] The “filling the comics” idea released with a huge stretch: it's not about most effective placing or certain order, not about some kind of story to be created. Split pages don't matter as well. [*] As follows, there are no bonuses for cards being placed in a larger section (that could make sense). It's just visuals, and when placed, you barely can ignore the absurdness of what is “drawn” [*] Illustrations looks great only while on cards. You won't see 'em like so anywhere else. When placed in a book, they got scaled without the proportions saved, and you will see only freakish part of the whole illustration. (Basically, you can see how it works with screenshots here – and it won't be any better in the game, sadly.) [*] The whole mechanic of deck-building is really questionable. It's not a standard one, but I can't see any reason behind this difference and complexity (even so slightly made, but still). [*] There is really close to nothing is happening on the screen. Heroes just standing still for all the time; from time to time little text-bubbles will appear – but they're kinda lame and feeble (I even missed it happened for a couple of times). No fight and/or damage animations at all: a lil number will appear – and for about half of the fight I couldn't even figure out if opponent doing something or what exactly is happening. They have no cards on hands, no book to fill with “their side of the story,” no skills to apply (even with text or something). [*] Visuals in tutorial sequence or hero introduction are sloppy: animation is not polished, some texts have slightly different frame background than one they're placed on. [/list] And all this is really, really sad. You can see with the screenshots, there was a lot of work being made with pictures and art-style. There was a soul behind all these details, lil punchlines in writing and hero designs... But then they've lost it and the interest to the game, as it seems.
그림체부터 마음에 든다. Blob으로 플레이했는데 개꿀잼이다. 체력에 따라, 구입할 수 있는 카드가 달라지기 때문에 전략이 필요한 게임~ 가볍게 하기 딱 좋다.
Questo titolo permette di giocare (a carte) nei panni di uno dei vari mostri (Vampiro, Blob, Scheletro, Pianta-mangia-uomini, Scienziato pazzo, Bambina che loda Chtulu etc), ciascuno con una piccola backstory fumettosa (che introduce bene al mood) e set di carte personalizzato (in parte sbloccato, in parte sbloccabile facilmente). Ogni mostro ha infatti il suo preciso stile di gioco e bisogna imparare ad usarli. La salute bassa equivale alla trasformazione in mostro e i set di carte, con le relative risorse per usarli, sono disponibili in base alla salute (la regola generale è: salute alta = carte "umane/base", salute bassa = "carte più mostruose"). Alcuni mostri hanno dunque uno stile di combattimento in vantaggio a salute alta, mentre altri a salute più bassa (non so se dire che il primo è "safe" e il secondo "rischioso" perché, in fondo, a seconda dei casi può andare bene o male...). In più ci sono anche dei "modificatori" applicabili che se usati bene possono giocare a favore dello stile di gioco del mostro usato. Quindi: - Le meccaniche di gioco a carte sono particolari e interessanti; non so se è un meccanismo totalmente unico o ispirato ad altro ma funziona molto bene per due motivi: 1) è stimolante e ben studiato! 2) si adatta bene alla tematica delle trasformazioni, unendo la meccanica alla "narrativa" di fondo (o, meglio, penso sia proprio sviluppato a partire da questa). - L'atmosfera è simpatica, un po' retrò, con la scelta stile fumetti su carta, e si adatta bene rendendo il tutto simpatico - Le musiche (per quanto non penso siano originali) sono state scelte bene e non risultano fuori luogo, anzi! - La grafica è ben fatta - Qualche mese fa' l'unico "bug" riscontrato era un crash/blocco del gioco durante i caricamenti (meglio non cliccare troppe volte con il mouse, probabile che i troppi input lo mandassero in palla!) ma ora sembra risolto! (non che fosse un problema, bastava starci attenti) - il prezzo è onesto! In sostanza consiglio questo titolo per un gioco di trasformazioni passa tempo casual P.S. "Chi sa... sa..." il titolo è stato sviluppato in seguito a TF Card Battle (gioco NSFW); caso strano in cui girando in quei meandri del web ho conosciuto un gioco carino come questo!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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