
Turn-based fantasy gladiatorial game with monster breeding. Crossbreed various species to create monster hybrids for gladiatorial combat. Manipulate creatures’ traits with surgery, magic, and alchemy. Manage your enterprise, craft items and upgrade your base. Fight in the arena for gold and glory!
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About

You are in charge of one of the Empire's monster-breeding houses. Your role is to create hybrids intended to bring wealth and fame to their owner through combat in the arena. You have access to a wide array of magical artifacts and potions to transform newborn creatures into formidable fighting beasts. Adult monsters gain experience in the arena, developing inherited abilities or learning new ones.

All mammal, reptile, and insect species found within the Empire possess at least one valuable trait. You can launch expeditions in search of new species, though these come with significant risk and financial cost. Crossbred offspring inherit their parents’ physical characteristics and special abilities at random. Their valuable traits can be enhanced with special feed, potions, blood infusions, rune stones, magic scrolls and organ implantation. However, excessive intervention can lead to abomination illness, reducing the creature’s lifespan and rendering it temporarily unfit for combat.

Combat in the arena is not always to the death. Non-lethal fights, of course, also pay less. You can hire warriors, archers, and mages to fight alongside your monsters. Each arena is unique and provides certain advantages and disadvantages that must be taken into account. Specialization and the right equipment offer a significant edge in combat.

You can hire a blacksmith or an alchemist, so you're not limited to the offerings of local merchants and annual fairs. You can expand your base by constructing new buildings or upgrading existing ones. If you run into financial trouble, you can take out a loan—but the high interest rates could drive you into bankruptcy. You can also undertake quests in hopes of special rewards, though your choices might lead you down a darker path.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好冷门的一款游戏,网上都找不到攻略,画面和各个方面都挺差的,但是游戏性挺高的,喜欢培养怪物+回合制的玩家可以试试
A game in the vein of Monster Rancher, with a very large focus on the breeding aspect - you'll need to build up your strength over generations of creatures - don't get too attached to any one of them. It's not a great game, but it might be the best of it's kind. The UX is crude and what little story writing there is, is best disregarded. I don't know how enemies get stronger or if you can fall behind. That said - The monster breeding has a lot to play with. Mixing together all kinds of creatures with their stats and abilities, enhancing them in their growth with magic fields, potions and other substances, it's fairly compelling. I have a constant feeling while playing that there's a better game here waiting to be made, but this game is alright fun as it is.
Great concept. Satisfying gameloop. Decent execution. And has consistent updates. If the preview looks interesting, I think you should give it a shot
A masterful wet dream for any fans of the RPG, turn based combat, crafting, and creature collecting genre!! This game really has it all. Depth, flair, originality. Even lore. The quest system is pretty much perfect. It doesn't get in the way of you trying to do your thing as a monster breeder, but they are there for the doing if you want to. And they are good! I can't even begin to explain how good this is, honestly a review doesn't even do it justice. There's a new tournament every month, and they are all held annually. They have their own different styles, flair, challenges, and a PLETHORA of different arenas and battle types. The default monsters in the game are extremely plentiful and unique. They all have different stats, resistances, unique skills, etc etc. It's up to you to steal eggs or children from their nest, or just buy eggs, juveniles, or adult creatures to add them to your collection and breed them You can craft an insane amount of things, from armor to potions, to weapons and etc etc. The monsters that you can breed pretty much offer you complete creative freedom. I can't even really do this game justice by describing how MUCH freedom you have. The depth is insane, the game is insane, and everything about this game is a slam dunk, home run. 100 out of 10 stars. Beyond my scales! There's literally so much depth to this game, and it's all laid out very subtly. It doesn't overwhelm you at all. GET THIS GAME!!!!!!!
Feels like it needs the ability grow stuff or have livestock and so the individual monsters could have a plant or meat type that they prefer instead of it only taking money because if there was a system where you would have to grow crops and such then it would be easier to just buy food but then once you have a farm you can grow and raise food for your monsters but that would mean you would have to breed the livestock and plant the crops and buy seeds and buy livestock and feed the livestock and so on. Also there should be things going on more like events that are RNG based maybe even a plague or you getting attacked and if you flee from it some of your items would be stolen or money.
Very good time sink. Honestly the combat was a little hit or miss. (Literally heavy RNG) However, the game is constantly getting worked on and it's been a breathe of fresh air for a dev to listen to his community. :)
fun for a while
So peak
Cant save cant load, update keep destroy save
very detailed but very difficult
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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