
You are an NPC and shopkeeper in a simulated MMORPG world. Trade, craft and manage a guild to acquire powerful gear and face dangerous dungeons, world bosses, rare spawns and up to 40-man raids while following the campaign to aid in the protection of the ancient and powerful Elemental Stones.
Modeled estimate, not a reported figure. How we estimate →
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About
Enter a living fantasy world where heroes travel, trade, fight, level, and pursue their goals. Watch towns grow, dungeons evolve, economies shift, and adventurers carve their own paths across the realm as you influence the world from the perspective of a Merchant and Guild Master, safe at his shop. Every decision you make contributes to a constantly evolving MMORPG-inspired simulation filled with opportunity, danger, and discovery.
Create and manage your own guild of adventurers, beginning with a loyal group of customizable officers who will follow your commands into the realm’s greatest dangers. Potentially even to their deaths. Recruit promising heroes from across the world, specialize their roles, equip them with powerful gear, and assemble parties capable of conquering deadly dungeons, world events, and large-scale raids. As your guild grows in strength and reputation, so too will its influence across the kingdom.
You are more than a guild master, you are a driving force behind the realm itself. Craft valuable equipment, upgrade resource networks, and post strategic quests that influence the actions of adventurers throughout the world. Encourage heroes toward unexplored regions, strengthen the economy of nearby settlements, and help shape the progression of the realm through careful planning and long-term strategy.
Except for your Guild Officers, heroes throughout the kingdom act on their own ambitions, forming parties, accepting quests, exploring dangerous regions, and competing for fame, fortune, and survival. Some may rise to become legends known across the kingdom, while others fall during perilous expeditions. Through both triumph and failure, the world continuously evolves around the stories created by its adventurers and the choices you make along the way.
Tailor the experience to your preferred style of play with multiple gameplay options, including a more forgiving experience on Softcore, or a high-stakes Hardcore mode featuring permanent hero death. In harsher settings, every expedition carries meaningful risk, adding tension and long-term consequence to your decisions while rewarding careful preparation, strategy, and resource management. Or, just fish all day.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It might be cool at some point but there are a few serious issues that are prompting me to refund. First and most importantly there are basically no video options and MOTION BLUR IS ALWAYS ON no matter what quality preset you use. It even blurs the names floating above players. You can select "very low" quality settings so that there's no shadows even, but motion blur will be there. The AA options don't seem to work either. SMAA or FXAA and I get jaggies on the characters. It seems to have one of those "tax your system to its very limits in the menus" problems like New World did that blew up those faulty EVGA 3090s, so make sure you limit your FPS system wide at least before firing this up. There's no tutorial or instructions, which is probably pretty annoying but I just can't get past the motion blur.
Janky but interesting.
Hm... I am usually not a fan of negative reviews, but I am unfortunately forced to leave one. I am incapable of playing this game without fear of my hi-end computer exploding. This game doesn't provide a way for the user to limit the FPS. When the FPS exceeds a certain point, it causes the computer to work harder than it actually needs to. I actually recently encountered a game that had V-Sync, but it didn't actually work either. Unfortunately, the devs of this game didn't even have V-Sync. Because of this, my GPU is constantly at 70-100% usage and I have to put my fans on max while my liquid cooling does its thing. This is just highly unrealistic to expect the user to jump through hoops just to be able to play the game. I personally feel you need to spend more time providing better settings and options for the user so they don't experience the issues I am having. I can play Forspoken on max settings and not even come close to the amount of GPU usage that this game takes. Optimization is important and should be your primary focus along with game breaking bugs if you want to reduce potential negative reviews. I would absolutely love to be able to play this game since it's one of my favorite genre's, however as stated previously, in it's current state that is impossible for me. I am not going to refund the game, but I do hope the developer heeds to words of a player/fellow developer going forward. Update: I am now able to play the game as the developer recently fixed the FPS issue. I do have some choppiness when playing the game, but other than that it's fine and I can see a lot of potential in it.
pretty good game
This game is pretty Unique. Love it !
Ist recht nett. Wenn die UI überarbeitet und mehr Content hinzugefügt wird, hat das Spiel potenzial ein Game-Geheimtipp zu werden.
the aspect of being able to send people to do your bidding while you can chill is very good for me.
Simple concept that could easily be adapted as a mobile game with mostly being ui interaction elements and some fun bits with characters running around and interacting with environment as eye candy. This game is 3D, and it fails to utilize its strengths. Matter of fact it ♥♥♥♥♥♥ up big time. Battle visuals are character ui avatars and their resource bars depleting trough the encounter, after shadowing my members it made little sense due inconsistencies. Suddenly dying from 80% hp or one member killing two out of three half hp enemies. Tutorial tells you to do things, but fails to explain how to utilize or what it even does. Needs heavy polish. Especially ui clarity.
Interfaz psicodélica, es la primera vez que dejo un juego a parte por tener un manejo en general del juego pésimo, hasta el tutorial es difícil de descifrar en ese desorden de botones.
Game broke during the tutorial, switching between world view and merchant view doesn't progress it so I can't progress through it anymore. Both pressing the button on screen and using V don't progress the mission, but they do switch between the views, so not much for me to do in this.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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