
Fight to regain your limitless creativity in this action adventure game for all ages. Journey through a story full of vivid characters and explore a beautiful imaginary world. Make friends along the way and confront your fears in a little adventure about a big imagination.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Traditional Chinese
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[code][url=https://store.steampowered.com/curator/33025671-Missi-the-Achievement-Huntress/] Please see my curator page for more games that are well worth your time[/url][/code] [b]Approximate amount of time to 100%:[/b] 6h [b]Estimated achievement difficulty:[/b] 1/10 [b]Minimum number of playthroughs needed:[/b] 1 [b]Is there a good guide available:[/b] I wrote [url=https://www.missitheachievementhuntress.com/headland-achievement-guide/] this achievement guide [/url] [b]Multiplayer achievements:[/b] No [b]Missable achievements:[/b] No [b]Grinding Achievements:[/b] Getting all the decoration items is a little bit of a grind to get enough gold [b]DLC-Only achievements:[/b] No [b]Speedrun achievements:[/b] No [b]Time-gated achievements:[/b] No [b]RNG-achievements:[/b] No [b]Does difficulty affect achievements:[/b] No, you can play on the easiest difficulty and still get all the achievements [b]Unobtainable/glitched achievements:[/b] No Headlands is a fun hack and slash action game. I found the game quite addictive because the levels are short but there are secrets hidden all over them. the shortness of the levels helps toward the feeling of making progress. I didn't get bored while playing this game. The game overall isn't that long, probably about 4h or so if you don't go for completion, if you go for all the achievements it should take around 6h. In my book, this is a good thing. I prefer games that don't overstay their welcome. What I did miss is a separate option for how loud the music and the SFX are. At this moment it doesn't have sliders and you can just choose if you want both, SFX or no music. the developer I spoke with would look into this if this is still an option, but it might be harder to implement it by now as the game is fully developed. I also had in one area a lot of lag, I have let them know that as well and they will look into that. Not sure if it is the game in combination with my pc, or if more people have this. My experience with the developers is that they are very responsive and trust them with fixing the small issues that I experienced. The achievements in Headland are easy to complete. It has 2 difficulty options and you can play on the easiest difficulty. I would highly recommend not spending more gold than is needed because in the end, you'll have to grind a little bit for gold already to be able to buy all the decoration items. So only upgrade one level to the max level, and don't use the traders in one of the last levels for wood/stone, those are way easier to farm than the gold that is required for the trade. With that warning out of the way, you can just play through the game and enjoy it without worrying about the achievements. You can mop up the missing ones later on and you'll already have unlocked a bunch by just beating the game. There are achievements for finding all the secrets in every level, but you can see how many secrets you found in each level during level selection, so this is also something you don't have to worry about.
Full Wakthrough: https://www.youtube.com/watch?v=xg60hRjO6QY Gameplay: Decent Graphics: Good Audio: Good PC Requirements: Potato Difficulity: Easy to Learn Game Time: 2-3 hr
[h1]ゼルダライク、想像力で冒険しよう![/h1] 日本語対応 カラフルで楽しい世界に怪しい影が… ・いい所 カラフルで楽しい世界観 想像力で物を作り出せる夢のある世界 難易度設定がある 徐々に強くなれる成長システム ・うーんな所 主人公を操作しているが会話シーンでは 何故か主人公が参加しているように見えない 特に欠点らしい欠点のないゲームで操作しやすく 楽しくプレイ出来ています 素材集めや謎解きっぽい所もそこまで難しくないので 小学生ぐらいの子でもプレイできる気がします 難易度もワイルドのほうで始めましたが特に詰まる事も無く進んでいけるので キチンと素材を集めて成長していけばクリア出来そうな雰囲気です [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://twitter.com/_Rlyeh]Twitter[/URL] 毎日更新してます! [/code]
Забавная маленькая игрушка, которая у меня вызвала ассоциации с девяностыми: тот же простой геймплей, не осложнённый странными схемами и автоматически усиливающимися монстрами, та же угловатая графика, и тот же спартанский дизайн диалогов и боёв. Тем не менее, геймплея вполне хватает, чтобы получить удовольствие. Конечно, это не рассчитано на опытного игрока, но для подростка, мне кажется, вполне подойдёт. Только учтите, что геймплея там часов на шесть, даже если собирать все секреты. Я всё нашёл (но не всё прошёл) за четыре часа. Правда, я не подросток. Рекомендую.
This is a hidden gem. Fun for the old and young alike!
The game consists of stages that you go through on a small map. Whichever one you choose to tackle first is irrelevant because clearing them all is the main goal of the game. You will be gathering building materials along the journey, such as wood and stones, for use in building and upgrading. You can grind as much as you want for the resources because they all reset when the stage is restarted. An additional tool that helps you to find solutions to problems is imagination. These colorful orbs are found all over the stage and by defeating enemies. A big part of them is hidden in secret areas that don’t remain hidden for long once you start noticing hidden alcoves or grass edges that allow you to drop to a lower level. Unlike the other two resources, imagination only counts for the current level. In order to unlock the three extra chests at the end of the stage, which contain valuable keys for combat arenas and resources, it is always a good idea to grab as much as you can. Enemies are easy on both difficulty settings. They announce their attacks and typically spend more time running around than actually attacking. However, if you let them surround you, you'll be dead before you know it. Add enemies with special attributes like duplication or healing and it’s a one-way ticket to poverty because you lose resources with each death. Fortunately, you can get them back by destroying enemies that hide in your tombstone. Vanquished enemies grant experience points that ultimately result in more health or stronger attacks, depending on your playstyle. You can only pick one in the main hub. However, the game prevents you from pumping all points into strength by increasing the number of points required for the next level. Later you can add useless decorations to the main hub. This feature is meant for achievement hunters and people with lots of time. The cost of decorations is insane; I finished the game and could barely afford one. Although you start with a wooden sword and can make new weapons by earning blueprints in the arena, the damage output depends on the chosen upgrade. The only difference is that each weapon comes with an upgradable perk like knockback for the wooden sword and extra resources for pickaxe. You also possess a shield that you can use to attack anything that enters it. You must beat enemies in order for it to fully recharge because it is incredibly powerful. The number of orbs circling the main character indicates how effective the shield will be. In conclusion, Headland is a short game that meets all of its goals without offering anything fresh. If not for the negative connotation, I might even call it generic.
Очень простая и очень красивая детская игра! Играть лучше на геймпаде. Это единственная игра где я просмотрел финальные титры!)
Headland is a simple and cute game that doesn't break the mould by any means but does what it does well. Pros: - Cute game - Lots of cool weapons to use and level up - Simple maps with secrets to discover Cons: - It is not too difficult so if you are looking for challenge it's not it. - There isn't really a boot menu or anything you kinda just continue where you left off and that is it - The dailog is awkward as heck. It's a neat game and I feel it's one of those games you give to younger gamers where you aren't worried about content but don't feel like you are pandering to them either. I give it 4/6 unloackable weapons.
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] Vivid fantasy world adventure 3D platformer. Embark on the imaginary world, confront your fears, and sweep the threats out. Mini-video >> https://twitter.com/hhfcurator/status/1557926432860667904
[h1]ステージクリア型のシンプル見下ろしアクション[/h1] 妙に惹かれるものがあって気になっていたが、PVがやる気ないフォント・一向にレビューがつかないため、自分で買って試してみた。 失礼ながら思った以上にちゃんとしていた。 [h2]【概要】[/h2] [b]お子様も安心系のアクション。[/b] [b]ステージクリア型[/b]で、各ステージに[b]隠し部屋[/b]があり、発見したかどうかがステージ名に表示される。 壊せるオブジェクトから[b]素材を回収して武器強化。 素材を集め、隠し部屋を見つける為に同じステージを何度か周回しつつ進める[/b]流れになる。 戦闘はヒットアンドアウェイが正義でちょっと単調。 基本は[b]攻撃とダッシュのみ。[/b] [b]シールドという名の必殺技[/b]というのは斬新(乱発出来ないので溜めて溜めてここぞという時に)。 [b]ステージごとにあんまり印象が変わらない[/b]ところは少し物足りない…。[b]ジオラマ感[/b]はあって可愛い。 [b]ストーリーは非常に薄味。[/b] 武器ごとの個性が体感的に感じづらい気がする(モーション同じで振りの速さが違う、+αの効果が付く)。 人におすすめ出来るか?と言えば「普通」かなぁ。 遊び心のあるスタッフロールが一番好きだったポイント。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| I Love You Freddy | $5K | 89 | 96% | $2.99 |
| Soccertron | $5K | 73 | 75% | $2.99 |
| POPixel | $5K | 73 | 73% | $2.99 |
| Trulon: The Shadow Engine | $5K | 94 | 64% | $1.99 |
| Trees Inc | $5K | 54 | 85% | $4.99 |
| DEAD DAYLIGHT | $5K | 73 | 88% | $2.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |
| Terraria | $187.5M | 1.5M | 97% | $9.99 |
| Don't Starve Together | $164.6M | 539.5K | 95% | $14.99 |