
The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一面之缘就莫名其妙就关系非常低然后武林公敌被围剿,让不让人玩了?还有关系一千多的人还回来敲诈勒索,合理吗?
Became a hot springs tycoon and mastered sword fighting. Had a daughter. Told her to become a bandit, now she is. My wife died and I was sad so I punched rocks until I got 1000 warm jade and my pet ferret is a strong poison type pokemon. 9/10.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, German, Russian, Korean
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i liked beating the crap out of my enemies and feeding them p00p.
Didn't expect to sink so many hours into this. I spent 20 H alone trying to get rid of the Dynasty faction which is this games Police because they would always imprison me. Great game with so many weird and new things happening. The mechanics are awesome, but the translation could use a bit more work.
游戏玩法不错,但是Bug真让人崩溃,每次对话都要心惊胆战,卡死概率太高了,游戏进入界面读取也非常缓慢,玩不下去了,看后期如何跟新吧!暂时非常不推荐下手。
体验题材还算可以,容易上手。但后期玩着毫无武侠乐趣,NPC行动太过单一,像是一个人的武林 分支有点莫名其妙,主线平淡。AI低能,不管你对NPC做什么他都是那几个字。 战力系统后期毫无乐趣,根本找不到对手,什么门派掌门一套连招都打不全就玩完了 BUG还有一堆没修复,武器莫名其妙消失,做着拿剑的姿势,手上却没有武器。优化也差,AI行动范围开大了就很卡。
什么鬼啊,以前玩过,放了几年选门派开局,新手教学稀烂,不知道要干嘛,记得几年前玩不至于教学都没有了,差评~~~!!!!!!!!!
圈钱跑路,开始装死,希望制作组真死了。
这就是个垃圾游戏,才做了30%,连最基本的互动都没做好,任务让在库房提交木材,但是库房根本没有提交木材的互动选项
♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $835.2K | 2.4K | 80% | $15.99 | |
| $598.8K | 775 | 78% | $19.99 | |
| $380.4K | 544 | 62% | $19.99 | |
| $44.9K | 412 | 83% | $4.99 | |
| $13K | 42 | 67% | $9.99 | |
| $3.4K | 5 | 80% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 83% | $29.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 42.3K | 72% | $4.99 | |
| $3.4M | 9.5K | 96% | $7.99 |