
The stealth genre gets turned on its head in The Marvellous Miss Take – the only heist adventure that invites you to steal with style! Use cunning, guile and the art of deception to grab the loot and escape without getting caught by the guards!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
so cute and fun, even when i get frustrated with getting caught the narrative of the absolutely charming protagonists compel me to continue! the music is lovely and the graphics are very easy on the eyes, and i like how simple it is to start playing. the design is really well thought out. it has all the elements i love from heists: lovable characters, exciting music, and quirky but satisfying capers!
[b]This is truly a hidden gem[/b], i took the trouble of finishing the game, and its a fantastic stealth game, top-down with the main gimmick of this game is that guards don't really follow a consistent pattern, they are kinda random after they hit a wall, and follow a completely different patrol pattern. This mechanic alone always makes you feel on your feet. the OST is serviceable, and the story is pretty decent. Plenty of things to do on the game, and to 100%. [i]the only level that feels like BS is the last one, but then again its the last level.[/i] Overall i give this an 8/10. Does something completely different than most stealth games out there, while still keeping it's identity. If you played games like [b] Monaco: What's yours is mine [/b] or any Mimimi games(Desperados or Shadow Tactics series minus being able to eliminate the guards) you will understand this game pretty quickly.
Played it with an X-box controller. This is quite a solid and challenging stealth game. What it does good is reward patience, but also quick actions that need to be perfectly timed. Once I accepted I would fail a few times on a floor before I got it right, I enjoyed it a lot more. As you really learn and figure out what to do, and what to avoid. There are some cons though, but these are mostly related to the interface and the progression: - For the progression in the main Level choosing interface two systems were used, (1) An empty space on the wall is an unfinished level / achievement, a frame on the wall is a finished level. (2) An empty frame on the wall is an unfinished level / achievement, a frame on the wall is a finished level. This could have been more consistent overall. - When playing the later levels in the game, there are multiple floors, but it is unkown how many there are. So I found it very frustrating, that I could enjoy the win on a floor only for 1 second. As I noticed yet another floor appeared. Would have been nice to see how many floors there were still to go, to get a sense of how far along you are in one of the later levels. - The faster paced timing challenges do very often feel more like luck than skill.
Very nice looking game. The art style is stunning and I really like the game mechanics. I love playing this on my steam deck. Steam incorrectly says its not c compatible. You just have to tap the touchpad to get past the white screen, but after that it works fine
Pretty frustrating at times, but overall an enjoyable game.
Not that I'm the best at reviews but here goes: A quick TL:DR summary Story: There is one Controls: Simple yet fun Gameplay: Standard stealth with a twist Style: A+ very sleek Music: Pleasant elevator style Difficulty: Keyboard smashingly hard Overall: Love it, great game. I saw Jacksepticeye play this one time and the style and swagger of the game told me one thing; I must have it! So I bought it and expected a few hours of casual fun, boy was I wrong. Now before we get to that, the game is great. Thes story is nothing great but gets the job done. The marvelous Miss Take has you take (no pun intended) the role of Sophia Take whos aunt dies and leaves a massive art collection for her. However she is cheated out of her inheritance and as a result makes the decision to steal all the art back. You subsequently have to guide Sophia or one of her two partners in crime through a series of levels, stealing everything in sight while dodging guards and ducking cameras. The gameplay is easy to learn, use the mouse to move Sophia and... that's it. You use the mouse for everything, be it walking, running, distracting, using gadgets etc. which makes the game simplistic in that nice way. Using your trusted mouse you will steal various art peices while going through pretty standard stealth gameplay, hide, distract, learn patterns and such but with a slight twist: the guards move randomly. Cameras and lasers follow patterns but guards will simply saunter around the level at random which encourages (hrm, forces) you to distract them in order to work around them. A nice if bothersome addition as you have to put all of that Assassins creed thinking out of your head but still As for the feel of the game: awsome. As I said the style of this game is astonishing. (It was one of the main things that made me want this game) and the levels and menu screens blend beautifully with eachother, add to that some suave music and we are set for greatness. Now as I said before: casual fun this game is not. The tag is mighty misleading as the game is really difficult. The first few levels are easily completed and you feel confident going into chapter 2 where the difficulty ramps up with the pay-to-win speed of a mobile game. The guards are plentiful and their sightcone is enormous (easily covers an entire room) on top of which you have to time lasers and cameras while also dealing with dogs that sniff you out (*Last of us 2 flashbacks*) all in the confides of a tiny room. As if that wasn't bad enough the random patterns of the guards means that it is basically impossible to form any type of plan, forcing you to think on your feet. Trust me, you will be angry, you will yell things like: "oh come on I was right there" or "Ofcourse he turned around right then" and you will be forced to try every level again, and again... and again (and that's not even mentioning the bonus time objectives). Luckily, much like Cuphead, the levels are only about 2 minutes long so where as you will be forced to redo them, it won't be a slog. P.S. pro tip: Resist the urge to run when the brown stuff hits the fan, you'll thank me later. To sum it all up: I love this game. With it's sleek visuals, chill music and fun gameplay it makes for a great experience. Yes it is difficult and yes at times unfair but despite that I kept coming back and I finished it and I don't regret a thing. And coming from a guy who usually gives up when games get hard, I'd say that accounts for something. And even if difficulty isn't your thing: those first few levels are fun.
The eternal problem of stealth games is coming up with a way to display what they intend to do so you can plan around avoiding them. The Marvellous Miss Take's response was to ... have enemies move randomly and be completely unpredictable? I would suspect this game being a literal parody of terrible stealth games if the story/aesthetics had any charm at all.
A simple but fun stealth game
look, most people who play atleast 6-7 hours love this game.
An absolute delight of a game! I need to revisit it sometime but it a great mix of stealth and improvisation with the tools at your disposal to manipulate the guards and sneak past them. It's not too long to beat either so if you want a great stealth game to keep you company then give this a try!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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