
Our heroes must travel to Canada and are surprised to find out it's a real place and not fictional.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a Canadian, this was a lovely, short, funny game with cute artwork! Loved the humor. Laughed so much I could feel my antlers vibrate.
⠀
part three when
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"The Magical Land of Canada" is a garbage E-book that was dumped on Steam through Steam Direct for $100 USD. They'll let you publish anything really. The "author" filled out some basic template/notation stuff for a Unity e-book blueprint and dragged up some poor artwork to pretend they can really write. Of course this is terribly written, if the "author" could write to any professional standard, they'd be published and their books would be on the shelves in bookstores. Instead, they had to pay $100 on Steam Direct and even then people didn't want it. There's a plot about gender bending and messing with North American history but the writing is just so cringey and awful it's impossible to get into. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 4 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. I can't recommend things which aren't games to gamers. My gaming rig is not a kindle. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Bir Kanadalı olarak bu, sevimli sanat eserleriyle dolu, sevimli, kısa ve eğlenceli bir oyundu! Mizahı sevdim. O kadar güldüm ki boynuzlarımın titrediğini hissedebiliyordum. Bu ücretsiz oyunu deneyin, hoşunuza gidebilir.
me and the homies had a GREAT ASS TIIME going to ♥♥♥♥♥♥♥ CANADA through a wardrobe and ♥♥♥♥ !! that ♥♥♥♥ was cool as ♥♥♥♥ MAN! not even gonna lie, that lion a real one for real.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣤⣤⣀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣷⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣧ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⡟ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⣿⣿⣷⣶⣶⣶⣤⣤⣀⡀ ⠀⣀⣀⣀⣀⡀⠀⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆ ⢰⣿⣿⣿⣿⡇⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣅ ⢸⣿⣿⣿⣿⡇⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠋ ⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⢸⣿⣿⣿⣿⡇⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠋ ⢸⣿⣿⣿⣿⡇⠀⠀⠙⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠃ ⠀⠛⠛⠛⠛⠃
100% accurate history. We literally use this as part of our history curriculum.
"The Magical Land of Canada" ist der kostenlose Nachfolger der kostenlosen Visual Novel [url=https://steamcommunity.com/id/Gibor/recommended/2098470?snr=1_5_9__402]"What if George Washington was a Girl?"[/url], das ich überaus witzig fand und mit seinem absurden Humor absolut empfohlen habe. Warum also eine Nichtempfehlung für den Nachfolger? Inhaltlich hat sich nicht viel geändert. Erneut ist es eine Visual Novel im gut gemachten Cartoon-Stil, was durchaus ansprechend präsentiert ist. Das Spiel ist wiederum kostenlos und kurz - sprich weniger als 30 Minuten lang. Wiederum steht ein weiblicher George Washington im Zentrum, der die Welt retten soll. Also wiederum alles absurd und witzig, richtig? Leider Nein. Denn anders als im ersten Teil zündet hier weder Humor noch Geschichte wirklich. War schon Teil 1 einiges ziemlich verwirrlich, weil alles so absurd verdreht war, wird hier alles noch eine Stufe nach oben gehoben. Und das geht leider hinten raus. Denn das Ganze wird so absurd und abstrus, dass nichts mehr wirklich Sinn ergibt. Und leider zündet auch der Humor nicht mehr annähernd so gut, wie in Teil 1. Ja, es gibt auch hier amüsante Stellen. Aber war Teil 1 noch "Was zum Kuckuck spiele ich hier und wow ist das witzig", war Teil 2 für mich nur noch "Was zum Kuckuck spiele ich hier?" Es ergibt alles einfach gar keinen Sinn mehr und ja, da blieb dann für mich auch der Spass auf der Strecke. Fazit: Wer Teil 1 mochte, der mag Teil 2 trotzdem eine Chance geben und vielleicht mehr Spass daran haben, als ich. Aber für mich ein klarer Rückschritt zum ersten Teil, der keine wirkliche Lust hinterlässt auf eine Fortsetzung. Schade. Und wer Teil 1 nicht gespielt hat, der sollte schon gar nicht mit diesem Teil anfangen, denn dann versteht man erst recht nullkommanullgarnichts.
While the title is nowhere near as "HUH"-inspiring as "What if George Washington was a girl?", this followup has the same energy as the original, but for Canada. I'd really like to see more of this series, but if it ended with just the two entries, I'd still be satisfied. It's a visual novel and there's not much in the way of actual choices to be made. It's short, and you're more-or-less along for the ride. Having this as a game is nice because you get time to pause and really enjoy the HUH moments it brings.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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