
Once there was a prosperous village of Martials, now none of it remains. As the son of the former Master, you will lead your followers to rebuild this village. Recruit followers and enter the mysterious illusional domain, acquire lost wonders. Will you see the rebirth of ancestors’ glory again?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−50% | 3.1Kreviews | 71% | — | $610.8K |
| $19.99 | — | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The battle graphics are awesome. All you can expect from Xianxia fantasy is there. If you are a fan of cultivation fantasy, it is a must buy.
เพลินจนลืมเวลาดี
游戏优化也太差了,我不知道这游戏到底吃啥,反正我9800x3d的CPU,5070ti显卡,24Gx2的内存,玩3A都非常流畅的电脑,玩这种画面的游戏,我还开了全低,到了中期就能给我帧数干到二三十,开始玩选第一个宗门遗迹还好,第二个档选了最后一个鲲背上的地图,建造面积还不到四分之一,只要视角抬升到一定高度风扇就开始呼呼转,刚开档玩视角转一圈只需要一秒,中期帧数一掉要十秒,只能把视角拉到很低才不掉帧,就这不能优化一下?我都怀疑这游戏在拿我电脑挖矿了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
공식 한국어 지원된 이후부터 기존 한패랑 뭐가 어떻게 됐는지 렉이 엄청 걸리기 시작했습니다. 마우스 반응도 버벅이고 인게임에서도 프레임드랍이 걸려서 아예 화면이 거의 움직이지 않을 정도로 렉이 걸려요. 몇 번이나 지웠다 깔고 무결성 검사도 계속하고 그래픽카드 드라이버도 지웠다 깔았는데 해결되지가 않네요.
How can it work 90% normally on early access, but got completly broken and unplayable after release? Fatall errors non stop, bugged interface, lagging city, desciples running into walls... Piece of crap - literally! Dissapointed.
The latest update completely rendered the game less than 40% complete compared to before. 1. Traditional Chinese support was added, but it's completely unselectable. You'd be better off just keeping Simplified Chinese. 2. Character progression texts are all broken (showing as missing/error text)—doesn't matter if it's Traditional or Simplified, or a new vs. old save. 3. Material gathering rates are broken. The yield is over four times the consumption, but the balance still stays stuck at 0. 4. Ascension on old saves causes an instant game crash. Still in progress on a new save, so not sure about that one yet. 5. Audio categorizations are mixed up. Sound effects generated by buildings are now misclassified under background music. 6. Camera zoom needs major tweaking. Even at maximum zoom-in, it's still way too far out. 7. Please increase the population cap further. Adding new DLC characters without raising the population limit makes zero sense. 8. Treasure Pavilion item listing is bugged. The 'Instant List' feature doesn't work at all. This negative review stays until you actually start fixing these bugs.
good
66666
游戏还不错,种田单机,后期也有些小巧思对得起价格。但是BUG有点多,我玩到最影响体验的BUG是有个装备的反伤,写的50%反180伤害,结果直接给对面秒了。关键我并不知道这个秒杀怎么发生的,然后我一个元婴修士屠杀飞升大佬,
稳定版“页游”,有基础逻辑和游戏机制。玩法单一且死板。只能算是能玩,无聊点一点。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 22 | 91% | $9.99 | |
| $2.8M | 3.9K | 97% | $16.99 | |
| $319 | 1 | 100% | $7.99 | |
| $2.2M | 3.3K | 66% | $21.24 | |
| $1M | 935 | 87% | $14.99 | |
| $529.8K | 504 | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $610.5K | 1.3K | 90% | $12.99 | |
| $610.4K | 1.6K | 66% | $15.99 | |
| $611.4K | 1.9K | 97% | $9.99 | |
| $610.2K | 770 | 54% | $19.99 | |
| $610.2K | 516 | 86% | $29.99 | |
| $611.5K | 2.4K | 77% | $9.99 |