
Play as Gollum on his quest to retrieve his Precious. You will need to climb the mountains of Mordor, sneak around Mirkwood and make difficult choices. Who will gain the upper hand: the cunning Gollum or the innocent Smeagol?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 30 → 1/day in the week after.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.5Kreviews | 40% | — | $1M |
| $5.99−80% | 2.2Kratings | 49% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太成PPT,根本玩不了,骗钱的
Фильмы лучше
игра вроде норм, но голум вообще не похож на голума из властелин колец !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 136.4/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $29.99 |
| 848ratings |
| 46% |
| — |
| not modelled |
| $9.99−80% | 116ratings | 42% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's so bad, it's funny. I'm laughing out loud here. The controls, the stutters, the janky camera, the graphics, the lighting, the dialogue. It's as if someone made it bad on purpose, because it's hard to imagine such incompetence. They should have stuck to making modest point & clicks. I guess they flew too close to the sun, Daedalic...
Please ignore the bad reviews and mocking of this gem on youtube, the game is great. Other than the preset of the controller that was switch on in Library-proprieties-controller. It's smooth fast and beautiful graphics, captures best tolkien world.
4/10 This is a bad game, there is no arguing that. But it is not as bad as the general public makes it out to be. It is buggy to the point where you can get both softlocked and hardlocked from progressing, it is uneven in artstyle and detail, the gameplay feels like a XBOX 360-game and the pacing is very strange. But at times it is alright. The music is good, the writing and voice acting is alright, some puzzles are fun and the story overall is rather good, at least the second half of it. In The Lord of the Rings: Gollum you play as the titular Gollum. A pitiful creature and an unlikeable protagonist. Already on to a bad start. The game is an interquel to The Fellowship of the Ring, following Gollum before and after the movie The Hunt for Gollum. The game is a stealth-platform game with some puzzles sprinkled in every now and then. The platforming is alright, I got used to the controls quickly and there is so much generosity in hooking onto ledges and such. The way platforming challenges are constructed varies a lot. Sometimes it feels well-designed with multiple ways to solve a problem and creative use of the environment, and at times it feels as though the developers have just placed things at random and made them work as a challenge later. The stealth is very easy, with NPCs being half-blind and very dumb. The game is also VERY generous with checkpoints. I think all of these things are quite necessary mend what can be mended with this broken and bad game. You die from the weirdest of things, NPCs and actual platforms can bug out and either not spawn or spawn in the wrong place. Twice I had to restart an entire chapter due to bugs where I spawned in and instantly died without being able to do anything. Weird dialogue and textboxes from previous chapters randomly popped in when it felt like it and models behaved strangely. The game is very broken and the developers might have bitten off more than they could chew. Ultimately, there is no real reason to play this game. At best it is a mediocre platformer with stealth and puzzles and an interesting enough story, but most of the time it is a broken mess. Would not recommend, but saying that it is one of the worst games of all time is not true at all.
нет
What a trip.
Zufällig das Game im Live Stream eines Bekannten gesehen, musste zugucken und empfand die Missionen, die Geschichte, das schleichen und klettern und 100 mal in den Tod springen als extrem amüsant und daraufhin hab ichs mir im Sale geleistet, 10 Euro waren akzeptabel. Fazit vom Spiel, ja es ist nicht neu, und ja die Grafik ist nicht am neusten Stand und ja es ist zum Teil einfach nicht ersichtlich wo man eigentlich hin muss und ja man muss wirklich viel probieren und probieren und wieder probieren. Wichtig ist auch das richtige Timing, und das verpasst man einfach so oft. In keinem aller der Spiele die ich bis dato gespielt habe, und das waren reichlich viele, bin ich so oft an ein und der selben Stelle "gestorben" wie in Gollum, ein anderer hätte schon längst seinen Controller durchs Zimmer gepfeffert oder im Zorn seine Maus und Tastatur zerstört. Man braucht eine unheimlich grosse Toleranz, nicht auszuflippen xD Auf der anderen Seite, wer hat noch nie davon geträumt Gollum sein zu dürfen und mit seinem zwiegespaltenen ich zu ringen, in der Hoffnung das entweder die dunkle Seite gewinnt oder die helle. Gollum ist ein Spiel wo man sich reinfuchsen kann, aber man darf auch nie vergessen das die Wahrscheinlichkeit etwas zu verkacken extrem hoch ist, gestern hab ichs gekauft und gleich über 7 Stunden rein gesuchtet und musste dann an einer Stelle aufhören weil da das Spiel meinte "nein das Kontingent für die Benutzung der F Taste für den Rückwärtssprung ist heute aufgebraucht" Und das frustet natürlich auch immens, wenn man alles richtig gemacht hat aber das Spiel nein sagt. Sagen wir mal so man kann das Game lieben, man kann es hassen, es gibt kein dazwischen, aber witzig ist die Story dennoch ..... P.s. die einzig wahren aktiven Fähigkeiten die Gollum im Spiel besitzt, so meinem erspielten Wissenstand, ist Steine werfen und Orks erwürgen, das letztere hat mir schon des öfteren Vergnügen bereitet xD
I got stuck in infinite death loop, could not get past 2nd chapter.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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