
The Lone Sword is a narrative platformer where YOU are the weapon. As a living Sword, embark on a journey to find your Maker. Explore the Castle, solve physics puzzles, master the blade in aerial swordfight, and reflect on your purpose in this emotionally rich adventure.
Modeled estimate, not a reported figure. How we estimate →
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About
You are the Sword: a sentient blade on a quest to find your Maker and to uncover the meaning of your life. This narrative platformer combines unique swordplay with puzzle-based exploration, inviting you to reflect while fighting to survive.
Enter the depths of an insane castle filled with puzzles, secret passageways, and unique mechanics. Nostalgic soul of classic platformers meets modern design that challenges your curiosity and imagination.
Step into the world of The Lone Sword and carve through the mystery. Talk to fellow machines and slice through your enemies. Unbound by gravity, what will bring you down?
The Sword is the Hero: Experience gameplay where the Sword is not just a weapon but the heart of the story—each swing and movement reflects your mastery and purpose.
Puzzle-Based Exploration: Traverse a castle, solving puzzles and uncovering secrets as you progress through a narrative-rich world.
Your entire body is dangerous: Slice through enemies, pick their weak spots, and don't let them hit back!
Evocative Minimalism: art direction defined by bold shapes and striking colors, free from visual noise.
A Mechanical Fable: Immerse yourself in a whimsical and weird tale that explores themes of identity, creation, and purpose.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Spanish - Latin America
Reviews
True labor of love <3 It teleported me back to better times of high quality flash games made by people who loved video games themselves.
Cute art, interesting puzzels, worth to mention that this game was made by one person
The one Sword is an unique experience for better and worse. Combat requires getting used to but the charm of the story makes it a breeze
A solid metroidvania divided into digestible chunks. There are well thought-out levels, intriguing story with bits of lore sprinkled throughout the world and writing that's actually amusing, which is something I'm unreasonably sensitive about. The combat is physics-based mayhem that will often leave you frustrated and giggling like a maniac at the same time.
Easy to get hard to master, innovative movement. I'm really satisfied how the game fulfilled fantasy of being a sword. Catchy light-headed narrative with a bit of dark humour. Well-thought progression. I had to lower mouse sensitivity to gain any control over the sword.
Really fun and unique game! Downloaded the demo from PAX East and was hooked. The mechanics and gameplay are smooth and rewarding. Highly recommend!
[b]Русский:[/b] Есть. [hr][/hr] [b]Мультиплеер:[/b] Нет. [hr][/hr] [b]Геймплей:[/b] Приключение (Сначала думал, что это аналог гетинг овер ит, но нет). [hr][/hr] [b]Графика:[/b] Простые фигуры рождают историю и сюжет! [hr][/hr] [b]Цена:[/b] 420 рублей. Однозначно стоит своих денег и думаю даже допройти его как-нибудь. Перед нами представитель жанра приключение. Не дайте запутать вас трейлером или скринами (хотя может это я просто запутался). В нашем управлении волшебный меч, который пытается найти свое предназначение. Представьте, что в любом платформере заменили управление и модель на меч и теперь эта другая игра, в которой есть сюжет и цель. Единственный и БОЛЬШОЙ минус. Музыка в игре это пара семплов, которые пытаются казаться полноценной музыкой. Это не хорошо. Быстро уши устают от этого. [hr][/hr] [b]Спойлеры:[/b] [spoiler] Ты даже не ПАЛАДИН! У тебя цели нет! [/spoiler] [hr][/hr] [b]Оценка:[/b] Да. [hr][/hr] (с) Ваша покорная Шиза: https://www.twitch.tv/krisophrenia
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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