
THE LIGHT KEEPS US SAFE is a procedurally-generated apocalypse in which only The Light can save us. Use stealth and evasion to avoid terrifying machines that patrol the desolate world, and employ the powers of Light to unpick their deadly traps.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7/10 - Yeah, its pretty decent game but feel unfinished, or still early access of sorts. The sound and animations for door openings and other things could have been done better. The game itself looks good and fairly atmospheric - it has linear objectives though which I am not fond of but prefer open world and you choose what you do yourself. It has a bug where in one caravan you fall through the floor underneath it and cant get back out and you die.... Most of the sound design is pretty good though and am enjoying it and give it 7/10. The first torch you get is pretty powerful - I feel it would have been better to start off with small size one and upgrade over time. A max carrying weight also would be better instead of limits on each item and maybe better to have storage at places....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.9K | 137 | 65% | $29.99 | |
| $81.9K | 230 | 40% | $14.99 | |
| $81.9K | 133 | 66% | $24.99 | |
| $82K | 1K | 98% | $2.99 | |
| $82K | 376 | 78% | $6.99 | |
| $81.9K | 82 | 84% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.2M |
| 13.8K |
| 77% |
| $59.99 |
| $69K | 109 | 76% | $19.99 |
| $67.2K | 193 | 92% | $11.99 |
| $54.3K | 624 | 89% | $5.99 |