
The physics bear driving stacking hauling trading game
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 写在最前: 13MB的魔性沙雕开车倒卖游戏,从现阶段的内容(开车-摆放-倒卖)看22块钱不算便宜,比较在意的话建议等打折。[/h1] [hr][/hr] [b] 自——行——车——(笑) [/b] 从笑笑那里过来的。 总的来说就是一个熊司机(??)为了避免365天之后不被流星砸死而开着一辆货车在爱达荷州四处倒卖挣钱卖房子的故事。 继妈卖饼和加拿大死亡之路后又一个神tm脑洞的沙雕游戏…… 但是……就……挺魔性的。 目前我还没发现不同颜色的路对驾驶的影响。唯一不一样的是灰色悬崖路段,东西掉下去没及时抓住的话会永久消失。 虽然这游戏可以通过倒腾椰子和捡钱东山再起,但考虑到那个时间限制个人觉得如果地图开得不多的话还是重头再来比较实在。 每到一个城镇之后就可以在地图上看到什么东西在这里卖的贵,总体上是东西运得越远越贵,因此需要综合载重和开车时间综合考虑倒卖什么[strike] (二道贩子的自我修养) [/strike]。 群山之中的Featherville是死胡同,请务必注意。 地图左边的Fruitland在造方舟,需要[b]放进去 [/b]20个不同物品[strike] 都放完了就可以拿出来 [/strike],集齐了会给2000块(路上捡的木头也算)。还有从成就上看可以帮忙造Dome(直译是穹顶,应该是避难所一类的东西),不过咱还没到那个地方。 部分城镇里all XXXX only YYY的情况是指每个多少钱,不是加一起……请务必注意X2。 成就里的Creston需要从地图最左边的Good Grief直接开进去,这里几乎收一切东西除了椰子。但路上有非常多的悬崖路段,请务必注意X3。 目前咱发现了原子城Atomic City和左边的Lewiston可以升级车子,从左到右三个栏依次是车厢、轮胎和悬挂以及引擎和辅助系统。最后一项里的CC是自动巡航(不需要自己点油门),仪表盘图标是速度表;悬挂建议升下面的那个减震。 最后分享咱发现的一个套路:路上偶尔会看到木头。这玩意可以捡两个,在车厢不够深的时候竖起来分别放在车厢两侧当挡板用。相比它占的水平空间来看,额外附加的垂直空间还是挺香的。 [hr][/hr] [h1] 以下涉及剧透(然而这神tm剧情有啥可透的……)[/h1] 通关了,还差一个椰子20块和拿着一个物品超过100天的成就。 在造穹顶的Jackpot Nevada需要捐钱,没有上限(咱用CE捐了5W+还能接着捐……),我这个存档是300天之前捐就可以。建好之后再过去会发现里面都是仙人掌,还有只虫子……用手拿一下仙人掌会根据你捐款的数量“答谢”仙人掌。 365天的时候在房子那里(已买)等着会发现所谓的“末日流星”不过是一个比满级货箱的对角线长点有限的条状大石头从大概一个半货车高度的地方掉下来(?????)……这玩意拿来做那个20 feet高的成就很不错。方法是随便进一个商店,把它立起来再出去就可以了。还有就是它在咱之前提到的Creston可以高价卖出,六千多块。并且相比它的体型来说不算重,放好的话很难飞出去[strike] (甚至可以用手抓着当盖板) [/strike]。 个人比较推荐倒卖的是画,酒,鱼,榴莲和那些all XXXX only YYY地点卖的重量体积都小的东西。特别是画,买入价75块,但卖出价最低都有300。摆钟个人完全不推荐,死贵不说还死沉……收的价也不高,一般都是1100+的样子。而且车载重高了之后是真的难操控。 [b] 500磅的任务咱建议用椰子+砖头做。 10把椅子的成就只要是两种以上数量够就行,目测名字里带chair的都算。 [/b] 对了有的商店里会卖地毯,但在商品栏那里没有标出来。90块,很省地方且很轻,看到推荐拿。 最后路上会捡到货物,最常见的是长木头和椰子,除此之外咱还捡到过山羊……山羊是全图随机地点收,长木头应该是只能在Creston卖,12块。不过Good Grief终点处的石头捡起来了也没法带到下一个场景。 还有问题的话欢迎留言[strike] (不保证回复(๑^ں^๑)) [/strike]~ [hr][/hr] 补充一下关于木头的特点,刚发现的。 1.木头不会掉下悬崖; 2.掉在木头上的物品同样也不会掉下悬崖。 木头大法好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Want to haul a truck load of free coconuts up a mountain to sell for some cinderblocks? Want to drive that load of cinderblocks uphill at 15MPH 750+ miles away to sell for 200% profit? Want to make upgrades to your truck to make le big trucke? Want to donate all of your wares, and by extension your life savings, to a bird you've never met simply because he told you to? Too bad, on the way you hit a free coconut and dumped your entire load off the side of a mountain. Better go get more free coconuts. Clock is ticking; word on the street is a meteor will kill us all in 365 days. This game is far more fun than it has any right to be. Pick it up; you won't be disappointed.
没错,我就是用初始车塞了12把椅子途中全掉了直接退游戏的贪逼、
If you're a fan of games like Snowrunner, you'll love this game.
On the surface it's a game about a bear driving a truck. In truth however, it is a game about strength in adversity, limits, the futility of bear, and the looming spectre of death. Also physics. Lots and lots of physics.
Playtime: 21.7 hrs The only thing I was mad about this game was that I couldn’t get the last achievement. Couldn’t even find a guide online because not a lot of ppl played this game, which was a shame. It was a pretty nice and sorta funny game. I hope the dev is still making games for us. I will definitely look forward to them.
Woodland Truck Simulator. Reminds me of playing old flash games in a browser. A lot of fun.
Do you want to drive back and forth buying and selling stuff as a bear? Well good news that's what this game is and it's good.
Physics fun :] Edit: Game broke on me :[ has been broken for a few days and I haven't found a fix for it yet, can't play it at all
很好玩,就是bug太多。一旦出bug就没法接着进行了。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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