
A short psychological horror game where your friends invite you to hang out tonight — you have 7 days to think about it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After finishing your studies and working non-stop for five years, you still feel stuck in life.
Should you look for a job or pursue your dream project?
The choice is yours, but it's a hard one.
Suddenly, a notification pops up on your computer, waking you up - your friends want to meet up tonight to help you clear your mind.
Is this a waste of time? Is this just a distraction?
One thing is clear - you're now stuck at home, overthinking whether to go out or not today.
You have 7 days to think about it.
A house with randomised furniture - memorise what you see and answer a "Yes" or "No" question;
Atmospheric 3D aesthetic with an eerie, retro vibe;
3 endings to discover;
2 unlockable extra game modes + an endgame Secret Story.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
八番出口➕找茬的小品级游戏 玩家扮演一个精神健康堪忧的青年,观察家中的异常现象,连续七天找不同。 有恐怖要素、突脸还有掉san场景,不过因为是像素风的缘故,除了小惊吓外还萌生出一丝搞笑风味。。。(说的就是你啊突脸怪!我还没看见你,只听见“嗷——”的一声什么东西过去了,不见其人先闻其声,突脸怪最好笑的一集) 虽说主线找不同没什么难度,但困难模式就不一样了——有时间限制,考题也更刁钻,“学的都没考,考的都不会”大概就是我做4-7天考题时的感觉……只适合在清醒状态下做困难模式成就。 进房间:马冬梅 出房间:马丽 考题:小马宝莉 关于结局:本游戏一共有三个结局,做完大约半小时到一小时左右。 我很喜欢真实结局窗外灰蒙蒙的城市高楼和温馨又感伤的文本的味道——仿佛回到某个暑假的傍晚,你从午睡中惊醒。明明只是午间小憩,却一不小心睡到了天黑。窗帘的缝隙透出夏日傍晚昏黄的光线,窗外,邻居的炒菜声、汽车驶过的引擎声、孩童玩闹的嬉笑声、猫咪慵懒的叫声……烟火气的喧嚣钻进你的耳膜,你在黑暗的房间里睁着眼睛,被世界抛弃。
虽然是推荐但是这只是本人误闯天家付出的门票,不爱玩找异常的别玩,一周目也就40分钟,多周目的动力还是挺有目的性的,刷结局或爱玩找不同的人会玩 对不起金鱼不应该误入最强大脑比赛现场,主要玩法是7天循环,每天记住房间*2+走廊+公共空间,记住是两个房间这对打结局很重要。真结局需要7天找到5把钥匙,如果前两天没有找到钥匙那就意味着后五天必须每天都找到钥匙,但是问题是,如何确定是前两天没刷出来还是没找到呢?这个环节真的很焦躁啊,有种身在泰坦尼克号上的无力感,加上场景设置也很肉鸽无从寻求外界帮助,只能挨个地方舔角落,外加还要经受各种跳脸,对不起我辜负了组织对我的期望。 不过氛围挺好的,我觉得是有复古感但不塑料的低多边形作品。文本量比较少,所以谈不上好或不好,只能说不出戏。 等我打完真结局有可能改评价
Media

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Languages: English, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]社交竟如此痛苦![/h1] 1.《抬头只见天花板》的续作,剧情是时间先后顺序但是并没有直接承接关系,然后就是有前作彩蛋的。画风是一致的,内容也是对于负面心理活动幻想的具象化,前作是学习备考的压抑与煎熬,本作则是面临外出社交的恐慌与焦虑。 2.另外,在玩法上本作也完全不一样,前作是简单的点击解谜,而本作则是第一人称步行模拟器,玩法就是在7天重复随意探索并记忆这个陈设随机变化的家,然后在记好后进入作为终点的“录像带房间”回答问题,问题的内容就是刚刚房间内的陈设。然后本作是有Jumpscare要素的,有的陈设点位会随机触发一种惊吓要素,但是来来去去就那几样,习惯了都无视了。 3.本作除了常规流程+3个结局外,还做了困难模式(谜题更难、问题更多、限时探索),但是好消息是暂停的同时也会暂停限时倒计时,所以截图大法还是太超模了233 4.最后,本作原价虽然不贵,但还是略亏的,可以等打折。游戏有官中和成就,全成就很简单(没有可错过成就)除了一个困难模式速通成就,总之我写了全成就Steam指南欢迎配合食用^ ^ [spoiler]欢迎扩列[/spoiler]
---{Сюжет}--- ☐ Это заменит тебе жизнь ☐ Запоминающийся ☐ Интересный ☑ Не скучный ☐ Лучше иди поспи ☐ Сюжет? ---{Графика}--- ☐ Реальность выглядит хуже ☐ Сочная ☐ Хорошая ☑ Приемлемо ☐ Плохая ☐ Там что-то есть? ☐ Опасно для глаз ---{Геймплей}--- ☐ Этим можно заниматься вечно ☐ Интересен ☑ Просто геймплей ☐ Ну такое ☐ Лучше просто сидеть на месте ☐ Похоже разрабы забыли, что делали игру ---{Аудио}--- ☐ Экстаз ☐ Очень хороша ☑ Хороша ☐ Сойдет ☐ Ваш голос звучит лучше ☐ Играй без звука ---{Динамика}--- ☐ ЧТО ЗДЕСЬ ПРОИСХОДИТ?! ☐ Очень динамично ☐ Интенсивно ☐ Умеренно ☑ Спокойно ☐ Можно даже заснуть ☐ Может она просто зависла? ---{Сложность}--- ☐ Продайте душу сатане ☐ Это будет тяжелый путь ☐ Просто научиться / стать мастером тяжело ☐ Средне ☑ Иногда нужно будет играть двумя руками ☐ Press "X" to win ---{Аудитория}--- ☐ Новорожденные ☐ Дети ☑ Подростки ☑ Взрослые ☐ Точно НЕ люди ---{Требования к ПК}--- ☐ Ждите квантовый компьютер ☐ Мощный ☐ Нормальный ☐ Первый компьютер пойдет ☑ Калькулятор сойдет ☐ Она запуститься, даже если вы просто подключите электричество ---{Прокачка}--- ☐ За одну жизнь не справишься ☐ Переизбыток гринда ☐ Иногда можно заскучать ☐ Это просто игровой процесс ☐ Только если вы хотите стать показушником ☑ Тут нечего прокачивать ---{Время игры}--- ☐ Бесконечность не предел! ☐ Довольно длинная ☐ Средняя ☑ Короткая ☐ Вы не успеете моргнуть ---{Цена}--- ☐ Тебе некуда девать деньги? ☐ Не стоит трат ☐ Можно подождать скидки ☑ Цена оправдывает ожидания ☐ Просто отдай все деньги ☐ Бесплатна ---{Баги}--- ☐ ОСТОРОЖНО! ЗАПОВЕДНИК! ☐ Могут раздражать ☐ Иногда попадаются ☐ Ты их видел? ☑ Тут просто нечему баговать
Another spectacular and horrifying experience by saineko08 and silver978, in their debut 3D game! This was extremely fun, a simple and engaging concept that made me uncomfortable through the end, while leaving me filled with questions.
Классная получилось игра, не жалею что купил. Пока что не полностью её прошёл, но я думаю всё ещё впереди, ведь у меня есть 7 дней чтобы подумать над этим)
I really liked the story, the idea was pretty good and they used it in a good way, amazing game
This is a nice short anomaly game. It can take you as little as 15 minutes to beat, if you're good at it. But it took me over 2 hours to get all achievements. In my opinion, the game is worth its price, despite being short. Unlike other anomaly games, you don't try to find a single anomaly in a familiar room. Instead, several random anomalies will spawn around your apartment, and you have to check every single detail around the place, because at the end, you will be shown a random picture. And your task is to figure if the version of the apartment you just left matches the picture or not. For example, if you find blood on the floor, but the picture shows a clean floor on that location, you have to select "No". But if the anomaly, or lack of, matches with what you saw, you select "Yes". If you get the answer correctly, you proceed to the next day, until you beat all [i]7 days[/i] (it's in the title). The anomalies will become familiar after a while, but you still have to pay atention, because you don't know what picture you're goint to be shown. Some of these anomalies are really cheap jumpscares that will only scare you once. But honestly, they are used in a good way, since they distract you from other small details in the apartment, especially the normal stuff, (like whether the toilet lid was open or not). The story is a very nice message about anxiety and ways to deal with your problems, I really enjoyed it. It feels very connected to the game "[url=store.steampowered.com/app/1742930/Looking_Up_I_See_Only_A_Ceiling/]Looking Up I See Only A Ceiling[/url]", by the same dev. The artstyle is exactly the same, and I love it, specially in this new 3D environment. There is also a hard mode, a museum of anomalies, and a small bonus story, and those are great too.
Крутая игра получилась! Заставляет [i]задуматься[/i]. Особенно меня зацепила стилистика, которая похоже на старые игры на PS1. Моментами игра действительно пугает. И с каждым днём лично мне, всё труднее и труднее было запоминать вещи.)
Un juego corto sobre un recien graduado que sobrepiensa todo, me proyecte bien duro. Le doy un 10/10
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Where this game's players are, estimated from review languages.
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