
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.3Kreviews | 91% | — | $8.8M |
| $7.49−70% | 411ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
He probado drogas menos adictivas que este juego. La música, el arte y el cambio de ritmo entre noche y día hacen que quedes atrapado. Lo recomiendo para todo aquel al que le guste exprimir su cerebro hasta dejarlo seco.
It's a fun and cool game. Very cool but very punishing. You can have a lot of fun discovering and exploring the games mechanics, but once you reach a certain point, you need to maximize it is very punishing it's a rogue-lite in the end. May help checking out guides and builds, but you can enjoy it a lot before this point anyways, I did not feel like adventuring further once I reached this point, some others may enjoy that metagaming point down the road and theorycrafting builds for maximum efficiency, I didn't.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
| $24.99 |
| 369ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]I can't stop playing it![/h1] I don't remember when was the last time game made me forget about time. It's so addictive and so rewarding to play! The first thing I noticed is how smooth all the game is. I mean all the transition in UI, in gameplay, even in music! UI is something else, really. It's so pleasant, so beautiful you can't stop staring on it and pressing all the buttons. Oh and what a wonderful work was done on effects icons. You have to get used to them, but it's gonna be fast cuz most of them made reazonable. Oh, and music... It may seems familiar all the time, but in the middle of the battle you doesn't bother your brain thinking about it, you just enjoing that Doom-like music. Great game! For any price. Thank you, Ishtar Games! <3
할인을 맞이하여 구매해보았다. 다른 사람들이 평가한 것 처럼 한판 ( 이라고 해야할까? ) 의 호흡이 엄청 길다!!! 하지만 그 점이 딱히 거슬릴 정도는 아니다. 한 지역을 깨는 것을 한 판이라고 해야할지, 라운드를 한판이라고 해야할지, 기준만 좀 바꾸면 게임의 흐름이 끊기지는 않는다. 로그라이크 특유의 랜덤성도 제대로 살아있고 각 무기들과 성장의 재미도 있다. 정신없이 빠져들게 만드는 게임이다.. 몰입성이 아주 강한 편.
재밌어요!
Je joue à beaucoup de tacticals. Je n'ai jamais passé plus de 120H sur un jeu solo. A part The Last Spell. Juste le meilleur jeu tactique.
Стоит своих денег
This is sort of a mix of tower defense and tactical strategy. You lay down defenses before each round, and then in each round, there are waves of enemies that you need to defeat using your heroes. The game is broken up into several areas, and each area, you'll go through multiple rounds of setting up defenses, then facing the enemy waves. One concern I had before starting the game was that laying down the defenses/towers would be overwhelming. I wasn't really interested in that. But, the good news is that this phase is pretty straightforward. The game tells you which direction(s) the next set of waves will be coming from, so it's clear where you need to fortify. There is also a set of per area upgrades, but it's not super complicated. Invest in earning more gold, top your mana and health, etc. If the thought of complicated tower defense is holding you back, I recommend just jumping in. There are a lot of reviews that mention the long runs, but there are a couple of things that make the long runs not so bad. (1) There are rogue-lite style unlocks, and you unlock these during the runs, not afterwards. So, while you're getting used to the game, if you lose a run, you're going to have unlocked quite a bit anyways. While I'm still pretty new to the game, if I would have died during a boss wave, it wouldn't have bothered me too much so far because of all the unlocks. (2) You can save and step away at any point. A long run doesn't need to be one long session, just step away and come back later.
si te gustan los tower defense / roguerlike / rol, este es tu juego, no le pongo un 11 porque no se puede, para los amantes de los tower defence / pixel, es un juegazo, recomendadisimo, enhorabuena a los creadores!
Excellent jeu !
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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