
🌿 The Last Shores is a chill solar-punk adventure. Clean, explore, and uncover the secrets of a forgotten island while restoring its lost harmony. 🏝️✨
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
🌿 Immerse yourself in a relaxing, contemplative adventure with The Last Shores, a top-down 3D solar-punk exploration game where nature and mystery meet.
Freshly graduated from GREEN-CORP University and sent to an abandoned island for a one-year internship, your objective is simple: clean up the entire island, restore the ecosystems and unravel the secrets buried beneath these forgotten lands. But you'll soon discover that there's much more to this island than meets the eye...
Collect and recycle waste to bring the island back to life.
Repair wind turbines to generate energy.
Care for small animals and rediscover lush nature.
Soar from cliff tops to explore freely.
Unearth buried treasures all around the island ( it'll make memories ).
As your adventure unfolds, you'll discover runes, forgotten ruins and a huge sealed chasm. By activating ancient mechanisms and following clues left by your missing father, you gradually reveal the story of a vanished civilization... and perhaps that of your own past.
Accessible gameplay, ideal for relaxing.
Solar punk-inspired art direction, with bright, enchanting environments.
A soothing soundtrack to accompany your exploration.
Let yourself be carried away by the gentleness of the wind and the song of the waves... and discover the secrets of The Last Shores. 🌿✨
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am shall just get right to it. if you are reading this please remember it's just a game and just one opinion and findings. yes, in my review I will write this in a mix of bad and good grammar/syntax a mix of read as written or read as if it's spoken. this is somewhat how I show/know if something is off when I hear it or read it I would give this a 6 out of 10 because 5 is not enough and 10's to many. (inside joke from Dapper Manatee - Thomas/Mitch) any-who 6/10 1. getting around the island is nice and easy but also slow, and feels like a purposeful choice to make the game last longer/feel longer, I think it's not a great choice to push that, for the whole game, for me it gets tedious and boring. 2. I would suggest having some more story or at least "hidden" story for those gamers that re-explore in one play though. it looks to me like there a a few plot holes. 3. some to most of the in-game conversation text needs to be re-reviewed as there are grammar and syntax errors. (English) 4. the gliding function needs some more work as I could not get it to activate most times, and when it did work the animation does not load every time. otherwise gliding was a nice feature 5. more/different/"better" upgrades, if you are going to put in things like scaling up items (backpack) or the like, using boats or running around for 2ish hours (steam rounds down for the time and rounds up the time some) needs to also scaled up some to a point and/or have the option for upgrades. 6. intro does not wait for a person to be able to read the text and in the game there seems to be no way to read text faster if a person wanted to. 7. key controls and video needs more functions like "key binding to a persons preferred style" and have the game load in a windowed/full-screen/windowless mode "like having a smaller screen/window to play the game on" 8. most to ALL of the video/art, in my opinion, is some of the best art and video I have seen in a while and I would metaphorically bet money(I am poor-ish LOL) that it is the best that has come out if it was to be judged against other games, even some AAA games that I have had a chance to play on "steam free weekends" events, the sound are great and the music is pretty good. 9. some achievements seem to be hard to activate like "all locations" and others seem un-do-able or ridiculous like 300 miles for "walking" or "gliding" I hope this helps with future games and game development
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
抱歉我实在做不到给这游戏好评,这个游戏更像是技术美术的技术展示作品,然而游戏的玩法十分匮乏且无聊,给我的感觉就像打工,但是现实中打工有钱赚,在这个游戏里打工只是浪费我的时间
chill game, though I had an achievement not trigger, and you more unreasonably slow in water and can't jump out of it. or pause in the water
Игра очень атмосферная!!! Спасибо за небольшое приключение ^_^
Short and pleasant game.
Чиловая игра, после мультиплеерного мусора ощущается максимально приятно. По началу скачивал с мыслями "сейчас похихикаю 5 минут и выйду", но по неизвестной мне причине пошел собирать весь мусор с острова. Звуки великолепные, каждый собранный мусор дает неописуемое наслаждение. Есть проблемы с оптимизацией, но в целом более чем играбельно. Для бесплатного проекта 10\10.
The Last Shores is a peaceful environmental adventure built around exploration, restoration, and uncovering the secrets of an isolated island. Developed and published by Black Frog Studio, it takes a noticeably different approach from games that fill their worlds with enemies and constant danger. Instead, progress comes from improving the environment, investigating forgotten places, and gradually understanding what happened before the protagonist arrived. Its solar-punk atmosphere gives the experience an optimistic personality, even when the story begins touching on disappearance, abandoned ruins, and a mysterious past. The story follows Tal, a recently graduated biologist who travels to an abandoned island as part of a year-long internship. Her assignment involves studying the ecosystem and helping restore a location damaged by years of neglect. What initially appears to be routine environmental work soon becomes more complicated. Signs of an ancient civilization begin appearing throughout the island, while evidence connected to Tal's missing father gives the investigation a personal dimension. This combination provides a useful reason to explore because discoveries can contribute both to the history of the island and Tal's own search for answers. Environmental restoration forms the heart of the gameplay. Waste scattered across the landscape can be collected and recycled, while damaged wind turbines can be repaired to return clean energy to parts of the island. Players can also interact with and care for small animals, search for buried treasures, and investigate unusual locations. These activities are straightforward and deliberately relaxing, making the game more concerned with steady accomplishment than mechanical difficulty. Watching neglected surroundings become healthier gives progression a visible purpose and supports the ecological message without requiring lengthy explanations. Exploration adds variety to the restoration work. The island contains cliffs, natural scenery, ruins, hidden locations, and objects worth investigating. Tal's ability to soar from elevated areas makes movement more enjoyable and provides another way to experience the landscape. Searching beyond obvious routes can lead to buried treasures and pieces of information that expand the mystery. The world is not designed to compete with enormous open-world games in sheer scale, but its more focused environment fits the slower pace and keeps the player's attention on discovery instead of overwhelming them with endless objectives. The ancient ruins provide the strongest contrast to the otherwise calming environmental activities. Runes, old structures, strange mechanisms, and a massive sealed chasm suggest that something far more significant happened on the island. Following these clues creates a gentle sense of suspense without transforming the experience into a combat-heavy adventure. The mystery surrounding Tal's father strengthens this element because the archaeological investigation is connected directly to her personal motivations. Players who enjoy discovering a story through locations and environmental details should find this aspect particularly appealing. Presentation is another important part of the game's identity. The colorful solar-punk aesthetic combines greenery, ocean scenery, renewable technology, and stylized environments to create a hopeful vision of ecological recovery. Restoring wind turbines and cleaning polluted areas also means the visual theme is supported by actual gameplay. As more work is completed, the player's actions feel consistent with the world's emphasis on sustainability and renewal. The relaxing soundtrack complements this direction, helping exploration maintain a calm and contemplative mood. The simplicity of the mechanics can be both an advantage and a limitation. Players searching for complicated survival systems, difficult puzzles, elaborate combat, or extensive character customization may find the gameplay relatively light. The experience instead prioritizes accessibility and atmosphere. Collecting rubbish or repairing infrastructure is not necessarily challenging by itself, so enjoyment depends heavily on whether the player appreciates gradual environmental improvement, exploration, collectibles, and narrative discovery. Those looking for a relaxing game after more demanding experiences are likely to appreciate this design more than players seeking constant mechanical intensity. As a free-to-play single-player title, its focused scope is easier to accept, and the inclusion of achievements provides additional objectives for players interested in completing everything. The overall concept feels coherent because nearly every major activity contributes to either restoring the island or discovering its history. Rather than introducing numerous unrelated systems, the game keeps its attention on a relatively small group of ideas and develops its identity around them. Steam Deck compatibility is currently best regarded as unverified rather than officially confirmed as Verified or Playable. The game's style of exploration and relatively straightforward interactions could potentially suit handheld play, but players should not interpret that as an official guarantee of controller behavior, interface readability, or performance. Anyone primarily intending to play on Steam Deck should therefore approach it with the expectation that some manual configuration or compatibility considerations may be necessary. The Last Shores ultimately succeeds most clearly as a gentle adventure about repairing a damaged place while investigating the mysteries buried underneath it. The environmental cleanup, renewable-energy restoration, wildlife interactions, treasure hunting, ancient ruins, and personal storyline surrounding Tal all reinforce a consistent sense of discovery and renewal. Its mechanics may be too simple for players demanding substantial challenge, but the approachable design, pleasant atmosphere, ecological focus, and underlying mystery give it a distinctive character. For anyone attracted to relaxing exploration and restoration games with a hopeful science-fiction flavor, it offers an inviting island worth investigating. Rating: 7/10
This game is just a walking sim, which would be fine if just looking around didn't cause the framerate to drop. Three achievements do not work : the walking/gliding ones and the rune one. The game freezes permanently after speaking to the big golem in the cave, this making it impossible to finish... Visuals are fine, the game is free to play, but it still feels like a waste of time
A beautiful little vignette of a game. Beautiful design, graphics, music, and story. Would love to see more from the author.
art style is cute but movement was clunky, and the framerate nosedived as soon as you recycled the trash - also dropped significantly when collecting trash too. Game actually got stuck when I tried to activate the robot on Golem Island. The robot reactivated but then the dialogue froze and I couldn't exit out. Wish the game was cleaner, but it is for free so there you go.
Players by region
Where this game's players are, estimated from review languages.
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