
Enter a world beyond imagination with The Last Oricru - Final Cut. An action RPG, The Last Oricru - Final Cut unravels in a fantasy world blending sci-fi and medieval elements to deliver an experience like no other. Seize your destiny and take your place in this adventure for single or co-op play.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 557reviews | 68% | — | $19.4K |
| $19.99 | 620ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esta bueno pero jugando con un amigo, de ahi en fuera tiene errores graficos, algunos bugs pero perjudican el juego, la historia si tiene varios finales dependiendo lo que elijas, los personajes se ven acartonados y los movimientos muy toscos pero es jugable, comprenlo pero en oferta y si es para jugar con un amigo ya que si esta potente los enemigos en dificil
Il gioco non è poi così male sebbene sia pìù un avventura a scelte multiple senza grandi abilità da sbloccare. Servirebbero comunque due run per percorrere tutta la storia secondo i due fronti in guerra tra di loro, una terza per seguire un sentiero neutrale e sbloccare poi i vari obiettivi tuttavia conviene più fare le due storie principali e poi giostrarsela con le cartelle di salvataggio visto che diventa piuttosto ripetitivo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America, Polish, Russian, Traditional Chinese +2 more
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
선택에 따라 스토리 변화가 다양해서 좋았습니다. 맵도 스톤리진행에 따라 조금씩 달라 신선했습니다. 난이도 나 보스전 이 짜치는 면이 없지 않아 좋았지만 rpg겜 한다 생각하면 생각보다 만족감이 있습니다.
DON'T WASTE YOUR TIME. GOOD VOICES, SH..T LOAD OF STAFF YOU PICK UP WHICH CLOGS YOUR INVENTORY AND YOU CAN'T GET RID OF IT, SO YOU ARE OVERWAIGHT AND CAN'T RUN. INVENTORY IS A MESS. CARECTORS TALK TOO MUCH, BUT YOU CAN FAST FOWARD IT. THERE A A LOT OTHER GAMES THAT ARE THIS STILE BUT BATTER.
The Last Oricru is a solid, competent title that pays tribute to adventure RPG classics from my younger gaming days, such as the original Xbox classics: Jade Empire, The Elder Scrolls III: Morrowind, and Fable. Oricru has an incredibly unique feel to its combat and mechanics, which demands that the player learn and experiment with its RPG systems in order to find a setup tailored to their playing style. The story is deeply engaging and kept me invested until its last breath. With multiple paths to potentially follow, Oricru builds the story around the player through the choices they make, which have dramatic consequences for the outcome of the journey. Unlike most apparent multiple-choice experiences that are often shoehorned in, making very little difference to the world around you, in Oricru your choices truly do matter. Because of its classic style and gameplay mechanics, The Last Oricru will not appeal to the masses, but those who give it time and effort will have a unique and pleasantly interesting experience. 7.5/10
дешевая игра. прям типично дешевая индюшатинка, но в хорошем смысле. В ней есть сюжет, причём довольно забавный и частично нелинейный, особенно забавный во время ИИ бума :) На самом деле мне отдельно понравилась озвучка и некоторые термины, чего стоит только RATvolution :D по скидке, под пивко, или чисто для прохождения в локальном коопе хорошая игрушка.
[b]Most excellent.[/b] I should preface that we're fans of characters, critters, exploration, and experimentation more than challenges. We played in story mode but might try the more challenging mode, I'll try to update if we do. [h3]Cooperative[/h3] Thank you, thank you, thank you devs for putting co-op in! The second player is a hologram and looks the part, so fashion souls is a bit limited for them. Items are shared so similar builds aren't necessarily the best, but there are enough options that you can make it work. [h3]Story and Choices[/h3] More than enough meaningful choices and different routes to take through the game. More politics than I prefer, but it plays into the choices made and was better for it. [h3]Narrative and Setting[/h3] I loved it. The characters really grew on me. The conversations felt intelligent, not forced. A good balance of serious situations and comedic banter. Note that it's a bit off beat, or at least more British than American. [h3]Gameplay and Combat[/h3] It controls good. Blocking and attacking are even in the direction of the camera, not the direction of movement like console oriented games. This is something I always hope to see for PC. One glaring quality of life issue is that I couldn't sort my inventory when selling things. It was painful to look through a list where even the same items were in completely different places. Maybe there is a way, but I couldn't find it. [h3]Exploration and Environment[/h3] The environment was a pleasure to look at and explore. Exploration was rewarded with items here and there, and sometimes interactions. Of course, sometimes wandering was pointless, but often not. [h3]Performance[/h3] Mild issues here and there, nothing major. When connecting try doing the minimum while waiting, no menu navigation or movement. We also had one goal (quest) that we had to take a different route to trigger the dialogue it required, but we kind of took the path least traveled through the story and we could have just chose a different story path if needed. [h3]Personal Note[/h3] I'm not sure what the haters were expecting but it's a great game, assuming you are the target audience. But that's Steam for you, a bunch of people with certain expectations can crap on a good game and make those that would enjoy it miss out.
so bad, just SO bad, don't even try for 1$
não tenho tanta experiência com soul mais recomendo THE LAST ORICRU a histaria é um pouco complicada mais consegue fixa o jogador com um enredo complexo mais interessante.... ainda não zerei mais ja deu de entender que existe mais de um final e você pode toma qualquer caminho, eu recomendo mais só em promoção para não se decepcionar pois os graficos não são tão bons mais o jogo em si é mediano. ate o momento o jogo não esta sendo nem um pouco enjoativo, eu gostei muito disso... bom é um gamer que eu recomendo
Fun co-op game that actually allows you to make meaningful choices. It has its flaws and is certainly not the most polished game out there, but it was clearly built with love and has some genuinely great moments.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $19.4K | 1.3K | 98% | $0.99 | |
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