
"The Last Dinner" is a horror experience based on virtual reality technology. The game uses the first perspective to bring an immersive horror experience. In the game, the player will use the handle to control the protagonist to explore the villa in the mountains, and unravel the horror secret buried in the villa in the guide.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The last time I play this
complete and total trash LMao
rrrrr
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Carino
Excellent VR horror
为什么如此垃圾。从剧情到内容都垃圾到极点。
7/10 I like this. It is like a modern-day ghost train.
bugs everywhere
Sometimes I wish there were a more graduated system for reviews because there is potential here, but people should know what they are signing up for! The Good: * Atmosphere is looking very nice, the environment gives that anxious vibe. * Reasonable optimization, and while functionally this game is extremely broken, it was at least smoothly broken on each of the platforms I tried it on. The Bad: (only a few to explain my No) * Gameplay is fundamentally broken. * The controls are very frustrating, and since you apparently have a flashlight glued to one arm, which switches when you try to do something not only does it feel weird, it just is weird and compounded by being left handed. * What should kill you might scare you once, then never again. They pop, they scramble, they writhe (in a nice creepy way), but once realizing the threat level, it quickly became annoying; Annoying like a huge creepy man-thing trying to get in your way long enough to hump your eg while you are attempting a tour of a beautiful environment. * DARK, so dark in fact that a light-up aura mechanism and lit up footsteps is required to navigate. You can light a few candles so you can appreciate a bit of the nice looking environment at least. * Clipping, and how about some MORE clipping. I had to restart the game at least 6 times (probably more) to complete it. I was walking "over" stairs, clipping outside of the house and left to rot in the clip-plane of existence etc. I only finished it because I wanted to see this surprising thing another reviewer mentioned. I almost missed it as the timing was so off, so I cannot say whether or not it was cool, only more broken. :( The net: Hey it's free, and if you are a HUGE horror fan, or simply like to tilt at windmills, by all means go for it! If, however, your time, bandwidth, and disk space have value to you as a consideration, then "free" simply is not free enough in my opinion.
Reading some reviews made me think this game would be scary as hell. To bad its not... but hey , Its free , Its not bad , Walk, search some things and get out of the house before zombies get you. Supported for Vive but played on Rift without any problems.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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