
Get settled into Gear Springs! Gather materials, craft items, go fishing, and battle it out with punch cards in the ruined facility. Don't get distracted though, you've still got to stop the last Craftsman and save the town!
Modeled estimate, not a reported figure. How we estimate →
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About
The Last Craftsman is a farming simulator, but with some interesting twists thrown in. You're no mere farmer, you're a Craftsman! Harvest lumber to build a chair, or catch fish to... also craft a chair. Crafting is the name of the game, what you choose to craft WITH is up to you!
You are a new graduate of the Craftsman's Guild, an organization devoted to ensuring the mechanical prosperity of every town and city in the country. Craftsmen are tasked with repairing machinery, supplying furniture, and generally maintaining the infrastructure of small towns and large cities alike by fulfilling the requests of its citizens.
You've been assigned to Gear Springs, a quaint little village out in the mountains. Normally, this would be a very exciting moment in your life, but you're unsure of how to feel. Gear Springs seems like a nice place, but rumor has it that something terrible happened in the town and the last Craftsman disappeared.
Oh well, it's too late to change your mind now! The train is already charging towards your new home.

In The Last Craftsman, each item is more than the sum of its parts. It's also its parts! Every item has tags that define what it is, Lumber is Wood and Fuel, Pillows are very Fluffy, a Cactus is Spiky. These component parts are what really matter in Gear Springs. Some materials will only be available at certain times, which means the way you craft items and progress will be constantly changing!

As an official Craftsman, you have access to the amazing Omni-tool! The Omni-tool is great on its own and everything, but you can also install modifications to add unique effects. Some mods do simple things like make harvesting materials faster, while others can give you a chance to acquire unique materials or help you learn new crafting recipes. Some modifications even come with upgraded versions for even stronger effects!
Craft items with an open ended crafting system
Maintain your workshop property by clearing trees, rocks, and weeds
Build machines to refine materials and automate tasks
Grow plants
Go fishing
Delve into the mysterious ruins and battle robots with Punch Cards
Make friends with 25 villagers, each with unique stories (You can't get married yet... I'm sorry I thought I had time)
Customize your abilities with tool modifications
Discover the secrets of Gear Springs
Over 600 items to collect!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Divertente e ' grindoso'... si può fare di tutto, coltivare, andare in miniera, pescare, creare oggetti, fare missioni, fare amicizia.
Lots of fun! However, does feel a little slow at time but good engagement so far
A very fun game once you get used to the controls. I have mild concerns about running out of materials eventually, but it probably won't be an issue. Be sure to plant trees to replenish what you cut down and you'll be alright. There is so much more to do yet and I feel I have already got my money's worth.
It`s fun but you need a lot of patience and there are some tricky situations where you have to grind like a madman. The developer is working on it and answers quickly in the discussion section! What I like best: lots of recipes to unlock and unusal types of working stations for a life sim, what I like worst: friendship system and taking care of the animals (always a pain).
A fun twist on the Stardew Valley formula. It’s got robots and I can have 12 cats on my property. Life is good.
A good cozy game. There's always something to do, but I never feel pressured to make a perfect choice.
I bought into this game back when it was really early EA, because I liked the concept. Having the game now go 1.0, I decided to come back and play it in earnest. At its heart, it's a life and crafting sim, only instead of farming, you are busied with making a wide variety of goods to meet specific demands. So what makes it unique? Tags. Every item in the game, be it material, furniture, food or otherwise has 1-6 or more tags that dictate what that item is made up of. Wood isn't just wood, it's also fuel. Berries can be fruit, sour, and red. And your crafting and quests all revolve around these tags. Sometimes, you need a very specific thing, but more often, as long as you meet the tag requirements, the game won't care how you get there, and that is where the magic lies, letting you come up with some creative solutions to your needs. Make a chest out of fish? Why not! It's possible! Graphically, it's not bad. The look is serviceable and gets the point across, and the UI is clean but readable in an old LCD style that fits the setting. Music is likewise soft and does its job without being intrusive. Since going full 1.0 the game has not been without its share of gremlins, but the dev has been working hard to fix anything that crops up and has been good about making adjustments where needed. Overall, a neat take on the genre that does things in a new way. It doesn't exactly break any records, but it doesn't need to - it knows what it wants to be, and it centers itself around its core concept.
I really don't like the controls. They're what's stopping me from playing.
The game may be a bit rough around the edges for now, but it is much fun and charming (And the developer is hard at work to make the game better). I like the story and the mechanics so far, as well as the characters. I have to force myself to stop playing and go to bed, to be fit for work tomorrow. :-)
Alright, if somewhat grindy
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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