
Abruptly lifted from your routine existence, you have been dropped into a realm where time and space hang in check. Through exploration and puzzle solving, you must overcome the awesome powers of Minos.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Make no mistake: The Labyrinth of Time is an adventure game from 1993. Most of the puzzles are mazes and inventory fetch quests. Much of the story is told through journals. There are a few ways to get stuck. If you doesn't sound appealing, steer clear. But if that's your speed and you want an adventure game experience with a unique artistic sensibility, this is a must-play. The world of the Labyrinth is a patchwork of surrealism, Art Deco, and classical architecture. The art direction is mesmerizing. There is simply nothing else like it in any game. Every room is with worth seeing, every useless inventory item worth examining, every dead-end worth the trek. The dark, horror-influnced soundtrack reinforces the idea that the Labyrinth is a truly alien place, and the light-sci-fi archaeological time travel story is also entertaining. By the end, the constant backtracking and repetitive mazes can get a little tiring. But The Labyrinth of Time deserves a look for its art and atmosphere.
It took me quite a while to decide whether or not I'd recommend this game. I like it, let's be clear on that, but I love this type of game in general, so that is certainly affecting my judgement. But many other games do this better, and this game engages in some prime sins of bad point and click adventures. Pros: Gorgeous artwork Nicely varied locations Decent puzzles Good music Cons: Counter intuitive control scheme Repetitive Mazes No settings access Sins: 1. Looking at an object should never result in the message "Nothing Happens." Everything you look at should have a description, and if you're looking at something that was never programmed to be looked at, the message should at least say something more like "This isn't anything important." 2. You can work yourself to points where you are stuck, but not dead. This shouldn't happen in this type of game. You should always be able to progress, or, if you can't, see that the game has ended. 3. There are many items which you can pick up which serve no purpose in the game. If they do, and I just don't see it, then I apologize, ignore this complaint, and in small doses this is okay, but during the course of the game there were more items in my inventory which I did not use than those that I did. 4. There is not much to do compared to the amount of area you can cover. I've gone through huge mazes that had nothing important inside them (for example, the hedge maze) and may as well have been one room. it doesn't encourage the type of exploration a player will want to take part in. Verdict: If you're REALLY jonesing for a stroll through the adventure games of the 90s, get it. it's cheap. I got it on sale, when it was REALLY cheap, and for the price, it was worth it. If you want a good point and click game from the 90s though, I could better recommend: Myst Lighthouse Shivers The Journeyman Project Series Check those out first, they're all a lot more fun, if you can get your hands on them.
Classic, obscure point and click adventure game. Filled with music that is part of a general tv background music from the late 80's and early 90's. I loved this game back then and I still love it. fun adventure game with a slight sassy streak. using all the quarters in the middle of the mirror maze on that machine is worth doing once. (you have to use it on that one phone to get a ton back first) And make sure to use the sword on the window on the moon! Just fyi ;)
This game has a bizarre aesthetic that I honestly love. Almost impossible to win without either a guide or a lot of trial and error, but I think even with a guide it's worth seeing what this game has to offer. If nothing else, it's good for a surreal time. Play it!
A sense of nostalgia is restored after finishing this game for the first time since I played it in the 2000. It used to run on DOS / windows95 with CD support on a 100Mhz pentium machine. It Works on Linux, have some quick saves options build in, music plays properly, you can skip the intro. Movement arround the mazes can be done with arrow keys, fullscreen view toggle is available with F1. The cons : The ending scene is kinda disapointing after the atmospheric build up. The items are wreidly placed and many things are unexplained, it is part of its charm however, I've spend so many hours trying to figure out the logic of the puzzles however for some there is none. Some interresting items you grab are pointless while others more mundane are key to the success of the your run. Keep in mind that you operate in a frozen time continuum, changes you engage in a past keyframe can affect future keyframes. - There is one hidden key in the music box at the bar (silver color). - Before stealing the last artefact in the lunar base be sure to have the brass key - To avoid running out of coins make sure to insert one in the phone booth, coins are needed to enter the garden maze from the phonebooth side. - dont waste your coins on the fortune teller before solving the puzzle in the theater
I crushed a train car, and inflated it with a bicycle pump. When I realized what I could do, I had to do it over and over again.
相当有年代感的点击解谜游戏 操作上过于复杂,所有行为都只能通过下方的动作条来实现,甚至包括转向 你需要时刻查看地图来确定自己的朝向,以免移动错误 以及你必须要在每一个感觉需要调查的地方,尝试每一个操作事件,并没有如今的一键行天下的便捷 整体质量并不算太好,同年代也存在更优秀的同类游戏
1990s-era point-and-click that's showing its age. The puzzles and controls are just too annoying and the graphics are dated. The story didn't hook me, so I didn't feel a desire to try to finish this one.
A fun classic. The visuals are the big plus of this game as the plot is rather thin. Most of the puzzles are engaging and fun but mostly I just loved watching what visuals the game gave to me. If anything this game suffers as a product of its time with multiple items you pick up but cannot use and a really clunky control system. But if you enjoy 90s point and click adventures this is definitely one to try out. It's a short but enjoyable game.
https://youtu.be/3pDZmG5-2i4 Vast amounts of filler space may help symbolize the labyrinth theme but at a great cost to player engagement due to poor pacing and spacing.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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