
A horror adventure game inspired by the art of Theodor Geisel and the works of HP Lovecraft, featuring a mixture of point and click and survival horror elements.
Modeled estimate, not a reported figure. How we estimate →
About

Greatmaw Island. A mysterious place miles off the shore of an old city, where new minds gather to aid Doctor Morose in his experiments for the good of mankind. Aspiring young scientists Howard and Philip were as close as friends could be...until the Doctor rejected Howard's application, and accepted Philip's. As the days without Philip go by, rumors circulate that something really bad is happening on Greatmaw Island, and that Doctor Morose is behind it. Desperate for answers and looking to reconcile with his former friend, Howard must go alone to the island of Doctor Morose in search of Philip, but is he ready for what he'll find there?
More importantly, will Howard be able to rescue his friend from the mad doctor's clutches before it's too late?

・Explore a fully hand drawn, 2D world, full of bizarre creatures and quirky characters, brought to life with rhyming text and animated using traditional techniques!
・Experience shifting perspectives as you play, with top down, side scrolling, and even some brief first person segments!
・Immerse yourself in a world where everything has a name, every task is accomplished with impossible machinery, and every new area feels unique!
・Brave terrors beyond human comprehension in a brand new world inspired by the literary works of HG Wells, HP Lovecraft, and by the artwork of Theodor Geisel!

・Run away or stay and fight in larger spaces filled with monsters using active WASD movement and mouse-based combat!
・ Carefully examine your surroundings in smaller, more detailed areas. Find clues to solve traditional point n' click puzzles as you try to keep safe from the horrors of Greatmaw Island!
・Pick your battles to stay alive. Stay undetected or fight in brutal struggles against horrors beyond comprehension! ...and crocodiles, which are also here!
・Keep a close eye on your inventory as you manage limited recourses like oil, rocks, Zazzmarink fuses, and...plants?
・Use your slingshot to aim for weak points, or think of less conventional methods of taking down your foes...
・Keep your sanity in check as you traverse dark labyrinths, searching desperately for a way to shine a light through the darkness.

・Tick, tock, tick, tock... Keep an eye on the clock and listen for the toll of the bell to ensure you make it to Philip before the Doctor's experiment can begin!
・Through repeated playthroughs, you'll uncover even deeper evils that go beyond Doctor Morose's human experiment!
・Will you mend Howard's broken friendship, or tear what remains of it to pieces?
・How many lives will be lost...or saved...because of your actions?
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game
Loved the style of the game, it made me very happy
this game genuinely made my year, three of my favorite things in one, h.p lovecraft stories, dr seuss, and horror point and click games. cant wait to see more from these devs!
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've always had a real love for all things (1&2) Dr. Suess, as I am sure many of us did. This macabre twist on a nostalgic classic children's book author scratches a deep rooted itch in my brain that i didn't know was there. I hope to see more work in this style from the developers.
This game was honestly really great, A eight out of ten, I would rate. The music, atmosphere, and the Doctor Seuss artstyle gives this game a lot of charm, Though the gameplay is slightly a bit rough, that doesn't do the game harm. The gameplay is still fun, and it managed to spook me a bit, (Especially one certain part, that moose monster thing can go eat spit.) I am also a sucker for rhyming, that much is true Even though I suck at it, the rhyming in game was fun, and clever too! Its no surprise then, as this review comes to a close, I'd recommend this game, ten dollars is worth it for The Island of Doctor Morose.
Genuinely love this game, it's charming and delightful fun. Not too hard, and I didn't really have any moments I'd describe as pixel hunting or moon logic. One puzzle was a *bit* more of a stretch, in that I didn't realize I had the right answer but didn't click the center to 'submit' it, but honestly aside from that I didn't have any moments that felt unreasonable. The game isn't too long, honestly just about the perfect length for the price. I'll be watching the devs for future projects for sure! Only drawback is that I am now expecting everything outside the game to rhyme, but hey, there's worse fates.
i may or may not have grown addicted to speedrunning this game, the story is well written, the environments are fun to explore, and the characters are lovable. please support the devs in anyway you can
i personally love the game! alot of charm, although a bit buggie i will give the team alot of grace as they are just a tiny team. fun all around!
This game was gorgeous and very well made. It has a few quirks in its puzzle solutions, but I expect that from point-and-click adventure style games. That aside, this was astounding, the writing had me genuinely thinking in rhyme for a while, and I just wanted to find every little thing to click on and read. Kudos to the whole team!
My partner sat close, gripping the chair, Eyes wide with tension, on edge everywhere. Every twist in the story made their heart fly, So go grab this game and give it a try!
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