
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
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You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.
On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.
Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.
The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 378 reviews with recorded playtime.
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ce jeu, c'est comme lire un bouquin de SF :) On est embarqué dans une aventure agréable à suivre... Le gameplay est assez limité (walking simulator et choix de dialogue), mais l'ambiance est assez dépaysante.
+
Very beautiful and immersive walking-sim game, based on the 1964 novel written by Stanislaw Lem. Unique universe and Sci-Fi take with solid pacing and choices that can alter the ending. Awesome soundtrack. Great game!
Simulateur de marche. Ennuyeux à mourir. Vous êtes Invincible car vous ne trouverez pas d’ennemis ni obstacles sur votre chemin. D’ailleurs je vous recommande de le passer… votre chemin.
muiy buen juego pero esta un poco mal optimizado
güzel şeyler vaad edilmiş fakat hiçte öyle olmamış kadının bir yerden inmesi ve bir yere çıkması oyunun yarısını alıyor zaten öyle istediğin yerlere de çıkamıyorsun her yere takılıyor çok yavaş koşuyor ve sürekli kadının hatıraları araya giriyor (belki de ana karakter kadın olduğu için böyledir genelde ana karakteri erkek olan oyunlar daha cüretkar oluyor:)
Ахринительная игра, очень интересная и затягивает, с оптимизацией есть проблемы, а так восхитительная игра
Enjoyed it
The game is very linear, Player cannot be glitch/stuck or whatnot, the Invisible wall is there to guide you. I hope the cinematics was movie like perspective so I can able to see how the protagonist facial reaction. Whenever I enjoyed a game I'm not just finish it, I will always complete 100%. PROS -No woke -No LGBT -No cancer achievements like Speedruns, Diary/Notes Collectibles or whatnot -Automatic crouch/crawl -Voice acting is good -Music and sound effects are meticulously picked for certain events -Graphics are decent CONS All of these makes the achievements harder; -No manual saves -Autosaves are too far away to each other, need reload chapter by chapter -Too many point of no returns -Side Mirror on Rover is useless -Some scenes are non-skippable dialogues -Astronaut without a flashlight -Post processing is too slow
Бомба
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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