
Dire Echo is a psychological horror walking simulator that immerses players in the eerie and oppressive atmosphere of abandoned deep space.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 2 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the near future, humanity is steadily expanding into the depths of space. You are an astronaut on a routine but important mission: follow a designated route to a remote station and deliver technical data.
Along the way, command contacts you with an additional request — retrieve documents from the research vessel "Echo-7", which recently went silent. The silence is attributed to a recent geomagnetic storm disrupting communications.
As you approach Echo-7, you attempt to contact the crew — but there’s no response. The ship appears functional from the outside. Inside — nothing.
No welcoming party, no signs of life. Just empty corridors, scattered personal belongings, and the unsettling feeling that you're not alone.
Key Features
🎥 Realistic graphics — visual fidelity enhances the feeling of unease
🌫️ Haunting atmosphere — silence, isolation, and growing tension follow your every step
🎧 Immersive sound — rich audio design pulls you deep into the experience
Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
building a great atmosphere and an alien that is "learning human intelligence" and then using 20 minutes of AI voice dialogues to explain that is certainly a choice stop giving these games good reviews, I dont care how good their games in the past have been. creativity is dying in the indie horror world and you're assisting it
I don't mind a walking simulator that tells a story. This was ALMOST that, however, once you got to the puzzle where you have to listen to 4 different audio logs that mention a generic number in each that JUST SO HAPPENS TO BE A KEYCODE for the door, is where I stopped. I could even let the AI Voices slide. But that immersion breaking puzzle was the last straw. REFUND. SorryNotSorry.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Spanish - Spain, Turkish, Simplified Chinese*languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Does the D in DIRE stand for doors? Why do I have to go through 1 billion of them. I unfortunately was scammed with the 'mostly positive reviews', clearly now they are all botted or paid off. AI voice completely killed it for me. There's nothing here other then pretty graphics. Please stop relying on AI. I believe you have the creative ideas, just keep AI out of the games.
Интересный космический линейный хоррор с небольшими головоломками на вечер. ~1,5-2ч. Жаль что он линейным оказался. Интереснее было бы хотя бы минимум 2 концовки. замеченные проблемы: при переходе на другой уровень перевод сбрасывается на английский не на весь текст есть перевод (поиски кода) полное прохождение https://youtu.be/jq52oZCSwUY
"Third" is not a number. The keypad puzzle needs some work.
Единственный косяк игры - она короткая. Проходится ненапряжно буквально за час. В остальном всё шикарно - атмосфера давит, музыкальное сопровождение создаёт отличное погружение. Хоррор элемент не такой очевидный и его не много - это создаёт больше шансов испугаться. Первые 50% игры пытался понять - что тут происходит? Вторые 50% сидел в мурашках и ждал нападения.
Okay, this game isn't necessarily bad, but it has definite problems, one is the obvious and poor AI voices, it just makes it feel so awkward, but whatever, next is the actual level design there are way to many doors and hallways, if you think about a space station they just don't have hallways connected to hallways, space stations are designed to make the absolute best use of space because they need to balance everything they need to have in the station with costs and the need to keep them in the required area, so having so many hallways just to lead nowhere would be incredibly wasteful, and in a game it just makes it feel lazy and awkward. Next is the actual gameplay, this game relies on jumpscares so much that by the end I was just completely numb to them which was disappointing because the game did have a good bit of potential. Then there was the parkour section near the end that just made no sense, why? Just Why? there was no need for parkour and it felt so awkward. Finally was the actual ending, it was so abrupt and weird that I wasn't scared or anything I was just confused, I thought that it was just going to be another jumpscare and when the game ended I was even more confused. I dunno, the game feels like it has a lot of potential but doesn't quite live up to it.
You are an unnamed astronaut pilot sent to investigate what happened to a space station that has gone dark. Once there, you find it in working order, but with nobody around, as if everyone vanished into thin air. But as you walk through the corridors with a flashlight that only sends its light far enough ahead to make you feel uncomfortable walking toward the darkness, you start realizing that there is something else here, and not just bodies of crew members. The game is all about giving you a nice and short experience that rests everything on atmosphere. It starts with slightly curved corners around the screen, giving you the feeling that you are observing the environment through an astronaut helmet, and continues with a linear path where you observe details and events. To maintain the immersion, there are no visual hints or waypoints, so you need to pay attention to your surroundings and look for something interesting. Most of the time, you will see some source of light or something else trying to catch your attention and invite you to investigate. This will often lead to a screen, button, switch, or useful item, and you will notice the interactivity when you move the dot in the center of the screen over an item and see it change into a circle, while the interactive object gains an outline. Although you will collect items, there is no inventory management, and your character will automatically use an item when you interact with a relevant object or spot. There are logs around the station where you can gain more information about the game's lore, but unfortunately, there are no voices. Well, there were voices in the initial release, but they were turned off without any option to turn them back on after players criticized the distracting AI voices. Now, if you turn off the subtitles, you will miss out on the information and your character's comments, which can make you believe the protagonist is always silent. Although there is an objective button, it only reveals the main objective, which is to find out what is going on at the station. For the current situation, you have to pay attention to the character's comments, which gives the subtitles a secondary function because they always stay on at the bottom of the screen. This is apparently unintentional and a bug, because the subtitles stay on until you trigger something else, such as a log or a comment from your character. The absence of voices also breaks progression because you sometimes have to wait for something to open or occur. This made sense when the voices were present because an event would happen when the voices stopped. But now, you have subtitles show up and then stand in front of a locked door without knowing what to do. After a few minutes of aimless wandering, that same door opens because the inaudible voice accompanying the subtitles has finished and triggered the next event. On the other hand, having no voices means other sounds become more prominent. There is always something around, either something that is part of the station or something that should not be there. There are also a lot of dead bodies and occasional jump scares, but nothing that can hurt you. Everything is scripted as you walk through the narrow corridors, and even when there is a choice in which direction you want to go, one of the paths ends in a dead end. It all lasts around one hour, and although that is decent for a single playthrough, the experience has been made worse by the absence of voices, even if they were AI voices.
光影画面一流水准,故事比较老套,人类在太空异化成了怪物,造型和DeadSpace里的不能说一模一样只能说完全一致……. 但是是由电磁风暴导致的,不太理解研究人类意识为啥要跑到深空。另外故事明显没讲完啊,女老板下达了鱼死网破任务,然后就戛然而止了几个意思,希望制作组早点把后续补完才是。
[h1] Hi hi !! chicos ♥♥ [/h1] [h2] Key obtenida gracias a: [/h2] ♥♥ [b] TrueGames [/b] a través de [b] Keymailer [/b] ♥♥ [*] Un juego corto de aproximadamente 1 hora, poco menos o poco más, tiene una sola parte de " puzzle " podríamos decir donde debes averiguar una clave numérica en base a unas grabaciones que encuentras. [*] La ambientació es increbile, sientes la tensión en muchos momentos donde no sabes si algo te aparecerá o saltará o algo XD, gráficamente se ve excelente también dando una buena distribución entre luces y sombras. [*] La parte sonora está muy bien realizada también, basicamente te sientes en un vacio constante donde de vez en cuando escuchas cosas a medida que avanzas. [*] Algo a tener en cuenta es que los subtitulos si bien combiene desactivarlos para mayor inmersión, a la vez es bueno tenerlos activados porque queda encendido lo que desia las grabaciones, cosa que en la parte del puzzle es útil. Juego totalmente recomendado, lo hemos disfrutado mucho en el canal y comunidad. [h2] Por si tienen curiosidad sobre las cosas que menciono, pueden ver el siguiente Link del Juego Completo en 1 Video, con todo lo que hay que hacer, además de explicaciones [/h2] https://youtu.be/Zt78EA6uAAQ ================ [h2] Sobre nosotras [/h2] [*] Somos Ivy & Koneko, Vtubers que les encanta compartir experiencias e historias de videojuegos en MultiStream ( Youtube & Twitch ) algunos juegos los juega Ivy & otros Koneko o ambas, priorizamos la exploración, detalles & misiones secundarias además de explicaciones y comunicación con nuestra comunidad lo cual hace más largo nuestro gameplay, nos enfocamos en el respeto & ayuda mutua, y la absoluta transparencia & mente abierta en muchos temas. [*] Además de la paciencia y respeto por las personas con capacidades diferentes ( discapacidad visual en el caso de Ivy y lo subyacente a ello ) la cual siempre se festeja cuando completa tareas dificiles o que se le compliquen !! demostrando que siempre puedes lograr tu objetivo tarde o temprano. [*] Nos encanta los juegos JRPG // RPG // Aventura // Shooter // Terror // Entre muchos otros [*] Somos #CreatorBandai !! ♥♥ además de Deep Silver Creator Collective, pero también colaboramos con muchas mas empresas de diversos paises a las cuales nos acercamos o ellos a nosotras para dar a conocer sus creaciones y compartir su historia con todos ♥♥ en gran variedad de géneros, siempre se encuentran verdaderas joyitas que a veces pasan desapercibido por la enorme cantidad de juegos que salen hoy en día. [h2] Redes Oficiales [/h2] [*] https://linktr.ee/ivynekomimivt ======================== ♥ Que tengan bonita semana ♥ ========================
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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