
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.6Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我消灭你 与你无关 与我无关
Great story and story-telling throughout the game, which kept me playing until the very end(s). Very good visuals, audio and dialogues too made it an amazing journey.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 625ratings |
| 90% |
| — |
| not modelled |
| $10.49−65% | 233ratings | 88% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeu si magnifique que chaque image pourrait être un portrait
Главный герой — ЖЕНЩИНААА. Я умудрился не понять этого при покупке, из-за чего мне потом было сложно вжиться в историю. Я прошёл игру и хотел бы поставить ей нейтральную оценку. Но поскольку её все нахваливают, пусть будет «палец вниз». В середине сюжета (без спойлеров) есть развилка, где любой адекватный человек поступит так, как от него ожидают. Однако в финале выясняется, что именно это решение блокирует полноценный хэппи-энд в хорошей концовке. Это глупо и выглядит как серьёзный сценарный промах, который меня разочаровал. Что касается "геймплея" — его можно было вообще убрать, игра бы от этого не пострадала. Получилось бы отличное интерактивное кино. Хотя должен признать: крутить аутентичные тумблеры здесь очень приятно. Атмосфера ретрофутуризма Станислава Лема чувствуется отлично, мне её даже показалось мало. Итог: для меня игра оказалась слабой, но за бережное отношение к первоисточнику я её уважаю и потраченного времени не жалею.
Easy recommendation. Sometimes it makes you forget that it is a walking sim. The game gives pioneer vibes. Story (thanks to the chosen source material), visuals, music, exploration it has it all. Doesnt overstay its welcome.
Une histoire de science-fiction comme je les aime. The Invincible m'a complètement embarquée dans son univers, que ce soit au travers de ses décors ou de sa narration. Les personnages sont attachants, et donnent envie de progresser dans l'histoire pour découvrir ce qui va leur arriver. La direction artistique est très réussie, on a droit à quelques très beaux plans extérieurs qui m'ont faite m'arrêter pour simplement profiter de l'ambiance (je n'en dirai pas plus pour vous laisser le plaisir de la découverte!). Ce jeu m'a donné envie de m'intéresser au roman dont il est tiré, et, plus globalement, à son auteur, Stanislas Lem. Une belle découverte !
Never played a book before. It's quite wonderful
A walking simulator with a guy constantly talking at you uncontrollably and obnoxiously. Also, at the very end, Yasna literally mentions the possibility that they could destroy the potentially, humanity ending threat by destroying the planet, yet the game gives no player option to actually do that. At best, you get a ♥♥♥♥♥♥♥ half ass attempt with a few nukes instead of using the entire arsenal available to actually try to destroy the planet and you die anyway because obviously the half ass attempt isn't gonna work and is stupid. So boring and lame endings.
As much as I love walking simulators... this one can be safely skipped. It's not too bad, but you'll better spend your time reading Lem's story instead of playing this. Definitely won't miss anything. A few main reasons for that: - The game tries to pretend it's not just a corridor with no real choice difference and shoots itself in a leg with that. Like at the very beginning the main character notes, that she doesn't have much oxygen left...then proceeds through the whole plot not caring about the oxygen ever again. Or at some point I've abandoned the vehicle and proceeded my path by foot...only to find a car later re-spawned out of thin air in front of me at another location...only to drive 10 meters further and hear the character say "I'll proceed by foot from now on"...only to discover later on the photos of me arriving somewhere by car, when in reality I've arrived on foot... And it goes on and on. Characters sometimes forgetting that they've already came to conclusion about a topic and start asking the same questions again. Main character covered with a thick plot shield that's very obvious. A lot of leads hanging unfinished. All that just disappointing and annoying. - The main character is extremely annoying and inconsistent. For some reason they've made her hysterical stereotype of a woman instead of a capable astronaut that she is. Emotions are needlessly over the top, she's trying to give up every step of the way. I was often not choosing any dialogue option just because there were no sane options, just more nagging, crying and blaming. - The game itself is undercooked and rather poorly made. There's sudden FPS drops, terrain texture lagging, so as the 3rd person camera view, sound and voice design are poor. Seems like it could be a much better story if it was developed more.
This type of game is not usually my cup of tea, however I decided to give it a try and I have to say its fantastic. The world, art design and atmosphere is top tear, the story, choice and consequences are interesting and meaningful. I'm not one to play games through more than once, however in this case I will be playing again to see the other outcomes/consequences and what they mean for the ending. A truly unique and interesting game, highly recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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