
A lone man's journey through a strange world. Dimension switching mechanic - switch between the dimensions to traverse the world and solve puzzles.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Super oscuro, la verdad. Posta.
很简单的类平台跳跃游戏,在两个界面转换挺有意思的
Far from me to decide whether on not a developer should receive a small monetary incentive, for investing time learning a new skill. Nevertheless, it's hard to recommend a small game concept, when it has been done countless times before it. Other than having a rather inappropriate end twist, The Inner Darkness is your average puzzle platformer, except it lasts for about 40 min. With only 2 mechanics, dimensional shift and physics puzzles. It doesn't really stand out from all the other similar games already available on steam. Games that don't make you stack boxes on every screen, hopefully. Ideally game ideas that aren't part of the biggest trends for beginner level developers.
不错的2D解谜游戏,剧情有点意识流
YES!
玩法有点和文嘉类似
Cool puzzely game, tho is really short.
☀️
Very nice piece, I really recommend it. Nice game design, challenging gameplay. Length (about 2 hours) is ok.
PROS: * Nice pixel art. * Simple but decent game mechanics. * The story is cheesy but okay. CONS: * Running is mapped to the worst button on XBOX controller (bumper) and cannot be remapped. * Huge difficulty spike at the end. * Very short (60 minutes to complete). Overall, it's a good platformer, but nothing special. Considering its length, it's quite overpriced.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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