
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery.
Modeled estimate, not a reported figure. How we estimate →
Media
About
On Sunday the 7th of March, 1936, a group of locals made their way up the long, muddy track to Galley House. As far as any of them knew, the house had stood empty for decades.
Inside, they discovered the bloody aftermath of something horrific.
The authorities were summoned, and the crime scene was eventually cleared away. But nobody ever figured out what happened that dreadful night. It seemed likely that no one ever would.
Now, many years later, you have access to a peculiar machine — one that lets you listen in on echoes of the past. Can you piece together the events behind The Incident at Galley House?
The Chilling Detective Game, Reimagined on Steam
The Incident at Galley House is based on the acclaimed text-based browser game Type Help, remastered for Steam by the creators of The Roottrees Are Dead. It's the same haunting game of deduction, now with many enhancements:
An all-new, fully illustrated visual novel presentation
Full professional voice acting
A mysterious 3D interface for navigating memories
An eerie original soundtrack
New content and puzzles to explore

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 360 reviews with recorded playtime.
Reviews
Themes across 359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pretty cool concept/ Reminds me of Unheard- Voices of Crime in gameplay almost. cool to see its actually a modern retelling of a text mystery game. Also im here to combat the 4 chinese negative reviews that say when translated that they cant launch the game or its bad ???
obsessed, such a good adaptation and exactly what i wanted/needed after roottrees, ily evil trout
A Beautifully made game, absolutely worth every penny. The story is honestly one of the best I've seen in a while. It has an amazing art style that sort of reminds me of the Nancy drew games. I am probably going to be obsessed with this game for the next month. The puzzles are made really well as there challenging but never to the point that it gets annoying. 10/10
Si sentías que The Roottrees Are Dead bebía de Her Story, The Incident at Galley House bebe de Return of the Obra Dinn. Un paso más en un género que lleva una tendencia tan ascendente que marea. Análisis completo en El BloJ: [url]https://elblojdeneojin.blogspot.com/2026/07/the-incident-at-galley-house-analisis.html[/url]
Loved the original, fantastic adaptation. Best mystery puzzle game in recent years 10/10
New part successfully inherited the origin part "Type Help". It blew my mind.
help
I completed and 100%ed this in one sitting! This is a very user-friendly mystery along the same lines as Obra Dinn and The Roottrees- The game provides some of guidance in where to look for your next clue, so you never feel lost. The vignettes are all very digestible, so the story keeps a pretty consistent pace throughout, even as you explore scenes that don't have "important" information. I teach high school English, and if I had the ability to create a "writing in video games" type course, I would absolutely include this game along with Type Help for three reasons 1. How do you update/remake stories to keep the original idea intact while building upon the concept 2. How do you write games in a way that keeps an audience engaged and feeling like they are a part of the story instead of being just an observer of the narrative 3. The themes present, which are in the spoiler tag at the end I am incredibly excited to see what Evil Trout does in the future! [spoiler] The themes of memory loss and grief are done in a very intriguing way here! As people continue to live longer, and we see a general trend of more memory issues with age, exploring that idea and its repercussions would be a really fascinating thing to look at in a class setting. This actually is the inverse for grief, as the experience of loved ones passing is becoming a rarer experience for student-age kids, so a story that has grief as a theme without it being the main focus of what is being consciously interacted with would also make for a great tool. [/spoiler]
Been looking forward to this game since it was announced. It has beyond lived up to my expectations and beyond. Won't delve into spoilers right here (see below). but whether you've never played type help or have played it before, the game has enough for both parties in spades. speaking from the latter, i was pleasantly surprised to see how much more that there is in the game than i was expecting. Appreciated the built in notebooks that was clearly built like the same one in roottrees, it made my own note taking easier without feeling unobtrusive - and i loved the fact that if you wrote down a code in your notebook, you can copy and paste it to save time in the machine. the bookmark system was a lovely addition especially as you hit the midpoint and things starting building up. MAJOR spoiler time: [spoiler] The end game was such a fun addition, the reveal of the body was as saddening as it was exciting. realizing that the notes you were getting every thunder clap were infact, from other people was a heart breaking revelation. the moments like that that peppered the game, as well as the retroactive moments where you realized other things, evidence, logs etc has changed were so good. the moment in type help where you realize where they are forgetting the dead was exhilarating and haunting when i played it, and in this game that moment, as well as the aforementioned 'post game', those moments were equally great. [/spoiler] the game stands both on its own and as an enhancement/successor the type help (without devaluing the original game, which is a feat upon itself). Over all this game was a delight and the addition of voice acting and art does legit enhance it. :)
Wow - Talk about worth every penny. The incident at Galley House is is a brilliant mix of Obra Dinn, Roottrees are dead & TR-49. It has fantastic vibes, real jaw dropping twists of investigation, smooth simple gameplay with all the tools you need, great performances and writing. One of the very best investigation/mystery games out there and rockets up right behind Obra Dinn for me. P.S - Shoutout to the sound design team - amazing work!
Related
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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