
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
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About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i think im starting to see the line... the hundred line
你是谁请支持百日战纪
The only thing scarier than the sheer scope of this 22-route, 100-ending story-heavy RPG is that, somehow, it manages to justify having such an ambitious narrative. Every emotion, every surprise, and every character possible is in here. By the time you even hit credits for the first time, you realize you’ve only just scratched the surface.
本身不是优秀的游戏,但告别苍月篇让我决定给出好评。我幻想那个知晓了爱为何物的少年终于长大成年,出落得温和而善良,穿着纯白的衣服漫步在弗特卢姆星的夜空之下。
Game too short got the ending in like 20 seconds going to request a refund
Can't say it's the masterpiece other people claim it is, but it's a very solid visual novel. It handles the worldbuilding pretty well, feeding you information gradually instead of relying on excessive amounts of infodump. You're basically constantly piecing things together (some of them more predictable than others). Combat is really fun, with a tactics system mixed with light tower defense elements. It often feels like solving a puzzle, trying to optimize your turns to clear as many enemies as possible in the fewest moves. Some characters have a clearly stronger kit and you will definitely notice the imbalance as the game goes on though. The cast is pretty charismatic and varied although it suffers from a bit of sexist writing in my opinion. The male characters tend to get more meaningful roles or development across different routes while some of the female characters are pushed into more supportive roles or they just become important as a potential love interest and nothing else. I like the writing overall and I can see why some might not enjoy the routes written by other authors since the sudden change of tone can catch you by surprise more than once. Weirdly enough I think this is part of this game's charm. I think the game is pretty creative and fun. You can tell the devs were having a great time when making it and they were confident in what they wanted it to be.
I didn't expect to invest almost 200h on it lmao Honestly, it did not disappoint and was very enjoyable despite everything (lenght) About my favorite endings: Nothing beats 2nd scenario tbh but I did love some other routes! SF it's tragic in a meta way [spoiler] I like this route's ending adding an inevitable sense of doom by the credits rolling before they get to the satellite. [/spoiler] I also became very fond of some characters.. Great game
im back in the ♥♥♥♥♥♥♥ building again
I really like this game.
I must say, after 100 hours of this VN, I didn't really get attached to most characters, i liked gaku but that's kind of it, some others had a ton of potential (like gaku if he wasn't the punching bag of every writer) but most of the routes waste the potential, there's some routes that do justice but to like, only 2 or 3 characters at most, there's 100 endings and only having a specific route that actually explores them being only like 3 characters is crazy.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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