
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
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About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is probably the best piece of interactive fiction ever put in a video game. It is definitely not for everyone; if you dislike weird/dark humor and somewhat repetitive gameplay, this game probably isn't for you. If you can look past that, this is truly an amazing experience. All of the characters are enjoyable in their own strange ways. On paper, a game where you're spending 120+ hours with a group of weirdos and perverts is not something I'd want to play, however all of the characters in Hundred Line feel more than just a gimmick or stereotype. The various endings let you see sides of characters you wouldn't have normally. It's very hard to explain what about the story itself is so enjoyable without outright spoiling it. I don't think anyone can possibly be prepared for what Hundred Line has in store. There's multiple times where you feel like you have everything all figured out before a new revelation found in the "Everyone Is Haunted By Evil Ghosts Route" (nonsense joke route) changes everything you thought you knew. The gameplay is also much more fun than I expected. Its a very offense-oriented take on a tactics RPG. Characters dying in combat is almost encouraged, as they come back after the wave is over. You can even have dying characters use a special attack for free on their way out. It's not a particularly hard game combat wise; most of the difficulty comes in routes where your team is limited in characters. As I said before, the game isn't for everyone so I highly recommend checking out the demo if you are interested; progress carries over to the full game. It is also very playable and enjoyable on Steam Deck, which is where the majority of my playtime was done. This game will probably stick with me for a long time. I highly recommend at least checking it out.
Peak.
我觉得不错的结局线路 1、真相大白,必玩线路,反战(但是死到只剩1个人) 2、重启,走的大部分都是真相大白线,但是在最后的选项选另一个,可以活的人稍微多一点 3、告别苍月,对于喜欢苍月的人来说必玩,深度描写苍月 4、独裁政权,反正我在当时那个选项是一点都不想为人类而战 5、遍地苍月,还是适合苍月厨的,和苍月男鬼激情纠缠 6、领袖魅力,每一个玩此路线的人都会收到深刻的暴击。。。 7、青春,喜欢雾藤的必玩! 8、诺莫科巴,怠美专属路线,毕竟她死得早,给她专属路线可以理解 9、SF,其实其他的都一般般,但是他的结局是全员存活,这一点不错,可是你要是想玩这个路线,你得先玩一大堆令人相当难绷的狗屎路线,所以请谨慎选择次路线 10、坠入爱河,和番茄、凶鸟、川奈谈恋爱的路线,有点争议,但是想玩恋爱的可以玩此路线 11、喜剧,搞笑无厘头,玩此路线只想着乐就对了 12、死亡游戏,川奈专属的恋爱路线,但是此路线有一大堆“神人“队友,容易火冒三丈,请谨慎选择 13、推理,老实说并不想推荐这个路线,但是他有个变相的全员存活结局,所以姑且推荐一下,但是要打出这个结局你还得打一些SF线,麻烦的很,谨慎选择吧
AFTER 256 HOURS I DID ALL 100 ENDINGS TO THIS GAME SPECIAL DEFENSE UNIT! BEST IN THE WORLD! INDESTRUCTIBLE AND UNDEFEATED! NEVER LOSE! NEVER YIELD SPECIAL DEFENSE UNIT... FIGHT ON!!!!!!!!
I love Kotaro Uchikoshi
ok i haven't done everything the game has to offer yet and it's very difficult to talk about why i like this game without delving into heavy spoilers but i have thoroughly enjoyed this game. the most i can praise without saying too much indicative content is that i feel like the concept behind this game feels so ambitious and witnessing it all first-hand through takumi sumino has made me felt ways i've never felt before. it's not entirely without flaw. the pace of the game can be quite slow and the gameplay aspects can feel quite repetitive the longer the game goes on. some characters can often feel shallow or like written in a way that feels aggressively one-note (perhaps not too shocking from the writers that made danganronpa). but i think if you're able to look past these things (and have a ridiculous amount of free time on your hands) then uh yeah you might like it. just want you to know where to level your expectations for a game this long. lastly, this game has many scrimblos i adore so much. ilysm Hiruko, Ima and Kyoshika. and ♥♥♥♥ you Sirei.
042 엔딩 보고 결국 눈물을 흘려버렸습니다... 정말 감동적인 엔딩입니다... 다들 042엔딩은 꼭 보시길 바랍니다. 아오츠키 내 아내
Its the biggest piece of ♥♥♥♥♥♥♥♥. As a long time Danganronpa fan, I can say that this game let me down in ways that I didn't know were possible. I played it with 3 other friends, and we all think that doing almost anything else would be a better use of your time. As a wise man once said " It sapped my soul and my time! It took everything I had out of me!" - Takumi Sumino If you value your time, DO NOT play this game. However, I would still buy it 10/10 times so that my goat Kazutaka Kodaka would not go bankrupt. "special defense unit! best in the cosmos! indestructible and undefeatable. special defense unit, fight on!"
어쩌다 메인스토리작가가 의도한 메인 스토리를봤는데 최악임... 하지마셈 시간버리는거임 내가 단간론파,레인코드 진짜 팬 그자체인데 이건 너무 너무 너무 너무 너무 너무 너무 지루하고 너무 너무 너무 너무 너무 너무 싫음 진짜로 기대시키고 그냥 한순간에 나락으로 떨어트려버림 진엔딩봤을때 이딴게 진엔딩? 이라는 소리가 절로나옴 ㄹㅇ 내가 본 엔딩말고도 다른 진엔딩으로 평가되는거 있다는데 이미 메인스토리를 봐놓고 그런거 봐봤자 이미 난 엔딩을 봤는데 뭘 재밌게 할수있겠음 나 진짜 기대했는데 진짜로... 진짜... 진짜로... 너무 너무 너무 기대했는데 진짜 하... 3줄요약 1.시간 뒤지게 많이잡아먹음 2.엔딩 뒤지게 많음 정신나갈것같은 엔딩도 많음 3.근데 하는도중에는 솔직히 좀 재밌었음 진엔딩을 최대한 늦게보면 좋겠음 다들
The main character is more than an idiot. The story direction doesn't make sense unless he actively is dumber than a bag of bricks. Exploring all the ways he's an idiot isnt fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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