
A turn-based tactical roguelike fusing Spring and Autumn history with supernatural fantasy. Assemble knights in an ink-oil aesthetic world, venture into five perilous realms, battle monsters and human-born demons, and collect lost bamboo slips to unravel hidden secrets.
Modeled estimate, not a reported figure. How we estimate →
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About


Step into a Spring and Autumn fantasy realm where ink-wash brushstrokes meet the texture of oil painting. Mist-shrouded peaks, abandoned bamboo paths, desolate ancient ruins… Five distinct regions await your exploration. Battle monsters, bandits, and fallen souls twisted by obsession into demonic forms. Collect cryptic bamboo slips to piece together the truth behind the chaos.

Assemble your expedition party by freely combining retainers from 13 classes: Swordsmen, Physicians, Shamans, Drum Warriors and more. Combat goes beyond positioning; skill synergies are key. Even with the same lineup, drastically different playstyles emerge, ready to take on 60 mystical beasts and over 10 uniquely designed bosses.

Battle tests not only your tactics, but also your retainers' minds. They may grow bolder in desperation, or break down and flee from terror. Fallen characters face permanent death. When a companion is lost in the wilds, will you risk your entire party to bring them back?

After each expedition, return to town to rest, develop, and recruit talent. Construct various buildings and enlist legendary figures from the Spring and Autumn era: Lord Xinling helps you recruit capable retainers to fill vacancies, Yan Ying boosts morale through lectures, and Gan Jiang forges peerless weapons for you. Through rituals and research, strengthen your forces, enhance your gear, and prepare for the journey ahead.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 102 reviews with recorded playtime.
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
套皮地牢,加了点新东西,但不多,影响游戏性的问题倒不少,玩起来很无聊
玩5個小時..陰陽師士氣歸零逃跑以後找回來..進入戰鬥直接卡死... 畫面都有但是敵我雙方全都不能攻擊也不能跳過回合... 關鍵是一開始難度那邊選隨時存檔... 5個小時就這樣沒了...
有地牢那味,怪强度刚好,就是探图概率会遇到个1000血的怪,一巴掌给我两个人物拍残了👍,现阶段不可匹敌
肉鸽系统完善,难度比暗黑地牢低不少,水墨画风深得吾心,可以说是一款值得一玩的地牢肉鸽游戏。
江湖风格的回合制肉鸽游戏,绘画风格看上去还有点修仙的感觉,每个角色都有自己的特殊效果,而且明明是2D游戏却有一种让人非常舒服的打击感
UI乱七八糟,字体乱七八糟,全屏扩出边缘
還不錯的遊戲
战斗中会卡死bug,望修复
想到了暗黑地牢下面的一句评论:“玩的我牛大了,尤其是压力拉满得时候,我的牛牛就特别的大”
普通模式难度很平滑,没有暗黑地牢那么坐牢,这个版本打起来很舒服,挫败感没那么强烈
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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