
The Great Villainess: Strategy of Lily is a turn-based strategy game. Framed for murdering the Emperor, villainess Scarlet and Lily, fight the Empire as the first Streamers in history. Capture every enemy and turn them into allies for a happy ending... Or execute everyone and become the Demon Queen!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the rigid hierarchy of the Empire’s aristocracy, the free-spirited duchess Scarlet refused to conform, and was framed for Regicide, the assassination of the Emperor.
With the help of Lily, the captain of the cutting-edge Stream Airship, Scarlet escapes the imperial capital and declares war against the Empire!
As Scarlet’s recklessness and Lily’s cold pragmatism collide, the conflict soon engulfs the entire continent.
Capture enemy generals, turn them into allies, and clear Scarlet’s name as you fight for the duo’s happy ending!
Victory is achieved by "capturing" or "executing" enemy generals.
Defeat comes if either Scarlet or Lily falls in battle.
Secure only the essential supply line outposts, and carve a path of invasion using your limited forces and the Stream Airship.
You can ambush, prolong sieges or a full-scale attack... Nothing is off the table.
Units stationed at outposts connected to your headquarters via “lines” receive powerful support every turn. This applies to both allies and enemies.
Get cut off, and you’re in danger. Cut the enemy’s line, and an opportunity arises.
What matters isn’t territory, but maintaining critical supply lines.
Do not get distracted by the enemy! 
The enemy comes in overwhelming numbers, backed by sudden reinforcements and surprise attacks.
Scarlet’s army is too small to defend every front.
Abandon unnecessary outposts, do NOT hesitate, and focus your forces on a single enemy general.
Build a supply line that maximizes your power and give it all to the enemy general!
The Stream Airship is your ultimate battlefield tool, exclusive to your army.
Freeze enemy advances with <Stalling Stream>, cut off their supply line to the frontlines with the <Interception Stream>.
Convince entire squads to surrender or defect with the <Surrender Stream>, and even boost movement to intercept ambushes with the <Hustle Stream>.
There are countless strategic uses.
But the most important is the <Capture Stream>. While it’s active, you can capture enemy generals!
Activating the Capture Stream lets Lily use her skill to take enemy generals alive.
Captured generals will join your side, bringing unique abilities and new stream options.
Capturing all enemy generals is the only path to Scarlet and Lily’s true happy ending.
(Even if they don’t join right away, as long as they’re captured, you’re safe!)
You can execute generals instead of capturing them, and the story will still progress.
This pushes Scarlet and Lily closer to becoming Demon Queens, greatly increasing their combat power...
But the truth will be lost forever.
Capture them all, or kill them all and seize the power—the choice is yours.
Allies grow stronger as they fight, and fielding certain pairs together and winning a fight increases their trust level.
When trust levels reach a certain threshold, Unite Episodes will occur, and deepening the trust further will unlock powerful tag-team bond skills named Unison Skills!
Main Character Design: Rolua (Nijisanji) ▽▲TRiNITY▲▽1st Album『PRiSM』Cover art, 『Ready Steady』 (Giga) MV illustration, pixiv supervised illustration art book 『VISIONS EDGE ILLUSTRATORS BOOK Evil & Power』 (KADOKAWA) Cover illustration etc.)
*The story depicts bonds between characters and includes elements of romantic relationships between women, but there is no erotic content.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game was really good. a bit grindy but manageable this yuri was so good i could die
GOOD GAME
美術風格真的很棒,不過後期難度很高,玩起來沒有到很輕鬆。
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.2K | 89% | $19.99 | |
| $1.7M | 3.3K | 83% | $13.99 | |
| $1.7M | 3.5K | 94% | $19.99 | |
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 1K | 90% | $59.99 | |
| $1.7M | 5.6K | 42% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.8K | 81% | $29.99 | |
| $10.1K | 36 | 94% | $8.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $489.7K | 360 | 97% | $19.99 | |
| $7.4K | 51 | 96% | $2.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean, French, German*languages with full audio support
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is really great It was in my wish list for some times and I didn't knew what to do with it. On one hand, I heard a lot of good about it, but on the other hand I had an hard time seeing what kind of game it was from the steam page, and I feared that it was more an arcade like game But I had a blast on this game ! The game is relatively easy to take in hand but still pose you a good level of challenge. The whole story and universe is really fun and the character are very likable
区区?!为何开头就打得如此牢啊,介于本人选的策略模式我就不多计较了(。。)杂食所以性向问题对本人完全是锦上添花,就是一上来就和敌方战力悬殊太特么区了,还没打完之后再看,感觉剧情上有点扳机社味道
-เนื้อเรื่อง เรียบง่าย ไม่ซับซ้อน แต่ ความสัมพันธ์ของตัวละคร อาจจะดูพัฒนา ไวไปหน่อย ทำให้ไม่อิน กับเนื้อเรื่องเท่าที่ควร -ภาพประกอบ สไตล์งาน สวยมากก เป็นเอกลักษณ์ สุดๆ -กราฟฟิค เน้น ไปที่ ภาพตัวละคร pixel และ เมพ แบบ เป็นบล็อค ก็ถือว่าแหวกแนวดี อินเตอเฟส ก็โอเคดี แต่อาจจะ ยังมีเมนูไม่ครบ เท่าที่ควร -เกมเพลย์ ยอมรับเลยว่าเป็นเกมเพลย์ ไม่เหมือนใครดี และ ทำให้หัวร้อน หลายรอบมาก แค่ตอนเริ่มมา ก็ยากแล้ว เหมือนต้องบังคับ เล่น แบบ easy mode ก่อน ไม่งั้นต้องวางแผน แบบเป๊ะๆเลย เนื่องจาก มีเงื่อนไข [spoiler]ด้วยว่าห้ามให้ สกาเรต กับ ลิลลี่ตายเลย [/spoiler] แต่พอ ได้คนเข้าตี้เพิ่ม ค่อยโอเค ส่วน path rejection [spoiler]ที่ต้องเล่น แค่ สกาเลต กับลิลลี่เท่านั้น เอาตรงๆเหนื่อยมากก แต่ยอมรับว่า ก็สนุกดี [/spoiler] -ตัวละคร เป็นเกมที่ตัวละครเยอะมากกกก แต่ยอมรับว่า ดีไซน์ ตัวละครมาได้ดูดีเลย แถม พยายาม ให้ ตัวละครแต่ละคน มีบุคคลิก ที่แตกต่างกัน ไป เพื่อให้ผู้เล่นไม่เบื่อด้วย สรุป เป็นเกม อินดี้ เกมนึง ที่รู้สึกเน้น เกมเพลย์ มากกว่าเนื้อเรื่อง เลยทำให้ถึง แม้จะติดแท็คยูริ แต่ก็ไม่ค่อยเน้นฉากโรแมนเท่าไร เลย ใครที่คาดหวังจะเห็นฉากหวานๆ อาจจะไม่ค่อยมี แต่โดยรวม ก็ ถือว่าจบได้ดี และ ค่อนข้างประทับใจ
Very well-rounded game. Good if you enjoy strategy and turn-based games with a constant struggle and having to think outside the box and take risks. Depending on your speed, takes around 25-30 hours to 100%. Overall, I'd recommend this for all strategy lovers out there.
好結局/策略難度通關,不算太難,魔王線就不打算打了 好玩,立繪好看,配音也很優秀,如果少了配音這遊戲就遜色不少了,另外音樂也不錯 還好當時沒有被負評勸退, 雖然我方等級最高40級,敵人等級會超過40級,但那也不是問題 最後期給的機制可以提高開場MP,不少情況開場一招羈絆技就解決 或是一隊打不贏,也可以好幾隊輪流上,利用擴大移動力的直播從各個基地輪流戰鬥(手動指揮或委託),前面削弱,後面收割 或是後期也有佔地或消除小兵的直播,在要快速推進時也派得上用場 另外SL讀取速度快,也很方便,通常菁英或BOSS的行動較為固定,我方也有特定技能有機率可以停止敵人行動或高幅度降攻 敵人擴張方向如果出乎意料也可SL更改自己的走法 有些敵陣看起來很多人,但是實際上派出進攻時只有派一兩位,其餘留守,或有些不會主動進攻,所以實際試試看會比較快 等級什麼的,自然推進佔地或撐線就自然提升了,也不像負評說的需要特別花一段時間枯燥/大量練等級(除非你很想練滿所有羈絆組合看對話) 戰鬥可以4倍速,部份情況也可以委託直接完成戰鬥,很方便 另外最後王雖然用其他隊伍也能擊殺,但主角兩位的隊伍進戰鬥會有特殊對話,所以還是建議收頭時用主角隊
gd
全成就了,来评测下。 从百合角度来看,其他cp不影响感官,不想看羁绊剧情跳过就好。 从战旗角度来说,难度直接选简单就好…… [spoiler] 魔王线前期打太快导致经验不够,最后一战靠着断补给线+牵制+慢熬终于给打过了。 [/spoiler]
Players by region
Where this game's players are, estimated from review languages.