
Take control of shovel-master Fagus in this curious blend of whimsical English comedy and grim Dickensian horror.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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The Grave Digger is a good game. I would sum up its positives as follows: + Original setting - who would have said gravedigging can be so much fun? :) + Good atmosphere - the game can get pretty scary and intense when being chased by ghosts + Humor - this is one of the few games recently where I was laughing loud + Solid gameplay - you wander through the cemetery, desecrate graves and collect loot, find map fragments to hidden buried keys and avoid / run from different ghosts. There are several ghost types which require different strategies - for instance slow ones which you can lure away and outrun, blind ghosts which can be lured away by noises made by other ghosts (which you need to provoke), etc. + The graphics are simple, but the game still looks pretty, especially the different cemeteries with some nice level design + Good atmospheric sound and music
The core concept is good, game play is solid, but as a whole could use improvement in quality & quantity. As far as Gravedigging, English Comedy, or Dickensian horror, there is none. There is grave robbing and bad dialogue. They put together a good playable game, that you'll still sink a week into, and you should give them you're money because I would love to see them make more stuff. I see potential in them.
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Languages: English**languages with full audio support
Hours played at review time, across 32 reviews with recorded playtime.
I had more fun than I thought I would with this one. It plays like a stealth game, digging for treasure while trying to avoid being spotted and killed by the variety of spirits that haunt each graveyard. Some puzzles and mazes are thrown in, along with the optional goal of collecting keys from each stage that unlocks the final graveyard of the game. You get a "mission briefing" at the beginning of each stage where the grave robber (YOU!) and his companion discuss the main score that you have to get at each graveyard to complete the level, along with some silly dialog that eventually leads to a bit of story later. You can go for the main goal and get out, or you can stick around and try to clear the entire graveyard for completion purposes and to get that special key I mentioned earlier, once you collect the map pieces from graves to find it. There are a handful of enemy type in the game, and you'll get a tutorial on each one as you encounter them in the game. The Bride's my favorite enemy for her disturbing scream and determination to kill you once see spots you. You also get a hard mode where enemies will randomly spawn as you remain in the level and you only get one life instead of three. I still have a few achievements to get, but the game took me around 4 to 5 hours to complete on Normal.
You dig graves, get money, disregard spooks, and best of all, you get to play as me. What more could you want? UPDATE: So, apparently I need to clarify something here. I am not a developer and neither is Tully, despite what Mr. Sterling seems to think. We're just fans, and we have been since before the game was on steam.
12/10 Would pay rent again.
Its limited, Looks terrible, The sound is terrible, and while they try to joke about this thing is just not worth your cash... even at 5 dollars Id suggest looking else were
Spike and Barley brought me here, and I really enjoyed the game!
Terrible voice acting and awful writing. Tries to be funny but isn't. The gameplay itself is boring and repetitive. No thanks.
I'm really digging it.
Что может быть лучше, чем пораскапывать могилы сырой осенней ночью? >:3 Я, как любитель почитать надписи на надгробиях еще со времен Sacred, получила массу удовольствия, играя в эту незатейливую игру. Она такая же хорошая как и старая. Только жутко не хватает оживающих скелетов, которые прямо после выкапывания на тебя кидаются. Но в целом атмосфера на отлично!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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