
You work in a hotel and your shift is over but instead of heading home, you find yourself trapped in an endless loop. Your only chance to escape is to identify paranormal anomalies, choose the correct elevator to escape - and don't let him catch you!
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About

In this atmospheric anomaly game you jump into the role of a bartender working in an art deco style hotel. After your shift has ended you try to use the elevator, leave the building and head home. Unfortunately this does not seem to be easy because you find yourself in an endless loop and end up returning to the 9th floor. To reach a lower floor you need to identify paranormal anomalies and use the correct elevator to descend. Are you able to escape this horrible night shift or will something happen to you?
The Golden Retreat is basically a psychological horror walking simulator where you have to identify anomalies to proceed. Although you can interact with some objects, it's not necessary to find things that have changed.
30-90 minutes, somewhat depending on the random anomalies the game gives you.
The game can be very hard if you haven't played anomaly games before. Anomalies can be small details as well as things that are easy to spot. Anomalies get harder the further you progress towards lobby.
As you progress you discover more and more anomalies that fill up your collection. The game auto-saves the current floor, mistakes, spoken monologues and your seen anomalies. There is also a second ending. Besides that there are several settings to adjust so the game can run even on older systems.

You will encounter several anomalies. Some are just small changes like an object is rotated, others are more noticable and some might even try to kill you?
To check which anomalies you already have seen, there is a collection to get an overview. Are you willing to find them all? Note - This can be grindy because anomalies spawn randomly but not every anomaly can spawn on every floor.

Overall Graphics
VSync
Window Mode
Resolution
Resolution Scale
View Sensitivity
Reduce Headbobbing
Depth of Field
Master Volume
Brightness

Move - WASD
Interact - LMB/E
Run - Shift
Crouch - CTRL
Menu - ESC
(Flashlight - F)
Move - Left Stick
Interact - A
Run - Right Trigger
Crouch - Left Trigger
Menu - Start
(Flashlight - X)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Descend through loops and spot very hard anomalies to survive and uncover a hidden truth while risking resets from a deadly basement encounter. You take on the role of a bartender working in a modest bar on the ninth floor of a high-end hotel. But your profession quickly becomes irrelevant, as the game’s real focus is in surviving a repetitive elevator ride. The game gives your character a voice through internal commentary, but right from the beginning, it’s clear that something is off. Room doors are left open, the hallways are deserted, and each lower floor is an uncanny copy of the last, save for the room numbers. Your goal is to reach the lobby, floor by floor, by identifying anomalies. The rules are simple: each floor contains exactly one anomaly. After surveying the area, you must choose between two elevators: the normal one if everything looks correct, or the broken one if something feels wrong. Choose incorrectly, and you’re sent back to the ninth floor with a strike. Accumulate three strikes, and you're dropped into the basement. This is where it gets dangerous, but it’s also very easy to complete. The basement is a short sequence, requiring you to dodge an entity that’s invisible except for its disturbingly grinning face. All you need to do is run to the the other side, pull a lever, and you’ll reset your strikes and continue your run. But if the entity catches you, the run ends and resets. Anomalies vary in difficulty. Some are easy to catch, like flickering lights or TV static, while others are very nitpicky, such as a changed painting or an unusual visual effect visible only from a specific spot. Each floor is fairly expansive, with a reception area, a bar, a lounge, restrooms, and two bedrooms. Fortunately, the rooms are sparse and lack clutter, so sharp-eyed players may find the anomalies quicker, but this is still a very hard entry in the genre. There’s no need to interact with objects or open every door, which streamlines gameplay. However, this also puts all the pressure on your observational skills. Unlike other similar games where guesswork and persistence might eventually lead to success, here, luck will only take you so far. That said, a lucky run is technically possible. You could, in theory, pick the right elevator each time and beat the game without spotting a single anomaly. But doing so will only net you the standard ending. If you want to uncover the true conclusion, you’ll be given a clue at the end of a successful run. This leads to a secret item hidden in your next playthrough. Get caught by the basement entity, and that item vanishes. The clues, at least, remain the same, so you can easily get it back. There’s also a collection feature that tracks all anomalies you’ve personally witnessed. Just identifying the correct elevator isn’t enough; you must actively see the anomaly to register it. And the game doesn’t prioritize ones you haven’t discovered yet, making completion and achievement hunting a very grindy process.
Detailed and lovingly designed anomaly game. Finding the later anomalies is very hard but the collection feature helps a lot. Playing time also definitely longer than stated. Music from the jukebox is an absolute banger! You can't go wrong at this price. Tipp: Watch the credits, twist ahead ;)
너무 티안나게 되있어서 찾기힘든점 참고 그리고 유튜버분들은 주크박스? 브금이 저작권임으로 이상현상만 구별후 바로 끄는게 좋음 3번틀리면 괴물피해서 엘베타면되는데 쉽습니다
Ich mag diese Exit-Spiele und hole da immer alle Errungenschaften. Ich fand die Atmosphäre richtig gut in dem Spiel. Wäre nice wenn du in deinem nächsten Spiel vielleicht 1-2 mehr Horror-Elemente einbaust. Bin Fan von Jumpscares. Edit: Technisch läuft das Spiel richtig gut. Keine Bugs, kein Ruckeln, kein Abfackeln der Hardware.
Das Spiel hat mich auf jeden Fall in seinen Bann gezogen. Bei meinem ersten Versuch, wollte ich unbedingt weitermachen und es bis in die Lobby schaffen. Großes Lob an den Entwickler!
Some of the anomalies are really subtle but I really liked the whole thing taking place in the basement. A really good anomaly game. You should try it !
Tried to turn the chair around, but the chair turned on me! 10/10
Very fun to play. Once you start the game, several hours just passing by. The Details are great and you keep on exploring because you want to find further anomalies. I enjoyed the atmosphere and btw, the end is Not the end ;) Recommended!
Great Atmosphere and Setting. Got me hooked right from the start
I could listen to the radio for days but that BASEMENT
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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