
An original puzzle/adventure game inspired by the writings of Franz Kafka.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 47.4/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
通关了许久了,还是觉得这个游戏的游戏音乐很好听,从这个值得好评,希望作者能出个音乐集(幻想时刻)
🎪🎪🎪 Achievement Hunter Review 🎪🎪🎪 My Time to Beat: 5.1hrs 100% achievement difficulty: Low/Medium ( mainly due to the difference in puzzle difficulty; recommending a guide if stuck) Achievements: 12 Playthroughs: minimum 2; due to mutually exclusive achievements "Unaided" (complete without hints ) and "Erudite" ( use hints on every level ) Missable: yes kinda high ( have a guide handy ) Grinding: no Restricted: no DLC-Only: no Speed Run: no Multiplayer: no Time gated: no Known bugs: minor ( reports were made that the game crashing at startup as well as with the "Erudite" achievement not popping up ) 🎪🎪🎪 [url=https://store.steampowered.com/curator/45888692-Morrivale%2527s-Achievement-Circus/] More achievement hunting reviews [/url] 🎪🎪🎪 Enjoyed this one as its inspired by Kafka's work; its a point and click which you can play at your own pace. Annoyingly you need 2 plays for 100% but it's not very long so can be done in one sitting while the puzzle solutions are still fresh
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Czech +2 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
十分意义不明的解密。可能这就是作者的理念,觉得超现实和魔幻=毫无联系的谜题和诡异的关卡。杂七杂八元素的引用也能叫致敬?作为游戏太无聊了,就算解开谜题也毫无成就感。 还有美术和音乐也就还行吧。有很多跟整个作品不太契合的地方。不知道评论为啥这么多夸的。 即使流程很短也不推荐。
Мягкие цвета, рисованные фоны, абстрактные персонажи. Игра выглядит так, будто её рисовал иллюстратор детских книг
Para los amantes del surrealismo y los puzles con gráficos preciosistas.
有灵感创意,但游戏性简直灾难 (啊哈,又是D社发行的) 游戏默认语言英文,不过有中文,需要在主界面右上角的红色按钮进行切换,“CHN”即中文。However,一方面中文翻译得不好,另一方面游戏里部分解谜跟英文单词有关,且英语文本很简单,用英文游玩会更好。 如同商店页面所言,这个游戏的灵感来源于卡夫卡的著作,故游戏里出现了很多照应卡夫卡作品里的东西:。然而里面的致敬实在太生硬了——硬生生地把卡夫卡作品里的元素揉捏其中,配上一些荒谬的元素,为了转折而转折,剧情显得十分不流畅。比如说甲虫人就是硬搬卡夫卡作品里的情节出现了这个人物,他又缺乏原著那样的背景,更像是一个普通NPC,换句话说他被替换成谁都行,那我这里换成巴尔坦星人还可以说是致敬奥特曼呢。怀表的摇动貌似是个梦境,然而小狗的再次进入却让一切真假难辨,到底是谁在梦中呢? 然后是简直灾难的游戏性。很多情况下游戏把需要解决的谜题摆在你面前,然后就没了。该点哪里怎么弄都得靠自己摸索,有时候一通乱点反而更有作用。提示右上角倒是有,然而每三分钟解锁一次,看过提示之后直接恍然大悟——无非单词谜题、数字单词对应之类,然而游戏就是使坏不告诉你,这使得这个游戏的解谜做的很差:解谜游戏谜题难一点不怕,至少玩家动脑子解决后会有成就感,然而都不知道要让我干啥、从哪里找思路就是纯纯的扯淡,小时候玩书上的益智游戏还告诉我要干嘛呢,到你这里啥也不是,那我还不如一通瞎点呢。成就设计也是逆天:基本上一周目鲜有人不看提示过关,那个不看一次提示过关的成就熟悉后二周目直接拿下,然而每关都要看提示的成就简直难评:每关都得看一次不管这里面有没有谜题,关键是每等一个提示得三分钟,纯粹拖时间的垃圾玩意。
fajne
Cute with clever puzzles. I didn't like waiting for hints to popup for the achievement thought!
解密游戏,不知道在哪领的赛博鸡蛋,解密荒诞引导弱,很闲很有耐心的话可以试一试 奖项看着挺唬人的,游戏玩起来也就那样 下面是攻略部分: [spoiler] 第一关, 兔子谜题,移动主角,月亮和太阳,台球,最后点小女孩关灯,用阴影摆出兔子 信封,相当于迷宫,上下拉动纸条找到路即可 桌面,马挡路时在rush后找到b,做成brush来画出道路,沉溺于咖啡时点下方小门唤出小车,之后点骰子让骰子掉进咖啡里 炮击怪物,密码是AMMO,图形内部涂黑所得图案就是密码 写信,依次C、H、拧动旋钮、E、A、T[/spoiler] [spoiler] 第二关, 火车,需要改变第三车道的方向,这游戏通关后关卡不能复位的,具体攻略:略,看提示吧 火车和邮轮,将邮轮的烟雾拨开可找到蛋,将蛋拖到石头上方后摔下 轮船内的锁,密码i g o s 倒过来就是1905(此处输入many有成就) 九宫格,形状为: 358 6 1 274 锅炉工的寓言故事,答案为3789,图案是这些数字旋转变换得到的[/spoiler] [spoiler] 第三关, 电视机的画面可以拼成人脸,老头走过来之后,中间三个电视拼成箭头 矿坑里点击地图,之后点击地图后面的带孔纸张,正确位置约在地图左侧的中间高度 洞穴,点击出餐铃让潜水员出现,纸张上找出refused 收音机,滑动找到正确的场景即可[/spoiler] [spoiler] 第四关, 太刀1,合上敌人的眼睛后出刀即可 太刀2,滑动敌人的血条 犯罪现场,点击猴子,拉动线依次让猴子敲锣3下,1下,4下 地图,简单的小游戏,走到对应格子上会消耗筹码,具体攻略:略 餐厅,依次点击狐狸,三角龙,蝴蝶,鱼,花 博物馆,移动字母n 怀表,依次将时间复原即可,最左边的旋钮可以拔起,具体攻略:略[/spoiler] [spoiler] 夜空的星星,916,具体攻略:略 [/spoiler]
Samsas Fiebertraum als Spiel. The Franz Kafka Videogame ist ein Rätsel-Spiel in dem es um Franz Kafka geht. Dabei werden einige seiner Werke referenziert und ggf. auch ausgesprochen. Die Rätsel sind dabei immer auf englisch und somit selbst auf deutscher Spracheinstellung schwierig, wenn man ein englisches Wort nicht kennt oder es einem nicht einfällt. Das ist an 2-3 Stellen im Spiel relevant. Ansonsten sind die Rätsel ausgefeilt und nicht immer Gernretypisch umgesetzt. Sehr erfrischend. Die Grafik ist dabei wundervoll gezeichnet. Auch die Animationen sind liebevoll gestaltet, von 3D Szenen hat man sich völlig distanziert, was sehr gut ist. Soundtechnisch dudelt immer ein angenehmer Track im Hintergrund, der nie nervig wird und auch die Soundeffekte sind gut gewählt und platziert. Da das Spiel entsprechend kurz ist, ist es auch meine Review. Demnach empfehle ich das Spiel für Franz Kafka Fans, die ein wenig durch seine Werke geführt werden möchten. Rätselfreunde können sich das Spiel auch ansehen, wenn Interesse an einem kurzweiligen Rätsel-Erlebnis besteht, gepaart mit einer netten surrealen Story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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