
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 27 → 7.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 96% | — | $6.2M |
| $29.99 | 5.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임 스토리 진짜 묘하다.. 맨 처음에 뭔지도 모르고 누가 봐도 뭔가 있을 것 같은 지하 수로 같은 데에 괴물 하나 있길래 주먹으로 계속 때리다가 두 번 죽고, 골드 훔쳐서 타임루프도 두 번 돌고.. 그냥 사람들 말 걸고 브금 들으면서 구멍이란 구멍은 거의 다 들어가보고 탐험하고 NPC들 대화 듣다가 황금활 얻자마자 맨 처음 갔던 지하 수로로 다시 갔는데 거기에 센틸라가 있길래 그냥 풀어줬음. 저 안에서 아무것도 모른 채 사는 애들보다 차라리 뭔가 깨닫고 밖으로 나가려는 센틸라를 응원해주고 싶었음. 그래서 황금률 깨먹고 그대로 엔딩 봄.. 근데 진행하다 보니까 NPC 대사 하나하나가 자꾸 어딘가의 경계선을 건드리는 느낌이라 진짜 묘한 게임이네. 게임을 산 게 아니라 작가의 생각을 산 것 같은 느낌이었음. 다른 엔딩은 안 볼래..
if you like time loops, moral philosophy, and games that let you ♥♥♥♥ over ♥♥♥♥♥♥♥♥ using advance knowledge of the future this is your game. had a great time getting to know the cast and solving all the problems in town, as well as quicksaving to kill Desius a Normal number of times. loved getting to complain at god for having a ♥♥♥♥ set of morals and rules, very cathartic.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 623.75/day in the week to Jul 15 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 228ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная игра с нечасто встречающейся темой "временная петля". Я ничего не скажу про сюжет, но могу точно заверить, что это было очень интересно. Игра непродолжительна, захватывает сразу же и завершается, не успев наскучить.
wow.
7.5/10 本作故事线内容丰富,城内二十余名角色各自有着完整的过往,人物故事彼此交织联动,探索过程时常能收获新鲜感。时间循环的设定尤为出彩,是少数把轮回机制打磨得趣味十足的作品,借由循环大幅拓宽了解谜与调查的玩法空间。 游戏建模质感粗糙,尤其近距离对话时人物表情渲染很容易让人出戏。同时存在音量问题,即便语音拉至最大,人物对白音量依旧偏小,进一步拖累游玩体验。本作还比较吃玩家电波,若对古罗马历史兴趣有限、又难记住大量外国人名,开局阶段很容易被劝退。最后的真结局逻辑虽通顺,但悬念不足,相对容易预判出来。
TES-мод, переросший в отдельную игру. С оригинальном дел не имел, так что оценить могу только готовый проект. С графической точки зрения всё получилось отлично. Античная римская локация с самого начала поражает обилием деталей и качеством проработки. Даже морковка в кадках лежит фиолетовая - какой она в античности, оказывается, и была. Персонажи тоже хорошо выглядят и одеты как подобает их эпохе и статусу. Над всей этой античной идиллией висит Золотое правило, которое карает всех, если вдруг кто-то совершит преступление. Вот с ним нам и предстоит разбираться. А на случай каких-то проблем, у нас всегда есть возможность прыгнуть в портал и начать день заново, если кто-то накосячит и нарушит это прекрасное правило. В процессе решения проблем местных немногочисленных жителей можно узнать и про положение христиан, нац и секс меньшинств в древнеримском обществе. Там ещё про всякое можно узнать, если копать глубже, в прямом и переносном смысле, но уже точно будут спойлеры. Наилучшая концовка (их тут 4) и вовсе отвал башки - столько всего накрутить-навертеть вокруг одной истории - моё почтение. Однозначно стоит пары вечеров на прохождение.
Brilliant and thought provoking time loop game. One of those games where wish you could go back to play it for the first time again, but I appreciated that it could be fully explored in one sitting.
Fantastic game, truly something special.
One of the better time loop games I've played. I finished it in one session and it ended at about the perfect time to not overstay its welcome. As every other review seems to say, it's definitely best to go in as blind as you can and so this will be short. If the concept sounds interesting to you based on the store page I'd suggest giving it a shot, I had a lot of fun with it.
One must imagine Sisyphus happy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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| — | 0 | — | — | |
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| $1.5K | 29 | 45% | $3.99 | |
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|---|---|---|---|---|
| $6.2M | 12.4K | 85% | $14.99 | |
| $6.2M | 18.1K | 85% | $9.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.2M | 10.5K | 82% | $19.99 | |
| $6.2M | 7.4K | 75% | $29.99 | |
| $6.2M | 6.5K | 85% | $39.99 |