
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 27 → 7.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 96% | — | $6.2M |
| $29.99 | 5.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
2,000년 전으로 시간 여행을 떠나, 한 사람이라도 죄를 저지르면 모두가 황금 동상이 되어 죽는 저주에 걸린 고대 로마 도시의 미스테리를 해결하는 게임. 좋았던 점 - 맛있는 스토리 + 멀티 엔딩. 그리스 로마 신화를 알고 있다면 더 맛있어짐. - 게임에서 대화가 차지하는 부분이 정말 큰데, 그때마다 npc들의 반응이 달라지는 게 좋았음 - 공포 요소가 있는데 그렇게 공포스럽지가 않음. 갑툭튀 없음. - 타임 루프를 통해 퀘스트를 해결하는게 마음에 들었음. 어떤 물건이 필요하면 그냥 훔치고 타임루프한다던가 ㅋㅋ... 설정 상 주민들은 다 죽게되겠지만 그냥 무시하고 개쌍놈처럼 플레이하게 되는 나를 보며 자괴감에 빠지게 됨. - 모든 서브퀘스트들이 유기적으로 연결된 것이 좋았음. 아쉬운 점 - npc들이 주기적으로 위치를 바꾸기 때문에 스토리 진행을 시키려면 일단 npc부터 찾아야 함. 전체 맵이 좁긴해도 이 점이 몰입을 깨는 게 아쉬웠음. - 공포 요소가 있는 퀘스트를 스킵할 수 있다고 하긴 하던데, 보상이 너무 좋고 그 내용 자체가 메인 스토리에서 비중을 차지하다보니 필수적으로 해야 함. - 플탐이 5-7시간 정도인데 가격이 27000원임. 세일할 때 사야 돈값함. - 서브퀘들이 거의 대부분 연관되어 있기 때문에 중간에 건너뛴 게 있으면 다음 스토리로 진행을 못함. 근데 당장 깰 수 없는 서브퀘들도 일단 줘버린다는게 문제 ㅠ 어떻게 할지 몰라서 다른거 깨러 갔다가 갑자기 모든게 해결되어버리는 일이 허다했음. ------------------------------------ 원래 스카이림 모드에서 시작된 게임이라 개발 인력도 3명밖에 안되고 아쉬운 점도 있었지만 꽤나 수작이라고 생각함.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 623.75/day in the week to Jul 15 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 226ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While the game was quality -- I found the content of the game to be minimal. After a couple of hours I had explored the entire map and the rest of the game became a grind to check off and advance to the endings.
Me ha encantado. Me ha parecido muy interesante de principio a fin y una experiencia bastante diferente.
For its price, it's a solid indie game. I first heard about it a few years ago by watching a video from a Polish group with a YouTube channel dedicated to covering games. I finally decided to give it a try. As I didn't play the standalone mod version that ran on Skyrim, I cannot compare how much it improved from that with Skyrim's engine limitations. Hearing that it was a Skyrim mod, I was expecting it to be more combat-oriented, but I was pleasantly surprised that this wasn't the case. It's more of an adventure game with a lot of mysteries and investigations. The city seems huge at first but can seem small for some people judging by reviews. In my opinion, the size of the city is ideal; without a map, navigating through the city in the first few loops takes some getting used to. Finding all the NPCs with new objectives also takes some time. I reached the best ending after ~8 hours; it took me around 8 loops, while I triggered some of the loops very early to continue the objectives I was intrigued by. I could start 10 different objectives in one loop and progress many of them during a single loop because there are multiple ways to enter new areas and progress different objectives, and completing some of the objectives allows you to progress the others. The story has some plot twists, and combined with the time loop mechanic, they work really well. As for a game that's running on Unreal Engine 4, the graphics look okay. On my PC configuration with everything on Epic in 1440p, I was getting around ~200 FPS; however, the game has an issue with constant stutters - in my case, it got a lot better when I locked my FPS to ~140. I can't say that the NPCs or the soundtrack are very memorable, but the game overall is very enjoyable, and seeing how the devs managed to create a game from something that was a Skyrim mod, I'd say it's worth buying even without a discount - that is if you want to enjoy the story and you're not converting the price to the total playtime. It's only a shame that the devs went silent and haven't announced any new projects in a few years.
Epic
8.5/10 486模拟器 太好玩了,我很难想象当时的人们玩到它的会是怎样的心情,虽然这个游戏没有地图让我总是迷路,人物多名字长(其实角色都挺有个性的),但它的剧情和游戏的解谜都让我感到有趣且惊喜,真结局也很棒,很难想象这款游戏尽然是由老滚的mod衍生而来,顺便一提游戏有个选项提示说不喜欢恐怖与动作的玩家可以拒绝,但是秉承着不能少玩5块钱的意志我还是答应了,游玩途中我还在想说也不是那么恐怖,没曾想下一秒就给我来了个jump scare给我鼠标都吓飞了,但是总的来说是并不恐怖的(真的),,,
recomendado fuertemente
Different kind of game. Very interesting mystery type.
Phenomenal game. As long as you like a good story and mystery, go play it. Just don't look at any hints beforehand.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $6.2M | 14.9K | 94% | $19.99 |