
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 27 → 7.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 96% | — | $6.2M |
| $29.99 | 5.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me ha encantado!! me ha recordado a outer wilds, tanto la historia como los personajes estan MUY bien construidos. Ojalá lo hubiera jugado antes
Sumergirse en las profundidades de una antigua urbe romana oculta, donde sus habitantes viven bajo la constante amenaza de una misteriosa ley divina, resulta ser una de las experiencias narrativas más absorbentes que he disfrutado. La premisa es tan sencilla como aterradora, estableciendo que si una sola persona comete un pecado, todos mueren. Este concepto se convierte en el motor de una intriga apasionante donde el ensayo y error, impulsado por un bucle temporal muy bien justificado argumentalmente y que es la clave para descubrir la verdad. A nivel jugable, la propuesta brilla por su enfoque en la exploración, la deducción y los diálogos, dejando la acción en un plano puramente anecdótico. Cada habitante de esta ciudad subterránea tiene su propia rutina, sus secretos y sus motivaciones, convirtiendo a la pequeña sociedad en un rompecabezas gigante que el jugador debe armar pieza a pieza. La mecánica del bucle temporal se siente ágil y, lo más importante, respetuosa con el tiempo de quien sostiene el mando. No se trata de repetir tareas tediosas sin sentido una y otra vez, sino de utilizar el conocimiento adquirido en ciclos anteriores para abrir nuevas vías de investigación, atajar problemas o manipular situaciones a nuestro favor de forma muy ingeniosa. El guion es, sin lugar a dudas, el pilar fundamental que sostiene toda la estructura y la principal razón para perderse en sus callejones. Las conversaciones están plagadas de dilemas éticos y reflexiones filosóficas que obligan a cuestionar constantemente nuestra propia brújula moral, todo ello enmarcado en una sorprendentemente rigurosa investigación histórica sobre las costumbres y creencias de la época. Las decisiones que se toman tienen un peso real y tangible en el destino de los personajes, ramificándose de manera natural hasta desembocar en múltiples finales muy diferenciados. Descubrir la verdadera naturaleza del lugar y desenredar la compleja telaraña de intrigas políticas y personales produce una inmensa satisfacción intelectual al encajar las últimas piezas.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 623.75/day in the week to Jul 15 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 226ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good story based game with solid foundations. It's not the "blow you away with constant twists" kind, more like a slow burn, interacting with characters and their quests, as well as some exploration to steadily unravel the true ending. Good for a one-off experience. Played it on the deck without issues.
Крутая игра, есть вайбы Outer Wilds что только прибавляет баллов. Рекомендую и ждём новых проектов
I played the mod years ago, but this is the proper way one should experience this story. Very intriguing mysteries, a captivating narrative and interesting characters. A lot of good here, worth playing even if you know the old mod. Very much recommended.
Très sympa
A very well done time loop shenanigans game. There's a few spots where you can't skip dialog (nor animations) but you can mostly avoid these after you've seen them once unless you need to interact with that character again (which you'll probably have to). But given how much dialog you CAN skip it's not that big of a deal. Couple other minor complaints like not being able to rebind the weapon/flashlight bind, but its fine. Just a bit sensitive (ONE notch per selection!)
Sorry, just not a fan. The game has many bugs too and lag - not sure why!
这游戏属于瑕不掩瑜的多重回环事件RPG,每次轮回主角关于其他角色的记忆(体现在人物对话增加的选项)和身上带的物品都不会丢。 这游戏缺点有三个:1、部分物品轮回后取得逻辑有问题,比如如果不小心多拿一把木弓,那这玩意就终身携带并且成为物品选择干扰项。2、部分剧情推进后人物对话选项硬要等下个轮回才能触发,导致部分轮回触发节点有点硬。3、部分动作戏难度过高,某个地方爬藤堪比盲打。 优点就是,不管是对氛围塑造、环境光、建模、还是每个人物的反应,明显是经过多重打磨,意外死亡或者触发惩罚都不会很影响解密进程,玩家全程基本都是在看似紧张实际上没有时间和试错成本的环境里专心解密,可以说是此类游戏的小精品了。
recomendado fuertemente
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $6.2M | 14.9K | 94% | $19.99 |