
The Forgettable Dungeon is an ONLINE co-op top down action roguelike that takes place in a procedurally generated destructible voxel world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Very enjoyable game and a great start as an early access title. The mechanics, graphics and soundtrack are beautiful and I hope that in the future this would be the party game I would be playing as a couch co-op with my friends. That said, it still has a long way to go. I was hoping there would be some sort of public lobby to find groups but didn't see any sort of functionality like this, making online multiplayer very difficult to get into. Playing it alone was fun for a bit, messing with various enemies and seeing the quirky surprises hidden throughout the game. Unfortunately, since it seems like an arcade/party game, there is no save function and no overall progression system. This severely cripples it as a solo game and doing the same thing repetitively with nothing to show for it other than the monsters and dungeons you've encountered kind of holds it back. Some sort of career mode would be great. Also on the topic of progression, there is no leveling system, which again would make sense as a party/arcade game but also holds back some of it's potential. The board game Munchkin had a leveling system that plays a huge part in the game mechanics from equipment wield-ability to combat to even the win conditions for the game. I don't think it should be a win condition in this game, but implementing it for stats and equipment-wielding would be interesting-- maybe you could still kick up a hammer and swing with it but with reduced effect or a percent chance you'll fall flat on your face or accidentally hit yourself. Really enjoy the concept of the game and while it is really well polished, I just have a hard time seeing it as a game to play as anything other than couch coop and I'm not entirely sure how any friends I have over will react to it. For this reason, I can't really recommend the game in it's current form and will be returning it but I do encourage anyone who wants to give it a shot to do so and if they like it to support the game. Hopefully down the road I'll come back to find a more matured version of the game that I'd spend hundreds of hours playing with friends or by my lonesome.
Here's to a solid game that looks simple from the outside, but carries a surprising amount of depth. It's a secret to everyone, and i've barely found all the secrets myself! Dev is passionate about this project, and i'm more than happy to finally be able to put up a review. Solo is a good challenge, multiplay and split-screen options are a welcome addition that make things wild fun. Beat down skeletons with your friend's corpse, 11/10
Game has been in development since early 2016 as a kickstarter and hasn't had an update since Feb of 2020. Basically a dead game and I have no belief that this game will ever be finished. Dev always has some calamity strike that incapacitates him for months on end. Dude fleeced people for 17 grand on Kickstarter and hasn't given an update to this pile in 8 months.
So far, this is a fun and beautifully made game. You can tell that a lot of heart and soul went into making this. - The combat feels satisfying - The charming, simplistic art-style lets you customize most of the visual elements to your liking - And (most importantly) for an early-access game, this feels and looks very polished. As of right now, I definitely recommend it if you're looking for a simplistic dungeon crawler that you can play with friends. The customization and multiplayer alone makes it worthwhile for me.
the game, it is good.
simple roguelike game with a lot of secrets and a fun visual style. a typical run consists of an overworld and four dungeons, a bit like a zelda game. it may sound long for a game like this but you can save and exit after clearing a dungeon. id recommend you pick this up it should be some good fun for a while and the dev keeps adding more to it.
An awesome and fun indie game. It's especially fun playing with others online. I really would recommend this game for anyone who is a fan of fun but challenging games that are just as fun by yourself as they are with others. Definitely recommend playing with a controller!
This is a great game and it's just starting. If you're looking for a co-op adventure this is definitely a top recommendation, though that's not to say it can't be enjoyed alone. Everybody I've introduced through the split screen function loved it and went on to buy the game for themselves. The world is varied enough that no two runs ever feel too similar, and there's still secrets and entire dungeons I haven't been able to figure out even after 50 hours player. If you run into any issues, I would encourage you not to give up right away. The developer is engaging and passionate about his project, and very quick to fix any reported issues. It gives me great hope that this game will continue to thrive and only become an even more enjoyable experience.
I forgot I owned this. But that's alright as it seems the developer forgot he was working on it.
Great game, worth the purchase, fun co-op as well, and sweet voxel graphics/physics. Lots of easter eggs and plenty of notalgia.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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