
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive under the shadow of terrifying and gargantuan war machines locked in a never-ending conflict. Millions of deaths later the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
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About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a world choked by 40 years of industrial-scale violence between two military superpowers, unmerciful mass killing by AI automata, human-machine hybrids, and the bleak truth of human nature. There’s two sides to this war, and you’re not on either.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 312 reviews with recorded playtime.
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
雰囲気にひかれて購入 初期の仕様と操作感に萎えてしばらくやっていなかったが雰囲気は最高だったので久しぶりにやってみた。 比較的操作もしやすくなってきているし移動のモッサリ感もなくなってた。 初期よりはおすすめできる状態になった。 水が時間経過で減っていく糞仕様はなくなりました。 ただ最初に何すればいいかわかりにくいしトンネルなるマップがよくわからなくてずっと一本道だと思ってました。ケーブルで横道に行くとか知らない。相変わらず敵が強い上に群れてるのでチキンプレイ推奨でした。 とりあえず初期マップでレベルと操作に慣れていっていろいろ模索すればゲームの楽しさがわかってくるかも 相変わらず壁上っていたら急に前方にワープすることがあるが以前ほどではない ショットガンが強いのでそれをお守り代わりにごみ漁りしましょう 敵の索敵が視界より音重視っぽいので近くならしゃがんで遠くなら走って離れた方がよかった 慣れてきたら他マップへ行ってハチの巣になってきましょう。 インベントリをでかいのにしたら根こそぎアイテムをかっさらえるようになったので楽しくなってきました。 クエストは司令官が見つけられず永遠に探してます。
To start the atmosphere, the music, the world, the lore, and the character, creature/mech designs are all out of this world. Some in the sense of being amazing, and others actually feeling like they are actually not from this world, more like something out of a dystopian alien colony. Here is what happened within my first hour or so: Finished the Tutorial, finally reached the surface... Then there were helicopters firing above, a skirmish between two factions ahead of me. A dark lumbering mecha type monstrosity to my left. With zombie like robot runners to my right. I tried sneaking around, and had thought I had just dodged the runners by a slim margin. Only to turn slightly and see my view obscured by a tank's barrel. I died. Lost everything I had, and yet somehow want to do it all over again. This game is amazing so far. I do not have very many hours in it yet (Probably not even a full hour) but I was invited to, and played the pre-release beta. It was the game I was most excited to play in 2024. However during the beta I realized with even the lowest settings I could not play it. Lots of lag, freezing, falling through the map. From what I understand there is still some of that, but I have not run into any of that yet after purchase. I can keep everything on medium or higher, I get great frame rates, etc. I think they really worked on optimizing it, and now I can finally play my most anticipated release of the past few years. THANK YOU FUN DOG!!!!
아직은 불합리한 점이 여럿 있지만 인내하며 하다보면 괜찮은 작품 나올 거 같습니다
Спасибо разработчику что квесты в игре напроч не работают. Один и тот же квест пытаюсь сделать, но его просто напросто не защитывает. Выполняю все условия а результата в конце рейда 0. Спасибо наигрался.
I guess my experience is in line with most here; It needs far more work to get it enjoyable. But the outlines are very good. This could be a gem, I hope the devs don't **** it up. The atmosphere, the artwork, the horror, the sci fi. It all there. But for now, not yet fun to play. But I dare to fund the game and hope to see this one gets what it deserves. Maybe you should to.
The game runs pretty good on my laptop, and it looks absolutely amazing. it goes without saying the world is insatiably captivating with its lore, environmental storytelling, and satisfying yet challenging combat. Yes, the game is mostly intended to be played as a stealth extraction shooter, but sometimes stealth just isn't an option. Yes the sights can be better, and some guns may need some adjustments, but the feeling from getting spotted and fighting tooth and nail to barely come out on top against the inevitable is done right. I'm extremely excited to see the future of this game and i will continue to play till then!
美术杀疯了,扮演SCAV在战场当老鼠也是很不错的体验 关于游戏机制,建议各位花一点时间在N网下一些改善体验的mod,比如掉落物平衡、商人补货时间减短、升级藏身处所需物品数量&时间减少等 就能避免过于牢的数值辣!
Although some criticism of the game is accurate mostly due to it's early access state, The Forever Winter provides a unique and captivating experience. The art direction, music, and vibes excude atmosphere and the insane battles going on around you drive home the feeling of being an insignificant scav surviving in a much greater conflict, the forever war. If that sounds like something you could like, you'll no doubt love this game, it's become on of my favorites.
God it's hard... but satisfing. Main theme of past 6h? You go out on those first missions in the wild and they you need to ask yourself, is it worth it, should I pursue the mission or just loot something and GTFO...becouse surem, you can pull off mission but that tanks mechs and infantry closing in from wrong side will cut you out off your extraction point... Is it worth your time? I think so. I don't like extraction shooters but this game is challenging and genuinly fun to play. Works just fine on linux - bazzite distro.
Привет. В данный момент игра слишком сырая. 1) Застревание в текстурах. 2) Внезапные спавн врагов перед носом. 3) И странный баланс врагов. 4) И анимация когда в тебя попадают из тяжёлого орудия он падет плашмя встаю около 20 + - секунд за это время всю жопу нашпигуют от души ! 5) Поиск предметов это отдельный квест без гайдов или вики хер что нормально найдешь К примеру портативный генератор как я должен был узнать что его надо искать в городе ангелов в гражданском ящике но ящик выглядит как бочка 6) Нету разделения между нужными предметом и хламом который вообще не нужен кроме как продать ! Игре надо еще как минимум 4 года минимум ! То что мне понравилось ! 1) Интересный стиль. 2) Интересный мир. 3) Понравилось то что здесь ты не супер солдат или герой а просто местный мусорщик который просто выживает.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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