
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 25 → 25.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 32.6Kreviews | 85% | — | $35.8M |
| $59.99 | 19.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1733 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak soulslike.
如果他坚持首发400+的价格,这游戏我能给你挑出一堆毛病,包括到不限于严重的素材复用,小怪换皮就算了支线连地图都复用,武器种类有限,地图之间全靠黑屏传送,剧情老套,女卡赞完全没有配音连tm过场动画都直接没了,游戏内有时候莫名其妙的闪退,有时候又莫名其妙的处决不上 但是现在他130左右的价格,优秀的动作系统足够掩盖其他的问题,蘸豆爽😋
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #61, worst UA #89 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
| $35.99−40% |
| 1.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom
jogaço, mais terem feito eu matar minha namorada fez eu odiar esse jogo
Jogo divertido e desafiador, batalhas incríveis e marcantes. O único problema são as quests secundárias que parecem ser mais necessárias que as principais mas tirando isso recomendo.
Nioh-Sekiro like
This game is good but the level design is not upto the mark and too many spiders in the game. Boss fights are the only highlights but they have too much health in extreme difficulty. I like the art style of this game, it's really pretty but idk why even boss fights fells a drag. in side quest there are some repeated boss from main quest's boss which i feels really uninspiring because couldn't they just add more new bosses? and after a while every boss move kinda same way it's either parry or dodge bosses. Anyway it's fun for first couple of hours and i feel i done 50% of the game clear the first 2 region with all the side quests and the 3rd region's first boss. Story ain't great it's serviceable that's all. But don't expect a formsoftware games, buy games which is developed by formsoft only or lies of p. This game started strongly but it's falling apart now.
en underrated ana bossların hepsi kaliteli mini bosslar bazen tekrar etsede onlarıda beğendim zırh silah tasarımları baya iyi düşman çeşitliliği daha fazla istesemde o kadarda fena değil oynanışı oyunun en iyi tarafı sekiro parry sistemi ve skiller oyunu baya eğlenceli kılmış 8/10
It's a mixed review, more yellow than red but red nonetheless. I got it on sale, it's maybe worth the sale price but I won't pretend it's a great game. Story is the most generic thing possible: angry guy wants revenge, meets friends, bad things happen, gets angrier etc. Gameplay offers some great customisation and you can respec your skills, while attributes need an item which is rare but can be purchased. You will be doing this a lot though because whatever build you're working with, will likely need to be changed with almost every boss. There are 3 main weapons: dual wield axe and sword; greatsword; spear. They're all quite fun to play in their own way, until you meet a boss. I think these are consistently the worst bosses I've come across in any recent game. All the tropes are here. Totally obscured movements, attacks that track you so much they actually have gravity sometimes (I am not joking, I just fought one boss who constantly tracked me and my character would teleport towards her), and the worst one of all: constant, but delayed attacks. It is unbelievably egregious in this game. I don't understand how devs can justify this stuff anymore. Get creative with their move set. Don't make them stop half way through a swing in order to throw you off. I have visual information, I can see that the person is stopping their movements, I can see there is no reason for delaying. Don't try and convince me this guy struggles to raise a big sword when seconds ago he was throwing it around at light speed (actual light speed sometimes, blink and you'll miss it). So overall, don't bother. In my opinion, people are confusing good customisation with good combat. Exploration is very bare bones but it's fine. It's an okay game, but I don't think it's worth a lot of time or money.
Отличная! недооцененный соулс лайк.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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