
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 658 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Masterpiece
A real banger.
This is a souls game done right its not about how much life the enemy have or how broken the enemy is its about how much skill the player have. unlike dark soul or elder ring what have a simple attack light and heavy over and over agen and call it combo is just below my standard if you want a soul game with a massive fighting combo system not a simple same button smash over and over but a time combo with a complex system along with a dark soul no hold hands then this is the game for you. you will die over and over agen even when you master the combo system even when you master the enemy fighting style even when you know all of the enemy attack pattern if your timing suck you will die LOL this is truly how a soul like game should be made and play even a trash mob can kill you if you suck at the combo and timing system i recommend this game buy it at full price if you can to support the team that made this beautiful game if you cant then buy it on sale :)
These dudes gay as hell
Highly, highly, highly recommend this game. Well worth the buy. Bosses are definitely a great challenge and was so much fun to play even on new game +
Loved every second of this game! Sad to hear we won't being getting any future DLC :(
Khazan is a Dark Souls / Nioh rip-off and I bought it as such knowingly. There are souls and bonfires, respawning enemies and bosses, also poison swamps and tight ledges. It was nice to feel the familiar souls thrill again, at least through the initial levels… But then I realized Khazan probably has the most drab, uninspired, by the numbers world I’ve even experienced. I don’t say Khazan devs used AI but the game really feels like someone prompted “Ok Claude vibe-code me a fantasy game but don’t spend too much tokens” – so you trudge through the levels and there are caves, a dilapidated village, a temple, spider caves, a dilapidated town, another set of caves and so on, all in muted, washed-out colors, convoluted just for the sake of it, and populated with the same handful of enemies like soldiers, dogs, spiders and the dragon-kin. You fight these basic monsters with just three weapons; there is also a skill three with upgrades and combos but I played for 18 hours and killed half of the game’s bosses using just a spear and three buttons (light attack, dodge, parry) so that’s for the combat complexity. To add insult to injury, the game assets are reused from mission to mission and then recycled again for the side missions, so that all the (slight) variations on a theme become even more blatant. The story failed to engage me at all, NPCs are terrible, the anime art style that might be interesting for some only shows in cutscenes and adds no substance. Bosses are OK-ish I guess but that's a very little saving grace. Khazan is a hugely overrated pastiche of far superior titles and I wouldn’t recommend it even to the most die-hard uncritical fans of the genre.
First game to make parry feel good to use, the artstyle, combat, implementention of skilltrees and the such all feel so perfectly intuitive and high quality its astonishing. Do mind there is the cucked denuvo protection that should be illegal. Use great sword.
Çok bayat, oyunun başında neysem sonunda oyum amk kestiğim şeyler bile aynı az emek vereydiniz bari
10/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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