
Travel by train through a dying world. Look after your passengers, keep your train operational, and make sure you can always reach the next station. Make your way through swarms of infected at each station. Explore mysterious and abandoned stations looking for supplies and survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1/day in the week after.
About

Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 9.5Kreviews | 87% | — | $760K |
| $14.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its fun and its only helped by its brevity, its a great game and its really fun but with something like being able to upgrade your train I cannot imagine getting more mileage out of this game.
absolutely love this game, its cozy and engaging i just wish the story was a little more clear id love more lore
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, French, Simplified Chinese
| $14.99 |
| 878ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Почему ачивки не выполняются?!!!!
挺好玩的,就是到最后都没看见女儿,不喜欢结局。其他都挺好。
The game alternates levels between exploring the world and running the train. During the train segments, you complete mini-games to keep the train going, are able to craft, and have to care to the needs of whatever survivors you pick up. The survivors will all talk to each other and to you, which is a nice way to learn more about the world. That said, you're unlikely to hear all they have to say; because of the speed at which their hunger and health meters drain, along with juggling the train itself, you're not going to pay much attention, and you'll probably leave the train as soon as able so as to prevent their meters from getting lower than necessary. The exploration segments are enjoyable. There's lots of notes to read and worldbuilding to discover, and the combat-when not cheesed-is a good challenge that forces you to conserve bullets without making the game hopelessly difficult. That said, and as implied in my little aside, it's very cheeseable. Melee is very powerful, and if you get to where an enemy can't hit you back, then you can just hit the attack button a few times and take out entire hordes of baddies. Overall though, it's a fun little game. I liked it and I liked the story. It leaves you with a lot of questions, but the mystery is fun to me. It ends before it can get repetitive.
Es un juego buenisimo, me lo dieron como regalo y no esperaba mucho pero, es buenisimo apesar de que es 2D y algunos pensaran que seguro es aburrido, la jugabilidad es muy entretenida y la historia es muy buena a pesar de que nos dejan con mas dudas que respuestas, en algun momento pienso comprarme el dlc que dicen es igual de bueno, el juego ya tiene sus años desde que salio pero espero saquen una 2da parte. Actualizacion: Me termine el dlc y es bueno aunque al inicio parece una historia aparte del juego principal, creanme que al final se conecta de una forma muy buena y explica un poco el final del juego principal
Сижу отхожу после прохождения.
История 10/10
Finished it in 5h, good game, good atmosphere, good Strugatsky references. It is a short, good indie experience, good value for a low price. Also I like trains. I can recommend this. The game allows you to skip all the text-based lore and you dont have to pay attention to the banter on the train so if it is too much to read for you, you can just focus on the environment and the gameplay, which is what I did, and I appreciate that it doesnt force the text down your throat.
特别棒的作品,结尾枪响了简直是神来之笔,特别有感觉
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $760K | 1.5K | 90% | $19.99 | |
| $759.9K | 1K | 77% | $18.99 | |
| $760K | 4K | 88% | $7.99 | |
| $759.5K | 1K | 62% | $19.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $759.2K | 2.1K | 91% | $17.99 |
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|---|---|---|---|---|
| — | 197 | 76% | $2.99 | |
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| — | 0 | — | — | |
| $516.6K | 1.3K | 85% | $9.99 | |
| $63.3K | 1.7K | 72% | $1.79 |