
The Exit of Nightmare is a psychological horror game with collection and puzzle elements. You're trapped in nightmare world and your goal is to find your way back to reality.
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About
You wake up in a strange building and you're not supposed to be here. There were no doors and windows in the building, and only one elevator leading to an unknown floor. Each of floor offers a unique environment and puzzle to discover.
Floor 0: Lobby without exit, it seems that you should find an exit to escape from here.
Floor 1: Unsettling valley, a peaceful looking valley has some strange houses that don't look like they will attack you.
Floor 2: Chinese Horror Apartment, anomalies to the left, no anomalies to the right. The exit from the loop is on level 8.
Floor 3: Late night street, the disturbing sounds and the feeling of being watched at all times will keep you on your toes.
Floor 4: Liminal space, It gives you a marvelous liminal space experience.
Floor 5: Backroom, be careful not to be seen by the monster.
Floor 6: Spaces twist pool, you're trapped in a spaces twist pool. Observe the environment carefully to escape from loop.
Floor 7: Hotel of Doom, uncover the secrets of this insidious place and find your way to next floor.
Floor 8: Labyrinthine hallyway, dim lighting, strange objects in passages, sudden scares, it recreating the horrific scares of a nightmare experience.
Floor 9: No Man's Town, you've woken up, but where are all the people in the city?
There are three endings in the game, I hope you enjoy playing it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
第四关上了个梯子 在楼上卡着下不来了。。退出去还没有存档只能从第一层开始玩??
Visiting stages with an elevator and solving short challenges is decent but it’s just one of many similar titles. This is a collection of nine surreal or liminal environments. You’ll find familiar settings like the iconic pool rooms and backrooms, alongside new, lesser-seen space. The entire experience is seamlessly connected by an elevator, which serves as your passage from one stage to the next. At its core, the game revolves around item search. Your primary task is to locate voodoo dolls scattered throughout each level. There are no waypoints and no glowing indicators. The environments aren’t overwhelmingly large, but the lack of visual clues means missing key items is a real possibility. This isn’t a major issue in smaller, more contained areas, but in open spaces, it can lead to frustrating backtracking. One of the more pressing concerns comes from secondary but vital tools like the flashlight or axe. These aren’t always immediately obvious, which can make certain levels unnecessarily difficult. Take, for example, a dimly lit street where a flashlight would have been useful—I only discovered it near the elevator after I had already fumbled my way through. Compounding the issue, all light sources are limited, a design choice that, while common in horror games, feels more like an artificial obstacle left by pre-made assets. Beyond exploration, some levels introduce anomalies. Initially, these seem tricky to identify, but once you understand that these stages always contain an anomaly, they become fairly easy to navigate. And then there are monsters. Some stages introduce threats that will hunt you down, and should you fall victim, you’ll have to restart the floor. Thankfully, these segments are short. One fun feature is that stages can be re-visited by using the elevator. This plays a crucial role in uncovering the game’s two secret endings, one of which is a first-person shooter where you have to survive for 10 minutes. The quality of the stages is a bit of a mixed bag. Ironically, the final two levels stand out as both the best and the worst of the bunch. The highlight is a cleverly designed hallway of doors, each leading to a small puzzle. On the other hand, the low point is a tedious corridor where all you do is walk forward for several minutes and ignore events happening around you.
有中文 有成就
This game has some nice creepy atmospheres, but not really much beyond that. The levels are very short and not very fun to play, so I can't really justify spending any money on this unfortunately.
🧠💀 “Welcome to The Exit of Nightmare, where sleep is overrated, puzzles mess with your head, and the only way out is through pure psychological torment. Trapped in a nightmare world, you're solving puzzles while hoping nothing's lurking behind you… but let’s be real, something definitely is. Every step feels like your brain’s playing tricks on you—and it probably is. 😱 ⭐ 5/5 — Highly recommend if you love creepy vibes, puzzles, and questioning if you're still awake or already trapped in the game. 🔥 👉 Check it out here: https://youtu.be/ZvsoKQkwOfQ
没什么剧情 好多小游戏缝到一起 并不好玩
Goos Day Mate!!!! 나름 갓겜이였다. 키카드 찾는거 겁나 힘듬 ㅎㅎㅎ 굿럭 정말 알고 싶으면 스크롤 아래로 이것땜에 접을 수도 다른건 잼났음 ㅋ . . . . . . . . . . . . . . . . . . . . . . 7층 복도 형광등쪽보면 검정색 물체있음 딱 키카드 모양 ㅋ
재미는 있으나 각 층마다 개연성이 1도 없다. 그냥 여러 개의 미니게임을 하는 느낌. 그리고 게임이 전반적으로 불친절하다. '개발자가 숨겨 놓은 아이템 찾기! 그런데 공포게임이니 무서운 요소도 좀 넣을까?' 아무리 생각해도 7층은 좀 심하다.. ================ 6층 업데이트 됐다 해서 다시 해봄. 이상 현상 찾는 거에서 인형 찾는 거로 바뀜. 그런데 커다란 거미 새끼가 쫓아옴. 보통 거미가 아니다. 벽이고 천장이고 다 기어다녀서 개무섭다 진짜. 천장에 있다가 주인공 보이면 그대로 떨어져서 까꿍해준다. 게다가 거미 다리에다 열쇠를 처 걸어놨다. 개발자가 변태인게 분명함. 여전히 불친절 한건 똑같다. 결국 인형 하나 못찾고 종료함. 업뎃 전에 있던 이상 현상들 별 의미도 없는거 같은데 그대로 다 집어 넣어 놓음.
Классная игра! Есть ряд недостатков, но несмотря ни на что, почему-то хочется пройти дальше. Несколько раз люто застревали из-за кривой физики и управления, а так же из-за пиксельхантинга. Иногда просто жутко тупили, например не могли найти [spoiler] топор или ключ на ноге у паука, или куклу в лифте [/spoiler] . Но когда получалось, ловили смех и фейспалм. На данный момент осталось пройти два уровня. Постараюсь разблокировать все ачивки, надеюсь, получить все концовки будет несложно. На удивление, второй уровень с аномалиями прошла с первого раза, хотя в отзывах жаловались в основном на него. Зато уровень с пауком и синими сейфами заставили повякать. Хочу отметить уровень с отелем, пока что самый целостный, как отдельная квест-игра. Минусы игры: [list] [*]Большинство головоломок сводится к пиксель-хантингу [*]Кривое управление [*]Неявные маркеры взаимодействия - иногда ты видишь то, что хочешь взять, но игра просто не делает этого. Надо слишком точно позиционировать. Особенно смешно, когда ты перед собой видишь огромную утку, но никак не можешь её взять, так как игра хочет, чтобы ты навел курсор в конкретное место [*]Средненькая графика, если её улучшить игра сильно выиграет (где фильтр плёнки?) [*]Пространства пустоваты, хочется больше деталей. [/list] Плюсы игры: [list] [*]Неплохой саунд-дизайн, атмосфера передается. Звуков ровно столько, сколько нужно [*]Интересные квесты, особенно на уровне с отелем [*]Жуткая атмосфера одиночества, но под пристальным взглядом НЕЧТО [*]Поддержка управления с геймпада [*]Реально интересно, цепляет! Мы всем чатиком пытались найти какую-то фигнюшку и не падали духом, даже если уже надоело в сотый раз пробегать одни и те же места [*]Игру можно начать с любого пройденного уровня. Сохранений нет, но прогресс при выходе сохраняется - выбираете этаж. [/list] Для фанатов Бэкрумсов и легких хорроров без лютых скримеров в лицо рекомендую. Игра вызывает с налётом олдскула - кажется, что играешь в игру, вышедшую давно. Посмотреть прохождение https://youtu.be/5KoSs4Eymng
一款关卡制的心理恐怖游戏。玩家身处一座神秘的电梯中,每一层停靠后的出口可以说是完全风马牛不相及的世界。一会是山谷、一会是公寓,然后又突然跳转到伸手不见五指的街道中。虽然没有什么文本量,但是汉化的还意外的认真,场景中的文字都有相应的处理。不过游戏整体上还是抽象了些,遇到谜题时基本上靠意会,需要对准制作者的脑电波,否则会陷入困境甚至暴毙。喜欢此类神秘主义色彩游戏的可以试试。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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