
The Excavation of Hob's Barrow is a folk horror narrative-driven adventure. Explore the isolated moors of rural Victorian England as you uncover the mysteries of Hob's Barrow. The answers lie in the soil...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.11/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Antiquarian Thomasina Bateman is writing a book on the barrows of England, documenting the treasures she finds buried within. When an intriguing letter summons her to the small village of Bewlay, tucked away in the remote countryside, she sets off by train with her assistant a day behind.
Upon her arrival, however, the mysterious man who summoned her is nowhere to be found. Her assistant never arrives. A stubborn landowner refuses access to the barrow, and the locals are wary of this woman who is traveling alone and (gasp!) wears trousers.
The excavation of Hob’s Barrow is off to a rocky start. And then Thomasina starts having strange dreams…

A dark, complex and evolving storyline featuring interwoven elements from real English folklore.
Traditional point and click adventure game puzzles and interactions, with an easy modern interface.
A cast of intriguing characters, from suspicious villagers to sickly vicars to lordly landowners, all with their own unique stories and motives.
A distinct folk horror tone and grounding.
Evocative pixel-art graphics, featuring cut-scenes and engaging animations.
A suitably atmospheric original soundtrack from The Machine. The Demon. - one half of the duo behind the award-winning "Football Game" soundtrack.
Fiends in the furrows, the smell of damp soil, and a cat or two.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.3Kreviews | 92% | — | $658.6K |
| $6.75−55% | 227ratings | 88% | #199 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thoroughly enjoyed this game! First and foremost I loved the atmospheric, drizzly moors and quirky small town interactions. As someone who loves folk-horror & archaeology & cozy puzzle gaming it was fully immersive. Liked the soundtrack and pixel art, it reminds me of adventure games from the 90s. Story was unique too, although puzzles can be simplistic in parts. Recommend!
⛏️ The Excavation of Hob's Barrow — ReviewRecomendado ✅ Se você gosta de point-and-click, para tudo e lê essa review.Hob's Barrow é daqueles jogos que acerta no que importa: a história é a estrela. Não tem complicação desnecessária, não tem mecânica inflada — é clique, explore, absorva. E funciona absurdamente bem. 🔹 O que acerta demais Storytelling que te engole vivo. A narrativa te prende desde os primeiros minutos. Você começa "só vou jogar mais 10 minutos" e quando vê já é madrugada. Atmosfera britânica impecável. Os sotaques, as referências, o cenário — tudo constrói um universo tão específico e tão bem executado que você sente estar numa vila inglesa isolada com segredos enterrados (literalmente). Puzzles com curva de dificuldade na medida. Nada que faça você consultar um guia, nada tão óbvio que seja insulto à sua inteligência. O jogo te dá pistas suficientes pra avançar e ainda assim te faz pensar. Personagens memoráveis. Cada NPC tem personalidade, vai fundo no diálogo e te faz querer conversar com todo mundo. São eles que dão alma à história. Som ambiente caprichado. Os ruídos de fundo, o vento, a atmosfera sonora — criam uma tensão que você nem percebe que está lá até parar e notar como está tenso. Mecânica enxuta no ponto certo. Clicar nos objetos importantes mantém o foco na narrativa. Como dev de jogos, reconheço isso como uma decisão de design acertada: quando a história é o seu maior trunfo, não atrapalhe com mecânica desnecessária. 🔹 O que atrapalha (pouco, mas atrapalha) Personagem "teleporta" ao andar. Provavelmente uma escolha pra acelerar deslocamento na cena, mas quebra a imersão em alguns momentos. Dava pra ter polido melhor. Segundo dia cai de rendimento. As interações com outros personagens diminuem bastante lá pelo final do dia 2 e isso sente — o jogo perde um pouco do ritmo quando te deixa mais sozinho. Foi o único momento em que achei meio arrastado. Trilha sonora irregular. Algumas composições são ótimas, outras passam batido ou até destoam. O som ambiente é muito bom, mas a trilha musical em si não é necessariamente um ponto forte do jogo. Andar pelos cenários é ótimo... quando tem com o que interagir. Quando não tem, vira caminhada vazia. O mapa ajuda, mas a exploração a pé poderia ser mais recompensadora. 🔹 VereditoHob's Barrow não é perfeito, mas sabe exatamente o que quer ser. É um point-and-click que confia na própria história e isso é raro hoje em dia. Os problemas existem, mas são pequenos perto do que o jogo entrega.Se você curte narrativa forte, atmosfera densa e não tem preconceito com point-and-click clássico — joga. Vale cada hora. Nota final: 8/10 ------ If you like point-and-click games, stop everything and read this review.Hob's Barrow is one of those games that gets right what matters: the story is the star. No unnecessary complications, no bloated mechanics — click, explore, absorb. And it works absurdly well. 🔹 What it nails Storytelling that swallows you whole. The narrative hooks you from the first few minutes. You start with "just 10 more minutes" and suddenly it's the crack of dawn. Impeccable British atmosphere. The accents, the references, the setting — everything builds a universe so specific and so well-crafted that you feel like you're standing in an isolated English village with secrets buried underground (literally). Puzzles with the right difficulty curve. Nothing that makes you reach for a walkthrough, nothing so obvious it insults your intelligence. The game gives you enough clues to progress while still making you think. Memorable characters. Every NPC has personality, goes deep in dialogue, and makes you want to talk to everyone. They're the ones who give soul to the story. Well-crafted ambient sound. Background noises, the wind, the sonic atmosphere — they build a tension you don't even notice is there until you stop and realize how on edge you are. Mechanics trimmed to just the right point. Clicking on important objects keeps the focus on the narrative. As a game dev, I recognize this as a sound design decision: when your story is your greatest asset, don't get in the way with unnecessary mechanics. 🔹 What gets in the way (not much, but it does) Character "teleports" when walking. Probably a choice to speed up scene traversal, but it breaks immersion at times. Could have been polished better. Day two drops in momentum. Interactions with other characters drop significantly toward the end of day 2, and it shows — the game loses some pace when it leaves you more on your own. The only stretch where I found it dragging. Inconsistent soundtrack. Some compositions are great, others just pass by or even feel out of place. The ambient sound is very good, but the musical score itself isn't necessarily a strong point of the game. Walking through environments is great... when there's something to interact with. When there isn't, it becomes empty traversal. The map helps, but on-foot exploration could be more rewarding. 🔹 VerdictHob's Barrow isn't perfect, but it knows exactly what it wants to be. It's a point-and-click that trusts its own story, and that's rare nowadays. The problems exist, but they're small compared to what the game delivers.If you enjoy strong narratives, dense atmosphere, and have no prejudice against classic point-and-click — play it. Worth every hour. Final score: 8/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 209 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game!
Good story with a twist into horror.
[i]The Excavation of Hob's Barrow[/i] is a charming little point-and-click. It's got some spooky vibes, some nice pixel art, and the story/mystery is pretty interesting and kept me pushing forward. The voice acting is great as well, and each character's performance is memorable and fitting for their dialogue. If you just want a quick little adventure game to play that's not going to bust your balls, this one's pretty good. With that being said, the actual writing leaves a lot to be desired. Not the character writing necessarily, much of the dialogue and characters are enjoyable enough on some level. I can recall nearly every character in the game, which says a lot, and I usually ended up exhausting every dialogue option just because I was invested. No, the issue with the game's writing lies with the protagonist. Archaeologist Thomasina Bateman is off to the small, rural village of Bewlay to dig up Hob's Barrow, a burial site situated on the outskirts of this little town - and she is maybe one of the dumbest, most gullible, and overwhelmingly stubborn characters I've ever had the (dis?)pleasure of dealing with in one of these. Like just, wow. She isn't annoying really, or particularly unpleasant, but she ignores basically every red flag that pops up over the entire adventure, and remains completely skeptical of the supernatural long after even the most staunch skeptic would've ♥♥♥♥ their pants and converted to the nearest mainstream religion. It makes you want to grab her by the shoulders and shake her like a dog, it's more frustrating than anything - but I guess we'd have no game if she wasn't like this. In the end, I didn't feel bad for any misfortune that befell her, because she deserved basically all of it by virtue of her thick skull. The puzzles here too are really easy. Not by the standard of adventure games, but like in general. You're not going to get stuck, but outside of maybe one (which isn't difficult either but is predicated on you knowing things about horses and what they like), you're also pretty much never going to feel confused or challenged either. Not necessarily a bad thing, but not great either. A lot of it is just common sense. The back chunk of the game is significantly better in this regard though - still easy, but better. At that point the game at least puts in the bare minimum effort to make you think at least a little bit. But yeah, complaints aside I liked the atmosphere, plot, and characters in this one. Thomasina being a moron doesn't really detract from that. I would still recommend the game, but I got it for half off and that's probably the price I would pay going forward. It shines where it shines, but it's far from perfect.
Without dropping spoilers, I found this one quite different to the point-and-click games I'm used too. Really good game.
Very spooky, very cool adventure game. One of my favourites.
Excellent story adventure. Simple mechanics but good puzzles. Not stupid hard puzzles but rewarding when you figure them out. The story is well written and is presented well. Highly recommend!!
it rocked
Charming
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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