
Craft, Steal, Brawl and Escape! It’s time to bust out of the toughest prisons in the world as you return to the life of an inmate in The Escapists 2, now with multiplayer! Have you got what it takes to escape?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Risk it all to breakout from the toughest prisons in the world. Explore the biggest prisons yet, with multiple floors, roofs, vents and underground tunnels.
You’ll have to live by the prison rules, attending roll call, doing prison jobs and following strict routines; all the while secretly engineering your bid for freedom!
Your prison escape antics will take you from the frosty Fort Tundra, a train hurtling through the desert, and even to the final frontier!
Unite with up to 3 friends to create the ultimate escape crew and engineer the wildest escapes yet! Jump online or gather round on a couch to prepare for your sneaky adventures. By working together you’ll be able to create even more elaborate and daring plans.
Feeling competitive? Dive into the versus mode and show that you’ve got the skills to break out of any prison faster than your friends can. If all else fails, settle your rivalry in the court yard with a prison punch up!
It’s time to make your prisoner truly yours. Choose from a massive array of customisations to make your character unique to you. It’s important to look stylish whilst you mastermind your escape.
Being in prison forces you to be creative and work with the limited tools at your disposal. You’ll have to combine everyday objects like soap and socks to craft new weapons and tools to help you achieve your goal. Steal forks from the cafeteria to chip a tunnel in your room, and craft a poster from magazines and duct tape to hide the evidence. You’ll soon learn that duct tape solves (almost) everything!
The Escapists 2 introduces a brand new combat system to make every prison brawl more exciting and interactive. You’ll have to block and tie together chains of attacks whilst strafing around your locked on targets to gain the upper hand in combat. Make sure your visit the gym first to build up those muscles!
As the prisons get tougher you’re going to have to get more creative with your escape plans. There’s a ton of options to tackle almost any prison escape.
With the Prison Map Editor, it’s your turn to construct a prison worthy of housing the toughest inmates! It includes all the rooms, fences and guard dogs you need to build a prison that’s as hard as your imagination makes it – no duct-tape required.
You can pick up those prison blueprints and start crafting your own creations through the Custom Prisons option on the main menu, and when you’re ready you can show the world by sharing them through Steam Workshop where you can download subscribe to fellow architects’ lock-ups – all custom maps can be played either solo or in both local and online multiplayer!
11 Prisons
Up to 4 player co-operative and versus multiplayer
Drop-in/ Drop-out Online/Splitscreen multiplayer
Over 300 customisations
Multi-storey Prisons

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 26.4Kreviews | 91% | — | $3.5M |
| $4.99−75% | 6.4Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看个人喜好吧个人不推荐入手,玩这游戏的多半是补童年或找不到我的世界那个监狱模组来的,刚玩感觉有点兴奋,打一会就发现无聊了而且这游戏土豆服务器避雷
A really good game with a lot of thing to do (and a lot of multiplayer bugs)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 23.9K | 98% | $9.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 8.1K | 89% | $19.99 | |
| $3.5M | 4.6K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 68% | $4.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $1.3M | 16.2K | 90% | $2.49 | |
| $334.9K | 9K | 86% | $1.79 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $398.3K | 1.1K | 64% | $7.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian
| $4.99−75% |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я сбегу из тюрьмы и буду ждать своего друга негра на берегу моря, вдыхая свободный воздух омерики
Норм игра. Потянет даже старый ноут со встройкой это я вам гарантирую. С кентами поугорать самое то.
As someone who's played the console version for probably at least 100 hours total over the years and watched other people play it. I can say that it's worth buying again. Mainly for custom prisons. But if you're buying this for the first time just know this game has everything you want in a prison sim.
hi
THE IRS CAN'T KEEP ME HERE!!!!
is hard and makes you use your brain in order to actually escape, and is really fun game to play with my girlfriend:)
这是我小时候的梦想,记得小时候天天蹲在电视前面看实况,拿手机下盗版但是盗版游戏有问题从来没有成功通关,现在也算是终于圆梦了,玩法稍微有一点点点点的单一,但我还是很喜欢
100% worth the money if you get it on sale. If you can get friends to play it, its 10/10 if not 8.5/10 for grinding achievements
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.