
Enter the world of alchemy in the daily adventures of the money-hungry but good intentioned Misty, the arrogant adventure-seeking Gladys, and the explosive "expert" Winifred.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Simplified Chinese
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Although I consider myself a sucker for visual novels, I don’t mind when developers try new things with the genre. With this in mind, I found myself drawn to [url=https://noisypixel.net/the-emerald-review-pc/]The Emerald Tablet[/url], which is a crafting based RPG visual novel hybrid that borrows elements from the popular Atelier series. Although the game focuses heavily on its story elements and characters, the mix of RPG systems included in the game makes it a bit more accessible to newcomers of the genre. Luckily for me, there’s an added dose of comedic themes that left me eager to spend more time with these characters. https://youtu.be/JTL0bd3pbuM The Emerald Tablet introduces Misty, a girl who happens to have a dream to become an alchemist. Sadly, the academy she applied to raised the fees to an incredibly high amount that she couldn’t afford. In hopes of gaining the funds needed, she turns to her friend Gladys who happens to be reasonably wealthy. With Gladys in the picture, we are introduced to her mysterious maid Winnie who has a fascination with bombs. However, Misty has a bit more to worry about as she is tasked with reaching a high enough reputation, which requires her to craft items. On top of that, if she doesn’t manage to pay back her debt before graduating, she will need to work as Glady’s maid. The Emerald Tablet features some comedic elements in its story delivery mixed with light-hearted bits of character development. Each day, the story finds Misty interacting with her friends as they get into rather silly situations. I ended up looking forward to these moments since Misty and her friends are pretty hilarious, and I enjoyed learning more about them. That said, the story doesn’t really introduce anything too groundbreaking in the narrative department and keeps its light-hearted tone throughout the entire adventure. The Emerald Tablet focuses heavily on its crafting systems. You begin by crafting in Misty’s Workshop with the items you’ve bought or collected. Each item varies in stats as you combine them to create new items. While crafting, you can create items that you’ve learned throughout the adventure, but there’s also a menu that allows you to craft entirely new ones. The gameplay features here are what I found to be the most entertaining aspect. During gameplay, you have access to a menu-based map that allows you to select your next destination. Figuring out how to progress the narrative is neatly organized, so it’s tough to get lost. Since earning money is the main point of the game, these jobs are essential to get out of debt. The quests range from simple tasks like donating and delivering certain items to quests with a bit more thought put behind them, such as crafting a specific item for someone. Throughout the game, you’ll complete many quests, which made it tedious to have to go to the quest board to accept each reward. Some quests also have you battle by visiting dungeons, which can also be used to collect items. Quests and exploration come with a time limit, in which the game features three different difficulties settings. Through battles, characters can unlock new skills and become stronger by using Talent Points. I enjoyed how many abilities each character could learn and how they each filled an essential role in my party. If a character dies during a fight, they get resurrected after defeating the current enemy so you can continue your adventure. It’s also possible to return home at any time, but the player will be transported back as soon as the time limit is up. I appreciated the various illustrations given to the characters, including the dungeon crawling chibi designs. It was tough for me to fight some of the enemies because they were just too darn cute. The game does a great job of showing the emotions of the characters through their illustrations, which was nice considering there isn’t any voiced audio in the game. I also enjoyed the game’s backgrounds and locations. The Emerald Tablet is a lovely and light-hearted JRPG that I had a good amount of fun playing. The characters are lively, cute, and quirky, which was well represented in their dialogue. The game loop revolves around selecting quests, traveling through dungeons, and crafting items with the hope of one day getting out of debt. The theme of debt isn’t powerful enough to make for a deep narrative adventure, but seeing Misty follow her dream is a sufficient reason to see the quest through until the end. The crafting system ends up becoming the most significant appeal of this adventure in the later hours, which worked out fine for me. If you’re a fan of the Atelier series and you’re looking for a unique take on the alchemy genre, then this could very well appeal to you. [code]Feel free to follow my [url=https://store.steampowered.com/curator/34470115/]Curator Page[/url] or visit https://noisypixel.net/ for more Reviews!
the Good - Relaxing visual novel like dialog - I really like the navigation menu - Since it is inspired from the Atelier games, the alchemy system is pretty good, I really like the fact that I can do the mixing with multiple chibi characters, and each one has its own specialities - I like the protagonist x) she is really fun to read, overall he cast is neat - the story is progressing nicely - I like the art, is nice and cute X) The Okey - the worshop music is okey, not bad but certainly not the best - the music in general is okey The bad - The combat system and by extend the gathering system, the combat is not good xD the skills and ideas are nice, i really like them as concept in general but fighting feels not so great. I know the developers didnt go for a classic turn base combat so they can go for sth different to the classic Atelier system buuuut it needs some polish Overall Pretty nice game for relaxing with cute girls, fun story, good character design (imo) and a really Atelier-inspired mixing system, with okey sound track but with some problems in the combat and gathering system I'd recommend this game to anyone that likes the Atelier series and/or that wants to chill As a side note, I can see the developers did a big effort in a lot of aspects which is sth I appreciate and some other that arent as good but the overall exp is nice!
中期开始逐渐就打怪打不过,练级练不动,主线也是完全没进展,酒馆食物也不刷新,真都不知道自己在玩啥。 ーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーーー 2.23追加 发售2个多月,0内容更新+0讨论度,就连想找个材料地点或是练级攻略什么的都找不到,没入手的建议直接跳过
[url=https://www.youtube.com/watch?v=zD-sdkCANnM&list=PL8bYZ_8Q0579ECa1C6rXnmZyPgxpXZIa1]Playlist[/url] どこまで録画するかは未定 [h1]ストーリー[/h1] 学費として15万Gも要求され友人からお金を借りて入金した。 これでミスティは何とか入学できたが大学から課題を与えられた。 [b]3年の間に40,000の十分な名声を稼ぎダークストーンを作る事。 また、友人に150,000Gを返済する必要がある。[/b] 返済ができなければ友人の個人的なメイドとなり錬金術師にはなれなくなる。 [b]金は命より重い[/b] [h1]システム[/h1] 難易度はオプションを開くことでいつでも変更可能 [list] [*]街の移動 [b]移動は日数を消費しない[/b] カラーリングされている場所がイベントの発生場所 このシステムはリディー&スールのアトリエと同じ [*]素材集めと戦闘=採取 [b]日数を消費する[/b] 戦闘と素材採取はベルトスクロールアクションだが、強制スクロールではない 各キャラクターは4つのスキルがある。 https://steamcommunity.com/sharedfiles/filedetails/?id=1993249923 ボタンを押すとスキル発動 攻撃系スキルでオブジェクトを破壊したり敵を倒すと素材をドロップする これに触れることでアイテムを拾うことができる またNPCは自動で拾ってくれる [*]採取地について Gateから採取地に出発することができる 退治依頼については専門のアイコンがある(一番上) それ以外はフリーの採取となるためスライムを倒してもスライム退治は達成されない こちらは素材の獲得用と思われる いずれも日数を消化する。 [b]制限時間がある[/b] [*]錬金術工房(アトリエ) [list] [*]調合 [b]調合では時間経過がない[/b] [i]Standard Mixing[/i] 完成品から材料を選ぶ、いわゆるガイド付きの調合 [b]固定調合品 ← 固定材料 + 固定材料[/b] [i]Free Mixing[/i] 材料も結果も未知の状態で、Mixer(調合者)を指定する Mixerによって結果が変化する [b]材料A + 材料B + 材料C + 材料D → ?[/b] 存在しないレシピの場合は廃棄物ができます 廃棄物の使い道は不明です 賢者の石もその内作れるのかな?アッチは灰だけど レシピを発想する調合モード プレイヤーが作りたいアイテムの材料から想像してレシピを創造するモード ソフィー先生がレシピを発想する過程をプレイヤー実体験できます 最大4種類の素材からの手探り調合 初期3人が武器のInjectionにすべてGunpowderを必要とするため、Gunpowderのレシピを突き止めないと武器の強化が一切できない [b]なおレシピはノーヒント[/b] 本当に手探りでレシピを探すことに このモードで敷居をかなり上げています 開発者は知っているが、プレイヤーは何も知らないんだ! というのを思い知る [h1]このモードのためにアトリエ経験者以外にはお薦めしません[/h1] 会話からMixerはWinnieだというのは分かる ヒントはそれだけです チーズケーキもこのモード専用 Cheese Cake Flour,Egg,Sugar,Cheese チョコレートケーキはCheeseをChocolateに変えるのかな? [b]レシピの話を聞いたらSSを撮ってお気に入りにしておくこと 一度作成したレシピが登録されない 偶然発見したレシピはロードしてメモを取らないといけない その内一つに適切なAlchemy Toolを混ぜることで完成品の品質が上昇し、高品質の調合はより高い名声を得ることができる。 枠が4つなのでチーズケーキのように材料を4つ必要な物には適用できない。 [/b] [*]Rest 時間経過:1~5日 [/list] [*]Academy イベントあり [*]広場 イベントあり [*]Church 初期装備などを販売している [*]Merchant Guild 商品の販売 品揃えが豊富 [*]酒場 依頼を受けられるのはここ 依頼達成で報酬の他、名声を得られる 売り物は食料品が多い [/list] ボタンを7回連打することで解像度を変更可能。 1176 x 664, 1280 x 720(HD), 1360 x 768, 1366 x 768(HD FWXGA), 1600 x 900(HD+ WXGA++), 1920 x 1080(FHD), 2560 x 1440(WQHD), 2880 x 1620, 3264 x 1836, 3840 x 2160(4K) Full Screen / Window(not Borderless) 以下、様子を見て書き直します 中国語ガイドに合成表が ですよね、それがないと本当に研究作業になるよね… Steam Curator:[url=https://store.steampowered.com/curator/42097614/]知らないゲ[/url]
可愛的戰鬥場景、BGM特別優秀,待在工房一整天聽BGM都不是問題,有趣且逗趣的劇情,完全對到電波,可惜立繪似乎有點太「復古」了一點,遊玩體驗與系統也有些待改進的點。 在最開頭的遊玩時就錯過經驗道具的取得任務,導致等級卡在了六等,沒有任何提示的狀態以為只有打怪才能取得經驗,後來才發現酒館有賣經驗道具,可是日子已經拖到吃了也過不了任何任務的狀態,初次遊玩的體驗十分挫折。希望能夠更明確的提示道具能夠提升經驗值,或者設立一個提示專區,能夠解釋各個系統的詳細解釋或者提升途徑。 也另外希望能夠在取得道具後在敘述後面能夠給予物品的取得途徑,偶而在解看板任務時會忘記該道具的取的途徑,明明道具欄有,卻缺少特定屬性,想要每個關卡都找一遍,浪費了多次存、讀檔的時間。 屬性敘述不明確,體質、體力、力量、精神、智力、精神等屬性希望能夠在最一開始的敘述能夠解釋。 如果這些缺點是遊戲特色的話似乎沒法讓現今的玩家適應,要是有改進的話應該是能夠吸引更多的玩家購買這款遊戲。
還不錯玩0 0...但是......... 為啥研究出來的東西沒有配方= =? 一個個記很累的...玩人嗎? 也沒有攻略 改了再給好評吧
Somewhat Atelier series with mobage-ish combat and sweet region price.
哪位大佬能告诉我曼德拉草怎么获得啊
If you're looking for a alchemy game that brings the fun of trial and error from combining stuff, be aware that this game does NOT provide you the adequate tools to do so. The gaming mechanism is made quite shabby and lack depth. Combination comes either with npc telling you the complete recipe or you get nothing. Several specific mats appear only once in the entire game, but you still need it repetitively for other recipes. The foe becomes unreasonably strong in late game (from 3rd year) and balance become completely broken. Story is mainly crowded in first 2 hours (1st year) and for the next terribly boring grinding 2 years you get almost no conversation. Not to mention script flows like underage bedtime story.
炼金六个月 欠款上百万
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