
Winner of more than 200 Game of the Year Awards, The Elder Scrolls V: Skyrim Special Edition brings the epic fantasy to life in stunning detail. The Special Edition includes the critically acclaimed game and add-ons with all-new features.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 71.71/day in the week to Jul 30 → 92.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 378Kreviews | 92% | — | $235.4M |
| $39.99 | 103.9Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра в которую играть без модов мне не позволяет религия 1000 крашей из 10ти
Zaraz za Wiedźminem 3 moja ulubiona gra! Nie narzuca nam typowo ścieżki którą mamy podążać. Mamy swobodę wyboru, nie musimy robić wątku głównego a możemy od razu iść eksplorować, zwiedzać, biegać po mapie godzinami a i tak ciągle znajdziemy coś nowego. Możemy zostać kim chcemy, ilość "ras" które gra daje nam do wyboru jest ogromna a mało tego nie musimy kreować naszej "rasy" pod to co została stworzona. Możemy zrobić elfa czarodzieja, orka złodzieja, mrocznego elfa który specjalizuje się w magii który strzela z łuku czy naparza z miecza. Swoboda którą daje nam ta gra, wielkość otwartej mapy i ilość lokacji do zwiedzenia, postaci z którymi możemy pogadać i pozyskać od nich zadanie jest po prostu przeogromna. Można w tej grze spędzić setki godzin a i tak nie będziemy mieli odkrytej nawet połowy z tego co ta gra oferuje. Posiadam wersję pudełkową tej gry z 2011 roku, zakupiłem też TES V: SE po parunastu latach od ogrania samej podstawki i dalej bawię się tak samo świetnie jak w 2011 roku. Jedyny minus tej gry jaki bym mógł powiedzieć to jest naprawdę krótki jak i moim zdaniem nie za bardzo wciągający wątek główny, idzie odnieść wrażenie, że prawie nie istnieje. Niektóre zadania poboczne są bardziej wciągające i rozbudowane niż sam wątek główny. Mimo wszystko jedna z najlepszych gierek jakie wyszła. Polecam każdemu :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #78, worst US #98 · 4 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Traditional Chinese, Russian*, Japanese**languages with full audio support
| $39.99 |
| 35.4Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | 1.6Kratings | 88% | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bad. microslop roaches updated game to break all mods and force people to pay for mods.
I get the hype.
peak
It is fun to play and you can stop for a bit then come back without having to remember what you were working on.
Очень увлекательная игра с почти бесконечными квестами. Не жалею ни единой потраченной минуты на нее
Худшая часть свитков. После Обливиона какой-то пустой мир, душные диалоги, просадка графики и производительности. Даже Морровинд был приятнее.
小时候一直看别人玩,现在大了直接入正版,伟大无需多盐,只有你认真玩了10h+以上,你才能感受到天际震撼,本体的原生态在现在看来可能会出戏,本体的对mod的包容性很高(mod多mod的前置mod也多,建议用整合包),本体+mod真的很快乐。游玩游戏中可能会遇到到很多BUG,游戏的存档机制不适合现在已经习惯了自动存档的人,大部分时候手动存档>自动存档,游玩天际要习惯手动存档,因为有些BUG会让你卡进度,你不手动去存档的话,上一个档的时间可能跟你现在隔很久。天际的问题很多(网上有教程解决),但瑕不掩瑜,好玩真的好玩。
probably the best game to ever exist
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $235.9M | 284.8K | 89% | $29.99 | |
| $231.5M | 1.3M | 97% | $9.99 | |
| $240.6M | 234.2K | 85% | $59.99 | |
| $230.1M | 295.6K | 90% | $29.99 | |
| $229M | 98.9K | 82% | $69.99 | |
| $244.8M | 419.5K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.1M | 317.8K | 95% | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $10.6M |
| 28.7K |
| 95% |
| $14.99 |
| $0 | 0 | — | $19.99 |
| $11.5M | 14.8K | 86% | $34.99 |
| $2.8M | 5.3K | 85% | $19.99 |