
PUBLISHER UPDATE - This is the product page for The Elder Scrolls IV: Oblivion Game of the Year Deluxe Edition, released in 2009.---The Elder Scrolls IV: Oblivion® Game of the Year Edition presents one of the best RPGs of all time like never before. Step inside the most richly detailed and vibrant game-world ever created.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PUBLISHER UPDATE - This is the product page for The Elder Scrolls IV: Oblivion Game of the Year Deluxe Edition, released in 2009.
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The Elder Scrolls IV: Oblivion® Game of the Year Edition presents one of the best RPGs of all time like never before. Step inside the most richly detailed and vibrant game-world ever created. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.
Also included in the Game of the Year edition are Knights of the Nine and the Shivering Isles expansion, adding new and unique quests and content to the already massive world of Oblivion. See why critics called Oblivion the Best Game of 2006.
Key features:
Live Another Life in Another World
Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
First Person Melee and Magic
An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
Radiant AI
This groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.
New Lands to Explore
In the Shivering Isles expansion, see a world created in Sheogorath's own image, one divided between Mania and Dementia and unlike anything you've experienced in Oblivion.
Challenging new foes
Battle the denizens of Shivering Isles, a land filled with hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites, and many more.
Begin a New Faction
The Knights of the Nine have long been disbanded. Reclaim their former glory as you traverse the far reaches of Cyrodill across an epic quest line.
This English-only Deluxe version includes the following Downloadable Content (DLC)
Fighter's Stronghold Expansion
Live the life of a noble warrior in this expansive castle with private quarters, grand dining hall, and a wine cellar.
Knights of the Nine Quest
Vanquish the evil that has been released upon the land. New dungeons, characters, quests, and mysteries await.
Spell Tome Treasures
Get these books and find low and high-level spells, as well as new powerful spells with multiple effects added.
Vile Lair
An underwater multilevel hideout for evil players to find refuge, providing your character with safe haven.
Mehrune's Razor
Conquer one of the deepest and most challenging dungeons in all of Cyrodiil to claim this fearsome weapon.
The Thieves Den
Uncover a famous pirate's lost ship and claim it for your own. Designed for stealth-based characters.
Wizard's Tower
In the frozen mountains of Cyrodiil stands Frostcrag Spire, a tower of wonders for your magic-oriented character.
Orrery
Harness the power of the stars. Rebuild the Orrery to unlock the secrets of this Mages Guild Inner Sanctum.
Horse Armor Pack
Tamriel is a dangerous place. Protect your horse from danger with this beautiful handcrafted armor.
Engagement
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
C'est le jeu avec le fan
Clássico, cheio de nostalgia.
everything
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 633 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even better than the remaster!
Meu pc master race funcionou
Son:"Dad i brought you an Oblivion remake!" Dad:"The true elder scroll player would bring me original Oblivion"
Honestly, between the years I spent playing the original on Xbox 360, PlayStation 3 and now steam I would say I've had so much fun. I've tried the remaster and while I do like a lot of the new additions and changes, I would say they don't make it better than the original. Things I like in the original that the remaster doesn't have: - Better Glitches (Its a Bethesda game. if the glitches ain't fun, it ain't right.) - Better Armors (Armors have interesting differences between races and genders. The remaster gutted this.) - Better UI and Menus (More of a personal preference, but I never liked the Skyrim like UI. I tend to change it with mods every time I play Skyrim. When I saw they sorta brought it back for the remaster it kind of annoyed me. But with Oblivion I don't feel the need to change the UI since its so interesting and unique.) - It's not stitched together with Unreal 5 (Coming from a person whose both played games made with it and has personally used Unreal 5, I hate it with a passion. Unreal Engine tends to break under its own weight most of the time its used and especially so when melded with other engines such as the Gamebryo and Creation Engines that are already laggy and broken as is.) - The Idle animations are better (I'm gonna be real for a minute. The biggest turn off for me when it came to the remaster was how jittery the characters were during dialogue. I feel this a new issue for the remaster itself since Skyrim, Fallout 4, and the OG Oblivion don't have this issue. I know they were trying to diversify the animations for combat and characters to make the combat and gameplay feel less rigid, but I feel in this case it made the game worse rather than better. I'd rather the characters stand still when talking and have more rigid animations, than to have them constantly finick around like a crack addict.) - Easier to mod (Kind of circles back to Unreal 5, but the OG Oblivion is easier to mod since its only been built on the Gamebryo Engine. The remaster has so little mod development and support compared to the original not just because of the time difference between the two, but also because of how hard it is to mod on top of both the Gamebryo Engine and the Unreal Engine being meshed together in the remaster.) - The Shivering Isles/Games overall lighting and color (Lord have mercy because I don't know what virtuous studios was thinking when they were working on the lighting and the look of the Shivering Isles in the remaster, but somehow they just made the most colorful and unique area of Oblivion look like some crap that just got stuck on my shoe. This isn't just a problem with the Shivering Isles, but I would say this was the area that was hit the worst in the remaster. What is colorful and vibrant in the OG is now yellowed out and mildew looking in the remaster. Idk if this was intentional or a glitch with Unreal 5's lighting system, but man did this ruin my experience with what I consider the best Oblivion DLC when I played the remaster.) - The ragdoll physics is better (This is personal preference, but I liked the silly ragdoll of the OG Oblivion because it was part of that old 2000's charm a lot of games had when it came to their old physics systems.) - The faces (Now I know a lot of people like the new looks of the characters in the remaster and I'm under no fanboy delusion that the clay faced monstrosities of the original are better, but some of the faces in the remaster just look weird. I say specifically for the fact that some characters hair cuts just don't fit their new look and some characters have too many wrinkles to the point where they look like a dried up piece of jerky. I will concede and admit I do use mods in the OG Oblivion to make them look better, but that doesn't change the fact that the remasters faces still look weird.) - The size of the game (If you own both and had to install them, you will understand.) - The main menu (I just like it better, the remasters menu feels like to much for an Elder Scrolls game. The remasters menu feels like it would fit more for a game like the original God of War Trilogy. No slight on God of War, that's just how the menu makes me feel.) - Made by a formally passionate development team (I'm not saying their weren't people at virtuous studios and Bethesda who weren't excited or invested in making the remaster, but I will definitely say their wasn't enough. Many of the design choices of the original such as the new at the time NPC daily actions and interactions were made by a development team looking to improve upon an already vibrant market at the time and it shows. While not all of the design choices of the OG Oblivion were perfect and without glitches, I would say its what made the game so popular back when it released and even today. The remaster goes 180 on this view and decides to be another modern slop remaster that ends up only adding content to spoof up the games launch to make more sales. I will concede and say I'm impressed with how cheap the Oblivion remaster was compared to other remasters in this day and age, but that doesn't hide the fact that the remaster was only made to compensate for the downhill slope Bethesda has been on recently. - Magic is more fun (This relates back to the ragdoll physics, but part of the fun I had with the OG Oblivion was when I used a spell like Finger of the Mountain in the middle of an Inn or cave and watched every NPC in my general area get flung like a rubber band in random directions. The remaster removes this and that's just a loss in my book.) - Using console commands doesn't remove the right to achievements (For anyone who hasn't realized this yet, you have your ability to gain achievements disabled if you use any console commands during a playthrough in the remaster. This can be reversed by either loading a save or using mods, but the fact this exists in a single player Bethesda game is just ridiculous. Some glitches in the game require console commands to fix them. This just makes me feel even more sad for console players since they don't have access to mods or console so their stuck with a broken remaster no matter what. While yes the PC version of the OG Oblivion doesn't have achievements, other Bethesda games such as Skyrim Special Edition and Fallout 4 do and don't have this issue.)
THE RPG
Nothing beats it
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| $18.1M | 53.1K | 95% | $14.99 | |
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| $4M | 10.8K | 89% | $14.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
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