
PUBLISHER UPDATE - This is the product page for The Elder Scrolls IV: Oblivion Game of the Year Deluxe Edition, released in 2009.---The Elder Scrolls IV: Oblivion® Game of the Year Edition presents one of the best RPGs of all time like never before. Step inside the most richly detailed and vibrant game-world ever created.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PUBLISHER UPDATE - This is the product page for The Elder Scrolls IV: Oblivion Game of the Year Deluxe Edition, released in 2009.
---
The Elder Scrolls IV: Oblivion® Game of the Year Edition presents one of the best RPGs of all time like never before. Step inside the most richly detailed and vibrant game-world ever created. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.
Also included in the Game of the Year edition are Knights of the Nine and the Shivering Isles expansion, adding new and unique quests and content to the already massive world of Oblivion. See why critics called Oblivion the Best Game of 2006.
Key features:
Live Another Life in Another World
Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
First Person Melee and Magic
An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
Radiant AI
This groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.
New Lands to Explore
In the Shivering Isles expansion, see a world created in Sheogorath's own image, one divided between Mania and Dementia and unlike anything you've experienced in Oblivion.
Challenging new foes
Battle the denizens of Shivering Isles, a land filled with hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites, and many more.
Begin a New Faction
The Knights of the Nine have long been disbanded. Reclaim their former glory as you traverse the far reaches of Cyrodill across an epic quest line.
This English-only Deluxe version includes the following Downloadable Content (DLC)
Fighter's Stronghold Expansion
Live the life of a noble warrior in this expansive castle with private quarters, grand dining hall, and a wine cellar.
Knights of the Nine Quest
Vanquish the evil that has been released upon the land. New dungeons, characters, quests, and mysteries await.
Spell Tome Treasures
Get these books and find low and high-level spells, as well as new powerful spells with multiple effects added.
Vile Lair
An underwater multilevel hideout for evil players to find refuge, providing your character with safe haven.
Mehrune's Razor
Conquer one of the deepest and most challenging dungeons in all of Cyrodiil to claim this fearsome weapon.
The Thieves Den
Uncover a famous pirate's lost ship and claim it for your own. Designed for stealth-based characters.
Wizard's Tower
In the frozen mountains of Cyrodiil stands Frostcrag Spire, a tower of wonders for your magic-oriented character.
Orrery
Harness the power of the stars. Rebuild the Orrery to unlock the secrets of this Mages Guild Inner Sanctum.
Horse Armor Pack
Tamriel is a dangerous place. Protect your horse from danger with this beautiful handcrafted armor.
Engagement
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo jugué en su dia y me pareció una pasada. Han pasado los años y el juego ya no me ha interesado tanto, aun asi vale la pena comprarlo en oferta y realmente considero que el remake no es mejor que este. Lo recomiendo pero los años pasan y a este juego se le notan.
Wow. Just... Wow. It's probably one of the best RPGs I've ever played; and I rarely play RPGs. (At the time of writing, I am 8 hrs into Oblivion; and I'm looking forward to put more hours into it.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 633 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Desperté como un elfo oscuro en una extraña celda, y fui increpado por un espécimen de mis semejantes. No me dio el tiempo para asimilar mi situación cuando en mi celda irrumpieron unos guardias junto a una importante figura noble que rápido me hablo y me hizo saber que no era otro que el rey Uriel Septim VII, que enunciaba predicciones fuera de mi comprensión. Abrieron un pasadizo secreto y decidí seguirlos. En un recorrido que está de más detallar, finalmente quedé a solas con el rey, quien me confió su amuleto y me asignó la misión de encontrar a su hijo ilegítimo y único heredero, justo antes de que un sectario lo asesine frente a mis ojos. Entonces un guardia, Baurus, me interrogó al respecto. Sentí que en cualquier momento me mataría por no creer mis palabras, pero, inesperadamente para mí, un poco a regañadientes decidió confiar y dejarme huir con el amuleto. El tiempo transcurrió y yo avancé, los portales de Oblivion se abrieron por todo Tamriel y parecía ser que una misteriosa secta estaba detrás de todo esto. Baurus y yo volveríamos a encontrarnos una vez más, ahora juntos para una misión secreta: juntarnos con unos de estos sectarios y obtener información. Baurus "negociaría" con ellos, mientras que yo protegería su espalda en la oscuridad con mi arco. Al momento de la reunión algo salió mal, y los sectarios comenzaron a atacar a Baurus, pero mis flechas fueron más rápidas, resultando Baurus apenas ligeramente herido. Baurus me dio las gracias y seguimos nuestros caminos. Pero ese día algo cambió, nos volvimos amigos. La aventura continuó, y cada cierto tiempo yo visitaba el Templo de las Nubes sólo para ver a Baurus. Veíamos las montañas y conversábamos de la situación actual, el pasado y el futuro, de cada uno. Nos reíamos por el contraste entre mis aventuras estrafalarias y su monótona guardia en el Templo, con la promesa de ir a un bar a tomar unas cervezas cuando todo esto termine. Cerca del final, ocurrió un evento crítico: un enorme portal de Oblivion se abrió frente a Bruma, con una enorme máquina de destrucción masiva, por lo que la guardia de la ciudad, los cuchillas y yo debíamos disponernos a defender la ciudad y cerrar el portal. La batalla fue brutal: oleada tras oleada de inmundos seres demoníacos amenazaban con destruir nuestra defensa. Baurus y yo peleamos hombro a hombro, protegiendo la vida del uno y del otro, pero en algún momento, en todo el caos nos separamos. Llegado un momento, sin mucho tiempo para pensar, debí meterme al portal para cerrarlo definitivamente. Fue una epopeya en sí mismo aquel viaje, donde finalmente conseguí salvar a toda la ciudad. Cuando regresé a Tamriel fui recibido entre vítores y aplausos, pero algo me inquietaba, "¿Dónde está Baurus?". Cuando la multitud, cansada, se dispuso a volver a su rutina, allí lo vi: yaciente en el suelo, Baurus murió honorablemente en batalla... me acerqué... y rendí mis respetos... por mucho tiempo. El tiempo se difuminó, innumerables batallas y aventuras experimenté. Me volví el Oyente de Sithis; deshice un entramado turbio del Gremio de Luchadores y me convertí en Maestro; enfrenté a los nigromantes y me convertí en Archimago; conocí al legendario Zorro Gris; realicé labores para todos los dioses Daedra; emprendí peregrinaje, reuní reliquias e hice renacer a los Caballeros de los Nueve, en mi misión sagrada; incluso atravesé los designios de la locura y yo mismo me volví un Dios Daédrico... pero nada, nunca nada, podrá devolverme aquella amistad. Tras cada hito, visité el cuerpo de Baurus a las afueras de Bruma, rindiendo honor a su muerte y nuestra amistad. Definitivamente no tengo 14 hs en este juego. Tal vez unas 300. 0/10 y ZZZZ, no lo recomiendo, DEVUELVANME A BAURUS (JUEGAZO)
the PEAK
Çocukluktan beri kaçak oynuyordum 3k+ saatim vardır geçmişin hatrına satın aldım. iyi ki seni oynadım Oblivion....
Get this instead of the remaster and learn to mod
Убил и обобрал человека прямо у всех на виду: всем похер Случайно украл одни помидорку: за мной гоняется пол сиродила
You cannot believe how difficult it is to mod this game :sob:
While this is better and more of a finished, bug-free (LOL) project than the remaster, it still suffers from all the classic problems that plague Bethesda games. Most vexing: constant garbage item spam which the player has no reason at all to be able to interact with. I don't mind making the environments feel lived in, but there is no reason to allow the user to pick up wooden bowls. They are useless trash. Most of the time I spend playing Bethesda games is dedicated to sorting out my inventory and dropping all the garbage I picked up on accident. It's not fun. Stop putting literal trash in your games, please.
melhor que skyrim
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 53.1K | 95% | $14.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $71.6M | 181K | 94% | $19.99 | |
| $2.2M | 8.3K | 92% | $9.99 |